Merge branch 'sdl2' of https://github.com/thefiddler/opentk
Conflicts: Source/OpenTK/Platform/SDL2/Sdl2NativeWindow.cs
This commit is contained in:
commit
be7200d37e
2 changed files with 274 additions and 195 deletions
|
@ -38,6 +38,8 @@ namespace OpenTK.Platform.SDL2
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{
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class Sdl2NativeWindow : INativeWindow, IInputDriver
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{
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readonly object sync = new object();
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Sdl2WindowInfo window;
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uint window_id;
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bool is_visible;
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@ -66,44 +68,44 @@ namespace OpenTK.Platform.SDL2
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public Sdl2NativeWindow(int x, int y, int width, int height,
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string title, GameWindowFlags options, DisplayDevice device)
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{
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var bounds = device.Bounds;
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var flags = TranslateFlags(options);
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flags |= SDL.SDL_WindowFlags.SDL_WINDOW_OPENGL;
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flags |= SDL.SDL_WindowFlags.SDL_WINDOW_RESIZABLE;
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flags |= SDL.SDL_WindowFlags.SDL_WINDOW_HIDDEN;
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if ((flags & SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP) != 0 ||
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(flags & SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN) != 0)
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window_state = WindowState.Fullscreen;
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IntPtr handle;
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lock (SDL.Sync)
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lock (sync)
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{
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handle = SDL.SDL_CreateWindow(title, bounds.Left + x, bounds.Top + y, width, height, flags);
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var bounds = device.Bounds;
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var flags = TranslateFlags(options);
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flags |= SDL.SDL_WindowFlags.SDL_WINDOW_OPENGL;
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flags |= SDL.SDL_WindowFlags.SDL_WINDOW_RESIZABLE;
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flags |= SDL.SDL_WindowFlags.SDL_WINDOW_HIDDEN;
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if ((flags & SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP) != 0 ||
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(flags & SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN) != 0)
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window_state = WindowState.Fullscreen;
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IntPtr handle;
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lock (SDL.Sync)
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{
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handle = SDL.SDL_CreateWindow(title, bounds.Left + x, bounds.Top + y, width, height, flags);
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SDL.SDL_AddEventWatch(EventFilterDelegate, handle);
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SDL.SDL_PumpEvents();
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}
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window = new Sdl2WindowInfo(handle, null);
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window_id = SDL.SDL_GetWindowID(handle);
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windows.Add(window_id, this);
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window_title = title;
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keyboard.Description = "Standard keyboard";
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keyboard.NumberOfFunctionKeys = 12;
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keyboard.NumberOfKeys = 101;
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keyboard.NumberOfLeds = 3;
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mouse.Description = "Standard mouse";
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mouse.NumberOfButtons = 3;
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mouse.NumberOfWheels = 1;
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keyboards.Add(keyboard);
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mice.Add(mouse);
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exists = true;
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}
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window = new Sdl2WindowInfo(handle, null);
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window_id = SDL.SDL_GetWindowID(handle);
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windows.Add(window_id, this);
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window_title = title;
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keyboard.Description = "Standard Windows keyboard";
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keyboard.NumberOfFunctionKeys = 12;
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keyboard.NumberOfKeys = 101;
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keyboard.NumberOfLeds = 3;
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mouse.Description = "Standard Windows mouse";
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mouse.NumberOfButtons = 3;
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mouse.NumberOfWheels = 1;
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keyboards.Add(keyboard);
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mice.Add(mouse);
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lock (SDL.Sync)
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{
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SDL.SDL_AddEventWatch(EventFilterDelegate, handle);
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}
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exists = true;
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}
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#region Private Members
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@ -142,63 +144,57 @@ namespace OpenTK.Platform.SDL2
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try
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{
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Sdl2NativeWindow window = null;
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SDL.SDL_Event ev = *(SDL.SDL_Event*)e;
