diff --git a/Source/OpenTK/Fonts/TextureFont.cs b/Source/OpenTK/Fonts/TextureFont.cs index df26b0de..0e335050 100644 --- a/Source/OpenTK/Fonts/TextureFont.cs +++ b/Source/OpenTK/Fonts/TextureFont.cs @@ -12,6 +12,7 @@ using System.Drawing.Text; using OpenTK.Math; using OpenTK.OpenGL; +using OpenTK.OpenGL.Enums; using System.Drawing.Imaging; using OpenTK.Platform; @@ -68,12 +69,12 @@ namespace OpenTK.Fonts pack = new TexturePacker(texture_width, texture_height); GL.GenTextures(1, out texture); - GL.BindTexture(GL.Enums.TextureTarget.TEXTURE_2D, texture); - GL.TexParameter(GL.Enums.TextureTarget.TEXTURE_2D, GL.Enums.TextureParameterName.TEXTURE_MIN_FILTER, (int)GL.Enums.All.LINEAR); - GL.TexParameter(GL.Enums.TextureTarget.TEXTURE_2D, GL.Enums.TextureParameterName.TEXTURE_MAG_FILTER, (int)GL.Enums.All.LINEAR); + GL.BindTexture(TextureTarget.Texture2d, texture); + GL.TexParameter(TextureTarget.Texture2d, TextureParameterName.TextureMinFilter, (int)All.Linear); + GL.TexParameter(TextureTarget.Texture2d, TextureParameterName.TextureMagFilter, (int)All.Linear); - GL.TexImage2D(GL.Enums.TextureTarget.TEXTURE_2D, 0, GL.Enums.PixelInternalFormat.ALPHA, texture_width, texture_height, 0, - GL.Enums.PixelFormat.RGBA, GL.Enums.PixelType.UNSIGNED_BYTE, IntPtr.Zero); + GL.TexImage2D(TextureTarget.Texture2d, 0, PixelInternalFormat.Alpha, texture_width, texture_height, 0, + OpenTK.OpenGL.Enums.PixelFormat.Rgba, PixelType.UnsignedByte, IntPtr.Zero); } #endregion @@ -105,11 +106,11 @@ namespace OpenTK.Fonts Glyph g = new Glyph(c, font); Rectangle rect = pack.Add(g); - using (Bitmap bmp = new Bitmap(rect.Width, rect.Height, PixelFormat.Format32bppArgb)) + using (Bitmap bmp = new Bitmap(rect.Width, rect.Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb)) using (Graphics gfx = Graphics.FromImage(bmp)) { // Upload texture and create Display List: - GL.BindTexture(GL.Enums.TextureTarget.TEXTURE_2D, texture); + GL.BindTexture(TextureTarget.Texture2d, texture); //gfx.TextRenderingHint = System.Drawing.Text.TextRenderingHint.ClearTypeGridFit; //gfx.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAliasGridFit; @@ -118,9 +119,10 @@ namespace OpenTK.Fonts gfx.Clear(Color.Transparent); gfx.DrawString(g.Character.ToString(), g.Font, Brushes.White, 0.0f, 0.0f); - BitmapData bmp_data = bmp.LockBits(new Rectangle(0, 0, rect.Width, rect.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb); - GL.TexSubImage2D(GL.Enums.TextureTarget.TEXTURE_2D, 0, rect.Left, rect.Top, rect.Width, rect.Height, - GL.Enums.PixelFormat.RGBA, GL.Enums.PixelType.UNSIGNED_BYTE, bmp_data.Scan0); + BitmapData bmp_data = bmp.LockBits(new Rectangle(0, 0, rect.Width, rect.Height), ImageLockMode.ReadOnly, + System.Drawing.Imaging.PixelFormat.Format32bppArgb); + GL.TexSubImage2D(TextureTarget.Texture2d, 0, rect.Left, rect.Top, rect.Width, rect.Height, + OpenTK.OpenGL.Enums.PixelFormat.Rgba, PixelType.UnsignedByte, bmp_data.Scan0); bmp.UnlockBits(bmp_data); RectangleF f_rect = RectangleF.FromLTRB(