Conflicts:
	Source/OpenTK/Platform/SDL2/Sdl2NativeWindow.cs
This commit is contained in:
Stefanos A 2013-10-03 15:11:59 +02:00
commit be7200d37e
2 changed files with 274 additions and 195 deletions

View file

@ -38,6 +38,8 @@ namespace OpenTK.Platform.SDL2
{
class Sdl2NativeWindow : INativeWindow, IInputDriver
{
readonly object sync = new object();
Sdl2WindowInfo window;
uint window_id;
bool is_visible;
@ -66,44 +68,44 @@ namespace OpenTK.Platform.SDL2
public Sdl2NativeWindow(int x, int y, int width, int height,
string title, GameWindowFlags options, DisplayDevice device)
{
var bounds = device.Bounds;
var flags = TranslateFlags(options);
flags |= SDL.SDL_WindowFlags.SDL_WINDOW_OPENGL;
flags |= SDL.SDL_WindowFlags.SDL_WINDOW_RESIZABLE;
flags |= SDL.SDL_WindowFlags.SDL_WINDOW_HIDDEN;
if ((flags & SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP) != 0 ||
(flags & SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN) != 0)
window_state = WindowState.Fullscreen;
IntPtr handle;
lock (SDL.Sync)
lock (sync)
{
handle = SDL.SDL_CreateWindow(title, bounds.Left + x, bounds.Top + y, width, height, flags);
var bounds = device.Bounds;
var flags = TranslateFlags(options);
flags |= SDL.SDL_WindowFlags.SDL_WINDOW_OPENGL;
flags |= SDL.SDL_WindowFlags.SDL_WINDOW_RESIZABLE;
flags |= SDL.SDL_WindowFlags.SDL_WINDOW_HIDDEN;
if ((flags & SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP) != 0 ||
(flags & SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN) != 0)
window_state = WindowState.Fullscreen;
IntPtr handle;
lock (SDL.Sync)
{
handle = SDL.SDL_CreateWindow(title, bounds.Left + x, bounds.Top + y, width, height, flags);
SDL.SDL_AddEventWatch(EventFilterDelegate, handle);
SDL.SDL_PumpEvents();
}
window = new Sdl2WindowInfo(handle, null);
window_id = SDL.SDL_GetWindowID(handle);
windows.Add(window_id, this);
window_title = title;
keyboard.Description = "Standard keyboard";
keyboard.NumberOfFunctionKeys = 12;
keyboard.NumberOfKeys = 101;
keyboard.NumberOfLeds = 3;
mouse.Description = "Standard mouse";
mouse.NumberOfButtons = 3;
mouse.NumberOfWheels = 1;
keyboards.Add(keyboard);
mice.Add(mouse);
exists = true;
}
window = new Sdl2WindowInfo(handle, null);
window_id = SDL.SDL_GetWindowID(handle);
windows.Add(window_id, this);
window_title = title;
keyboard.Description = "Standard Windows keyboard";
keyboard.NumberOfFunctionKeys = 12;
keyboard.NumberOfKeys = 101;
keyboard.NumberOfLeds = 3;
mouse.Description = "Standard Windows mouse";
mouse.NumberOfButtons = 3;
mouse.NumberOfWheels = 1;
keyboards.Add(keyboard);
mice.Add(mouse);
lock (SDL.Sync)
{
SDL.SDL_AddEventWatch(EventFilterDelegate, handle);
}
exists = true;
}
#region Private Members
@ -142,63 +144,57 @@ namespace OpenTK.Platform.SDL2
try
{
Sdl2NativeWindow window = null;
SDL.SDL_Event ev = *(SDL.SDL_Event*)e;
Sdl2NativeWindow window = null;
SDL.SDL_Event ev = *(SDL.SDL_Event*)e;
switch (ev.type)
{
case SDL.SDL_EventType.SDL_WINDOWEVENT:
if (windows.TryGetValue(ev.window.windowID, out window))
{
ProcessWindowEvent(window, ev.window);
processed = true;
}
break;
switch (ev.type)
{
case SDL.SDL_EventType.SDL_WINDOWEVENT:
if (windows.TryGetValue(ev.window.windowID, out window))
{
ProcessWindowEvent(window, ev.window);
processed = true;
}
break;
case SDL.SDL_EventType.SDL_KEYDOWN:
case SDL.SDL_EventType.SDL_KEYUP:
if (windows.TryGetValue(ev.key.windowID, out window))