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Sdl2NativeWindow window = null;
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SDL.SDL_Event ev = *(SDL.SDL_Event*)e;
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switch (ev.type)
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{
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case SDL.SDL_EventType.SDL_WINDOWEVENT:
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if (windows.TryGetValue(ev.window.windowID, out window))
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{
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ProcessWindowEvent(window, ev.window);
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processed = true;
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}
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break;
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switch (ev.type)
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{
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case SDL.SDL_EventType.SDL_WINDOWEVENT:
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if (windows.TryGetValue(ev.window.windowID, out window))
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{
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ProcessWindowEvent(window, ev.window);
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processed = true;
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}
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break;
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case SDL.SDL_EventType.SDL_KEYDOWN:
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case SDL.SDL_EventType.SDL_KEYUP:
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if (windows.TryGetValue(ev.key.windowID, out window))
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{
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ProcessKeyEvent(window, ev);
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processed = true;
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}
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break;
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case SDL.SDL_EventType.SDL_KEYDOWN:
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case SDL.SDL_EventType.SDL_KEYUP:
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if (windows.TryGetValue(ev.key.windowID, out window))
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{
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ProcessKeyEvent(window, ev);
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processed = true;
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}
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break;
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case SDL.SDL_EventType.SDL_MOUSEBUTTONDOWN:
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case SDL.SDL_EventType.SDL_MOUSEBUTTONUP:
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if (windows.TryGetValue(ev.button.windowID, out window))
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{
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ProcessButtonEvent(window, ev);
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processed = true;
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}
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break;
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case SDL.SDL_EventType.SDL_MOUSEBUTTONDOWN:
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case SDL.SDL_EventType.SDL_MOUSEBUTTONUP:
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if (windows.TryGetValue(ev.button.windowID, out window))
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{
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ProcessButtonEvent(window, ev);
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processed = true;
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}
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break;
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case SDL.SDL_EventType.SDL_MOUSEMOTION:
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if (windows.TryGetValue(ev.motion.windowID, out window))
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{
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ProcessMotionEvent(window, ev);
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processed = true;
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}
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break;
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case SDL.SDL_EventType.SDL_MOUSEMOTION:
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if (windows.TryGetValue(ev.motion.windowID, out window))
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{
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ProcessMotionEvent(window, ev);
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processed = true;
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}
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break;
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case SDL.SDL_EventType.SDL_MOUSEWHEEL:
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if (windows.TryGetValue(ev.wheel.windowID, out window))
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{
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ProcessWheelEvent(window, ev);
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processed = true;
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}
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break;
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case SDL.SDL_EventType.SDL_MOUSEWHEEL:
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if (windows.TryGetValue(ev.wheel.windowID, out window))
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{
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ProcessWheelEvent(window, ev);
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processed = true;
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}
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break;
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case SDL.SDL_EventType.SDL_QUIT:
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/*
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if (windows.TryGetValue(ev.quit.windowID, out window))
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{
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}
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*/
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break;
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}
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case SDL.SDL_EventType.SDL_QUIT:
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Debug.WriteLine("Sdl2 application quit");
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break;
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}
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}
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catch (Exception ex)
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{
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@ -271,7 +267,7 @@ namespace OpenTK.Platform.SDL2
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if (!close_args.Cancel)
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{
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window.Closed(window, EventArgs.Empty);
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window.DestroyWindow();
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//window.DestroyWindow();
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}
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break;
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@ -347,12 +343,12 @@ namespace OpenTK.Platform.SDL2
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{
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lock (SDL.Sync)
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{
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SDL.SDL_DestroyWindow(window.Handle);
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SDL.SDL_DelEventWatch(EventFilterDelegate, window.Handle);
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if (windows.ContainsKey(window_id))
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{
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windows.Remove(window_id);
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}
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SDL.SDL_DestroyWindow(window.Handle);
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}
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}
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@ -427,26 +423,29 @@ namespace OpenTK.Platform.SDL2
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public void Close()
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{
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if (Exists)
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lock (sync)
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{
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Debug.Print("SDL2 destroying window {0}", window.Handle);
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SDL.SDL_Event e = new SDL.SDL_Event();
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//e.type = SDL.SDL_EventType.SDL_QUIT;
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e.type = SDL.SDL_EventType.SDL_WINDOWEVENT;
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e.window.windowEvent = SDL.SDL_WindowEventID.SDL_WINDOWEVENT_CLOSE;
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e.window.windowID = window_id;
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lock (SDL.Sync)
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if (Exists)
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{
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SDL.SDL_PushEvent(ref e);
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Debug.Print("SDL2 destroying window {0}", window.Handle);
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SDL.SDL_Event e = new SDL.SDL_Event();
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e.type = SDL.SDL_EventType.SDL_WINDOWEVENT;
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e.window.windowEvent = SDL.SDL_WindowEventID.SDL_WINDOWEVENT_CLOSE;
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e.window.windowID = window_id;
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lock (SDL.Sync)
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{
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SDL.SDL_PushEvent(ref e);
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}
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}
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}
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}
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public void ProcessEvents()
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{
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if (Exists)
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lock (sync)
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{
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lock (SDL.Sync)
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if (Exists)
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{
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SDL.SDL_PumpEvents();
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}
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@ -475,39 +474,45 @@ namespace OpenTK.Platform.SDL2
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}
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set
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{
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// Set the new icon, if any, or clear the current
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// icon if null
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if (value != null)
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lock (sync)
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{
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using (Bitmap bmp = value.ToBitmap())
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if (Exists)
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{
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// Decode the icon into a SDL surface
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var data = bmp.LockBits(
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new Rectangle(0, 0, value.Width, value.Height),
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ImageLockMode.ReadWrite,
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PixelFormat.Format32bppArgb);
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// Set the new icon, if any, or clear the current
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// icon if null
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if (value != null)
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{
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using (Bitmap bmp = value.ToBitmap())
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{
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// Decode the icon into a SDL surface
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var data = bmp.LockBits(
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new Rectangle(0, 0, value.Width, value.Height),
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ImageLockMode.ReadWrite,
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PixelFormat.Format32bppArgb);
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IntPtr surface = SDL.SDL_CreateRGBSurfaceFrom(
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data.Scan0, data.Width, data.Height, 32, data.Stride,