{
ProcessKeyEvent(window, ev);
processed = true;
}
break;
case SDL.SDL_EventType.SDL_KEYDOWN:
case SDL.SDL_EventType.SDL_KEYUP:
if (windows.TryGetValue(ev.key.windowID, out window))
{
ProcessKeyEvent(window, ev);
processed = true;
}
break;
case SDL.SDL_EventType.SDL_MOUSEBUTTONDOWN:
case SDL.SDL_EventType.SDL_MOUSEBUTTONUP:
if (windows.TryGetValue(ev.button.windowID, out window))
{
ProcessButtonEvent(window, ev);
processed = true;
}
break;
case SDL.SDL_EventType.SDL_MOUSEBUTTONDOWN:
case SDL.SDL_EventType.SDL_MOUSEBUTTONUP:
if (windows.TryGetValue(ev.button.windowID, out window))
{
ProcessButtonEvent(window, ev);
processed = true;
}
break;
case SDL.SDL_EventType.SDL_MOUSEMOTION:
if (windows.TryGetValue(ev.motion.windowID, out window))
{
ProcessMotionEvent(window, ev);
processed = true;
}
break;
case SDL.SDL_EventType.SDL_MOUSEMOTION:
if (windows.TryGetValue(ev.motion.windowID, out window))
{
ProcessMotionEvent(window, ev);
processed = true;
}
break;
case SDL.SDL_EventType.SDL_MOUSEWHEEL:
if (windows.TryGetValue(ev.wheel.windowID, out window))
{
ProcessWheelEvent(window, ev);
processed = true;
}
break;
case SDL.SDL_EventType.SDL_MOUSEWHEEL:
if (windows.TryGetValue(ev.wheel.windowID, out window))
{
ProcessWheelEvent(window, ev);
processed = true;
}
break;
case SDL.SDL_EventType.SDL_QUIT:
/*
if (windows.TryGetValue(ev.quit.windowID, out window))
{
}
*/
break;
}
case SDL.SDL_EventType.SDL_QUIT:
Debug.WriteLine("Sdl2 application quit");
break;
}
}
catch (Exception ex)
{
@ -271,7 +267,7 @@ namespace OpenTK.Platform.SDL2
if (!close_args.Cancel)
{
window.Closed(window, EventArgs.Empty);
window.DestroyWindow();
//window.DestroyWindow();
}
break;
@ -347,12 +343,12 @@ namespace OpenTK.Platform.SDL2
{
lock (SDL.Sync)
{
SDL.SDL_DestroyWindow(window.Handle);
SDL.SDL_DelEventWatch(EventFilterDelegate, window.Handle);
if (windows.ContainsKey(window_id))
{
windows.Remove(window_id);
}
SDL.SDL_DestroyWindow(window.Handle);
}
}
@ -427,26 +423,29 @@ namespace OpenTK.Platform.SDL2
public void Close()
{
if (Exists)
lock (sync)
{
Debug.Print("SDL2 destroying window {0}", window.Handle);
SDL.SDL_Event e = new SDL.SDL_Event();
//e.type = SDL.SDL_EventType.SDL_QUIT;
e.type = SDL.SDL_EventType.SDL_WINDOWEVENT;
e.window.windowEvent = SDL.SDL_WindowEventID.SDL_WINDOWEVENT_CLOSE;
e.window.windowID = window_id;
lock (SDL.Sync)
if (Exists)
{
SDL.SDL_PushEvent(ref e);
Debug.Print("SDL2 destroying window {0}", window.Handle);
SDL.SDL_Event e = new SDL.SDL_Event();
e.type = SDL.SDL_EventType.SDL_WINDOWEVENT;
e.window.windowEvent = SDL.SDL_WindowEventID.SDL_WINDOWEVENT_CLOSE;
e.window.windowID = window_id;
lock (SDL.Sync)
{
SDL.SDL_PushEvent(ref e);
}
}
}
}
public void ProcessEvents()
{
if (Exists)
lock (sync)
{
lock (SDL.Sync)
if (Exists)
{
SDL.SDL_PumpEvents();
}
@ -475,39 +474,45 @@ namespace OpenTK.Platform.SDL2
}
set
{
// Set the new icon, if any, or clear the current
// icon if null
if (value != null)
lock (sync)
{
using (Bitmap bmp = value.ToBitmap())
if (Exists)
{
// Decode the icon into a SDL surface
var data = bmp.LockBits(
new Rectangle(0, 0, value.Width, value.Height),
ImageLockMode.ReadWrite,
PixelFormat.Format32bppArgb);
// Set the new icon, if any, or clear the current
// icon if null
if (value != null)
{
using (Bitmap bmp = value.ToBitmap())
{
// Decode the icon into a SDL surface