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0x00ff0000u, 0x0000ff00u, 0x000000ffu, 0xff000000u);
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IntPtr surface = SDL.SDL_CreateRGBSurfaceFrom(
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data.Scan0, data.Width, data.Height, 32, data.Stride,
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0x00ff0000u, 0x0000ff00u, 0x000000ffu, 0xff000000u);
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// Update the window icon
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SDL.SDL_SetWindowIcon(window.Handle, surface);
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// Update the window icon
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SDL.SDL_SetWindowIcon(window.Handle, surface);
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// Free the SDL surface as it is no longer needed
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SDL.SDL_FreeSurface(surface);
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bmp.UnlockBits(data);
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// Free the SDL surface as it is no longer needed
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SDL.SDL_FreeSurface(surface);
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bmp.UnlockBits(data);
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}
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}
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else
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{
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// Clear the window icon
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SDL.SDL_SetWindowIcon(window.Handle, IntPtr.Zero);
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}
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icon = value;
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IconChanged(this, EventArgs.Empty);
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}
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}
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else
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{
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// Clear the window icon
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SDL.SDL_SetWindowIcon(window.Handle, IntPtr.Zero);
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}
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icon = value;
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IconChanged(this, EventArgs.Empty);
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}
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}
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|
@ -515,12 +520,25 @@ namespace OpenTK.Platform.SDL2
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{
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get
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{
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return SDL.SDL_GetWindowTitle(window.Handle);
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lock (sync)
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{
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if (Exists)
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{
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return SDL.SDL_GetWindowTitle(window.Handle);
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}
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return String.Empty;
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}
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}
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set
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{
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SDL.SDL_SetWindowTitle(window.Handle, value);
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window_title = value;
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lock (sync)
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{
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if (Exists)
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{
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SDL.SDL_SetWindowTitle(window.Handle, value);
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window_title = value;
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}
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}
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}
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}
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|
@ -540,10 +558,16 @@ namespace OpenTK.Platform.SDL2
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}
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set
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{
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if (value)
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SDL.SDL_ShowWindow(window.Handle);
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else
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SDL.SDL_HideWindow(window.Handle);
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lock (sync)
|
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{
|
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if (Exists)
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{
|
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if (value)
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SDL.SDL_ShowWindow(window.Handle);
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else
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SDL.SDL_HideWindow(window.Handle);
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}
|
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}
|
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}
|
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}
|
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|
@ -571,46 +595,50 @@ namespace OpenTK.Platform.SDL2
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|||
}
|
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set
|
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{
|
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if (WindowState == value)
|
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lock (sync)
|
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{
|
||||
return;
|
||||
}
|
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|
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// Set the new WindowState
|
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switch (value)
|
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{
|
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case WindowState.Fullscreen:
|
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RestoreWindow();
|
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if (SDL.SDL_SetWindowFullscreen(window.Handle, (uint)SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP) < 0)
|