var data = bmp.LockBits(
new Rectangle(0, 0, value.Width, value.Height),
ImageLockMode.ReadWrite,
PixelFormat.Format32bppArgb);
IntPtr surface = SDL.SDL_CreateRGBSurfaceFrom(
data.Scan0, data.Width, data.Height, 32, data.Stride,
0x00ff0000u, 0x0000ff00u, 0x000000ffu, 0xff000000u);
IntPtr surface = SDL.SDL_CreateRGBSurfaceFrom(
data.Scan0, data.Width, data.Height, 32, data.Stride,
0x00ff0000u, 0x0000ff00u, 0x000000ffu, 0xff000000u);
// Update the window icon
SDL.SDL_SetWindowIcon(window.Handle, surface);
// Update the window icon
SDL.SDL_SetWindowIcon(window.Handle, surface);
// Free the SDL surface as it is no longer needed
SDL.SDL_FreeSurface(surface);
bmp.UnlockBits(data);
// Free the SDL surface as it is no longer needed
SDL.SDL_FreeSurface(surface);
bmp.UnlockBits(data);
}
}
else
{
// Clear the window icon
SDL.SDL_SetWindowIcon(window.Handle, IntPtr.Zero);
}
icon = value;
IconChanged(this, EventArgs.Empty);
}
}
else
{
// Clear the window icon
SDL.SDL_SetWindowIcon(window.Handle, IntPtr.Zero);
}
icon = value;
IconChanged(this, EventArgs.Empty);
}
}
@ -515,12 +520,25 @@ namespace OpenTK.Platform.SDL2
{
get
{
return SDL.SDL_GetWindowTitle(window.Handle);
lock (sync)
{
if (Exists)
{
return SDL.SDL_GetWindowTitle(window.Handle);
}
return String.Empty;
}
}
set
{
SDL.SDL_SetWindowTitle(window.Handle, value);
window_title = value;
lock (sync)
{
if (Exists)
{
SDL.SDL_SetWindowTitle(window.Handle, value);
window_title = value;
}
}
}
}
@ -540,10 +558,16 @@ namespace OpenTK.Platform.SDL2
}
set
{
if (value)
SDL.SDL_ShowWindow(window.Handle);
else
SDL.SDL_HideWindow(window.Handle);
lock (sync)
{
if (Exists)
{
if (value)
SDL.SDL_ShowWindow(window.Handle);
else
SDL.SDL_HideWindow(window.Handle);
}
}
}
}
@ -571,46 +595,50 @@ namespace OpenTK.Platform.SDL2
}
set
{
if (WindowState == value)
lock (sync)
{
return;
}
// Set the new WindowState
switch (value)
{
case WindowState.Fullscreen:
RestoreWindow();
if (SDL.SDL_SetWindowFullscreen(window.Handle, (uint)SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP) < 0)
if (Exists)
{
if (WindowState != value)
{
if (SDL.SDL_SetWindowFullscreen(window.Handle, (uint)SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN) < 0)
// Set the new WindowState
switch (value)
{
Debug.Print("SDL2 failed to enter fullscreen mode: {0}", SDL.SDL_GetError());
case WindowState.Fullscreen:
RestoreWindow();
if (SDL.SDL_SetWindowFullscreen(window.Handle, (uint)SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP) < 0)
{
if (SDL.SDL_SetWindowFullscreen(window.Handle, (uint)SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN) < 0)
{
Debug.Print("SDL2 failed to enter fullscreen mode: {0}", SDL.SDL_GetError());
}
}
SDL.SDL_RaiseWindow(window.Handle);
// There is no "fullscreen" message in the event loop
// so we have to mark that ourselves
window_state = WindowState.Fullscreen;
break;
case WindowState.Maximized:
RestoreWindow();
SDL.SDL_MaximizeWindow(window.Handle);
HideShowWindowHack();
break;
case WindowState.Minimized:
SDL.SDL_MinimizeWindow(window.Handle);
break;
case WindowState.Normal:
RestoreWindow();
break;
}
if (!CursorVisible)
GrabCursor(true);
}
SDL.SDL_RaiseWindow(window.Handle);
// There is no "fullscreen" message in the event loop
// so we have to mark that ourselves
window_state = WindowState.Fullscreen;
break;
case WindowState.Maximized:
RestoreWindow();
SDL.SDL_MaximizeWindow(window.Handle);
HideShowWindowHack();
break;
case WindowState.Minimized:
SDL.SDL_MinimizeWindow(window.Handle);
break;
case WindowState.Normal:
RestoreWindow();
break;
}
}
if (!CursorVisible)
GrabCursor(true);
}
}
@ -622,26 +650,36 @@ namespace OpenTK.Platform.SDL2
}
set
{
if (value != WindowBorder)
if (WindowBorder != value)
{
switch (value)
lock (sync)
{
case WindowBorder.Resizable:
SDL.SDL_SetWindowBordered(window.Handle, SDL.SDL_bool.SDL_TRUE);
window_border = WindowBorder.Resizable;
break;
if (Exists)
{
case WindowBorder.Hidden:
SDL.SDL_SetWindowBordered(window.Handle, SDL.SDL_bool.SDL_FALSE);
window_border = WindowBorder.Hidden;
break;
switch (value)
{
case WindowBorder.Resizable:
SDL.SDL_SetWindowBordered(window.Handle, SDL.SDL_bool.SDL_TRUE);
window_border = WindowBorder.Resizable;
break;
case WindowBorder.Fixed:
Debug.WriteLine("SDL2 cannot change to fixed-size windows at runtime.");
break;
case WindowBorder.Hidden:
SDL.SDL_SetWindowBordered(window.Handle, SDL.SDL_bool.SDL_FALSE);
window_border = WindowBorder.Hidden;
break;
case WindowBorder.Fixed:
Debug.WriteLine("SDL2 cannot change to fixed-size windows at runtime.");
break;
}
}
}
WindowBorderChanged(this, EventArgs.Empty);
if (Exists)
{
WindowBorderChanged(this, EventArgs.Empty);
}
}
}
}
@ -663,13 +701,26 @@ namespace OpenTK.Platform.SDL2
{
get
{
int x, y;
SDL.SDL_GetWindowPosition(window.Handle, out x, out y);
return new Point(x, y);
lock (sync)
{
if (Exists)
{
int x, y;
SDL.SDL_GetWindowPosition(window.Handle, out x, out y);
return new Point(x, y);
}
return new Point();
}
}
set
{
SDL.SDL_SetWindowPosition(window.Handle, value.X, value.Y);
lock (sync)
{
if (Exists)
{
SDL.SDL_SetWindowPosition(window.Handle, value.X, value.Y);
}
}
}
}
@ -677,13 +728,26 @@ namespace OpenTK.Platform.SDL2
{
get
{
int w, h;
SDL.SDL_GetWindowSize(window.Handle, out w, out h);
return new Size(w, h);
lock (sync)
{
if (Exists)
{
int w, h;
SDL.SDL_GetWindowSize(window.Handle, out w, out h);
return new Size(w, h);
}
return new Size();
}
}
set
{
SDL.SDL_SetWindowSize(window.Handle, value.Width, value.Height);
lock (sync)
{
if (Exists)
{
SDL.SDL_SetWindowSize(window.Handle, value.Width, value.Height);
}
}
}
}
@ -779,8 +843,14 @@ namespace OpenTK.Platform.SDL2
}
set
{
GrabCursor(!value);
is_cursor_visible = value;
lock (sync)
{
if (Exists)
{
GrabCursor(!value);
is_cursor_visible = value;
}
}
}
}
@ -790,7 +860,6 @@ namespace OpenTK.Platform.SDL2
public void Poll()
{
throw new NotImplementedException();
}
#endregion
@ -840,9 +909,12 @@ namespace OpenTK.Platform.SDL2
if (manual)
{
Debug.Print("Disposing {0}", GetType());
if (Exists)
lock (sync)
{
DestroyWindow();
if (Exists)
{
DestroyWindow();
}
}
}
else

View file

@ -64,7 +64,14 @@ namespace OpenTK.Platform.Windows
lock (LoadLock)
{
if (!wgl_loaded)
// On intel drivers, wgl entry points appear to change
// when creating multiple contexts. As a workaround,
// we reload Wgl entry points every time we create a
// new context - this solves the issue without any apparent
// side-effects (i.e. the old contexts can still be handled
// using the new entry points.)
// Sigh...
// if (!wgl_loaded)
{
// We need to create a temp context in order to load wgl extensions (e.g. for multisampling or GL3).
// We cannot rely on OpenTK.Platform.Wgl until we create the context and call Wgl.LoadAll().