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if (Exists)
|
||||
{
|
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if (WindowState != value)
|
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{
|
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if (SDL.SDL_SetWindowFullscreen(window.Handle, (uint)SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN) < 0)
|
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// Set the new WindowState
|
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switch (value)
|
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{
|
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Debug.Print("SDL2 failed to enter fullscreen mode: {0}", SDL.SDL_GetError());
|
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case WindowState.Fullscreen:
|
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RestoreWindow();
|
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if (SDL.SDL_SetWindowFullscreen(window.Handle, (uint)SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP) < 0)
|
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{
|
||||
if (SDL.SDL_SetWindowFullscreen(window.Handle, (uint)SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN) < 0)
|
||||
{
|
||||
Debug.Print("SDL2 failed to enter fullscreen mode: {0}", SDL.SDL_GetError());
|
||||
}
|
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}
|
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SDL.SDL_RaiseWindow(window.Handle);
|
||||
// There is no "fullscreen" message in the event loop
|
||||
// so we have to mark that ourselves
|
||||
window_state = WindowState.Fullscreen;
|
||||
break;
|
||||
|
||||
case WindowState.Maximized:
|
||||
RestoreWindow();
|
||||
SDL.SDL_MaximizeWindow(window.Handle);
|
||||
HideShowWindowHack();
|
||||
break;
|
||||
|
||||
case WindowState.Minimized:
|
||||
SDL.SDL_MinimizeWindow(window.Handle);
|
||||
break;
|
||||
|
||||
case WindowState.Normal:
|
||||
RestoreWindow();
|
||||
break;
|
||||
}
|
||||
|
||||
if (!CursorVisible)
|
||||
GrabCursor(true);
|
||||
}
|
||||
SDL.SDL_RaiseWindow(window.Handle);
|
||||
// There is no "fullscreen" message in the event loop
|
||||
// so we have to mark that ourselves
|
||||
window_state = WindowState.Fullscreen;
|
||||
break;
|
||||
|
||||
case WindowState.Maximized:
|
||||
RestoreWindow();
|
||||
SDL.SDL_MaximizeWindow(window.Handle);
|
||||
HideShowWindowHack();
|
||||
break;
|
||||
|
||||
case WindowState.Minimized:
|
||||
SDL.SDL_MinimizeWindow(window.Handle);
|
||||
break;
|
||||
|
||||
case WindowState.Normal:
|
||||
RestoreWindow();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!CursorVisible)
|
||||
GrabCursor(true);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -622,26 +650,36 @@ namespace OpenTK.Platform.SDL2
|
|||
}
|
||||
set
|
||||
{
|
||||
if (value != WindowBorder)
|
||||
if (WindowBorder != value)
|
||||
{
|
||||
switch (value)
|
||||
lock (sync)
|
||||
{
|
||||
case WindowBorder.Resizable:
|
||||
SDL.SDL_SetWindowBordered(window.Handle, SDL.SDL_bool.SDL_TRUE);
|
||||
window_border = WindowBorder.Resizable;
|
||||
break;
|
||||
if (Exists)
|
||||
{
|
||||
|
||||
case WindowBorder.Hidden:
|
||||
SDL.SDL_SetWindowBordered(window.Handle, SDL.SDL_bool.SDL_FALSE);
|
||||
window_border = WindowBorder.Hidden;
|
||||
break;
|
||||
switch (value)
|
||||
{
|
||||
case WindowBorder.Resizable:
|
||||
SDL.SDL_SetWindowBordered(window.Handle, SDL.SDL_bool.SDL_TRUE);
|
||||
window_border = WindowBorder.Resizable;
|
||||
break;
|
||||
|
||||
case WindowBorder.Fixed:
|
||||
Debug.WriteLine("SDL2 cannot change to fixed-size windows at runtime.");
|
||||
break;
|
||||
case WindowBorder.Hidden:
|
||||
SDL.SDL_SetWindowBordered(window.Handle, SDL.SDL_bool.SDL_FALSE);
|
||||
window_border = WindowBorder.Hidden;
|
||||
break;
|
||||
|
||||
case WindowBorder.Fixed:
|
||||
Debug.WriteLine("SDL2 cannot change to fixed-size windows at runtime.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
WindowBorderChanged(this, EventArgs.Empty);
|
||||
if (Exists)
|
||||
{
|
||||
WindowBorderChanged(this, EventArgs.Empty);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -663,13 +701,26 @@ namespace OpenTK.Platform.SDL2
|
|||
{
|
||||
get
|
||||
{
|
||||
int x, y;
|
||||
SDL.SDL_GetWindowPosition(window.Handle, out x, out y);
|
||||
return new Point(x, y);
|
||||
lock (sync)
|
||||
{
|
||||
if (Exists)
|
||||
{
|
||||
int x, y;
|
||||
SDL.SDL_GetWindowPosition(window.Handle, out x, out y);
|
||||
return new Point(x, y);
|
||||
}
|
||||
return new Point();
|
||||
}
|
||||
}
|
||||
set
|
||||
{
|
||||
SDL.SDL_SetWindowPosition(window.Handle, value.X, value.Y);
|
||||
lock (sync)
|
||||
{
|
||||
if (Exists)
|
||||
{
|
||||
SDL.SDL_SetWindowPosition(window.Handle, value.X, value.Y);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -677,13 +728,26 @@ namespace OpenTK.Platform.SDL2
|
|||
{
|
||||
get
|
||||
{
|
||||
int w, h;
|
||||
SDL.SDL_GetWindowSize(window.Handle, out w, out h);
|
||||
return new Size(w, h);
|
||||
lock (sync)
|
||||
{
|
||||
if (Exists)
|
||||
{
|
||||
int w, h;
|
||||
SDL.SDL_GetWindowSize(window.Handle, out w, out h);
|
||||
return new Size(w, h);
|
||||
}
|
||||
return new Size();
|
||||
}
|
||||
}
|
||||
set
|
||||
{
|
||||
SDL.SDL_SetWindowSize(window.Handle, value.Width, value.Height);
|
||||
lock (sync)
|
||||
{
|
||||
if (Exists)
|
||||
{
|
||||
SDL.SDL_SetWindowSize(window.Handle, value.Width, value.Height);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -779,8 +843,14 @@ namespace OpenTK.Platform.SDL2
|
|||
}
|
||||
set
|
||||
{
|
||||
GrabCursor(!value);
|
||||
is_cursor_visible = value;
|
||||
lock (sync)
|
||||
{
|
||||
if (Exists)
|
||||
{
|
||||
GrabCursor(!value);
|
||||
is_cursor_visible = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -790,7 +860,6 @@ namespace OpenTK.Platform.SDL2
|
|||
|
||||
public void Poll()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -840,9 +909,12 @@ namespace OpenTK.Platform.SDL2
|
|||
if (manual)
|
||||
{
|
||||
Debug.Print("Disposing {0}", GetType());
|
||||
if (Exists)
|
||||
lock (sync)
|
||||
{
|
||||
DestroyWindow();
|
||||
if (Exists)
|
||||
{
|
||||
DestroyWindow();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
|
@ -64,7 +64,14 @@ namespace OpenTK.Platform.Windows
|
|||
|
||||
lock (LoadLock)
|
||||
{
|
||||
if (!wgl_loaded)
|
||||
// On intel drivers, wgl entry points appear to change
|
||||
// when creating multiple contexts. As a workaround,
|
||||
// we reload Wgl entry points every time we create a
|
||||
// new context - this solves the issue without any apparent
|
||||
// side-effects (i.e. the old contexts can still be handled
|
||||
// using the new entry points.)
|
||||
// Sigh...
|
||||
// if (!wgl_loaded)
|
||||
{
|
||||
// We need to create a temp context in order to load wgl extensions (e.g. for multisampling or GL3).
|
||||
// We cannot rely on OpenTK.Platform.Wgl until we create the context and call Wgl.LoadAll().
|
||||
|
|
Loading…
Reference in a new issue