HIRect to NSRect. HISize to NSSize
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4 changed files with 7 additions and 88 deletions
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@ -750,9 +750,6 @@
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<Compile Include="Platform\MacOS\CarbonWindowInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Platform\MacOS\Carbon\CarbonAPI.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Platform\MacOS\Carbon\MacOSKeys.cs">
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<SubType>Code</SubType>
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</Compile>
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@ -1,78 +0,0 @@
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#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2010 the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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// Created by Erik Ylvisaker on 3/17/08.
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using System;
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using System.Runtime.InteropServices;
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namespace OpenTK.Platform.MacOS.Carbon
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{
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#region --- Types defined in HIGeometry.h ---
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[StructLayout(LayoutKind.Sequential)]
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internal struct HIPoint
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{
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public float X;
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public float Y;
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public HIPoint(float x, float y)
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{
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X = x;
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Y = y;
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}
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public HIPoint(double x, double y)
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: this((float)x, (float)y)
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{ }
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct HISize
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{
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public float Width;
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public float Height;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct HIRect
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{
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public HIPoint Origin;
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public HISize Size;
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public override string ToString()
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{
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return string.Format(
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"Rect: [{0}, {1}, {2}, {3}]", Origin.X, Origin.Y, Size.Width, Size.Height);
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}
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}
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#endregion
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}
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@ -61,8 +61,8 @@ namespace OpenTK.Platform.MacOS
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const string lib = "/System/Library/Frameworks/ApplicationServices.framework/Versions/Current/ApplicationServices";
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// CGPoint -> NSPoint
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// CGSize -> HISize
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// CGRect -> HIRect
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// CGSize -> NSSize
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// CGRect -> NSRect
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[DllImport(lib,EntryPoint="CGGetActiveDisplayList")]
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internal unsafe static extern CGDisplayErr GetActiveDisplayList(int maxDisplays, IntPtr* activeDspys, out int dspyCnt);
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@ -75,15 +75,15 @@ namespace OpenTK.Platform.MacOS
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// first parameter slot. This is normally handled automatically
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// by gcc/clang, but here we have to do it ourselves.
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// See "Listing 4" on https://developer.apple.com/library/mac/documentation/DeveloperTools/Conceptual/LowLevelABI/130-IA-32_Function_Calling_Conventions/IA32.html#//apple_ref/doc/uid/TP40002492-SW3
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internal unsafe static HIRect DisplayBounds(IntPtr display)
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internal unsafe static NSRect DisplayBounds(IntPtr display)
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{
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HIRect rect;
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NSRect rect;
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DisplayBounds(out rect, display);
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return rect;
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}
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[DllImport(lib, EntryPoint = "CGDisplayBounds")]
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unsafe static extern void DisplayBounds(out HIRect rect, IntPtr display);
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unsafe static extern void DisplayBounds(out NSRect rect, IntPtr display);
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[DllImport(lib,EntryPoint="CGDisplayPixelsWide")]
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internal static extern int DisplayPixelsWide(IntPtr display);
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@ -109,8 +109,8 @@ namespace OpenTK.Platform.MacOS
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}
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HIRect bounds = CG.DisplayBounds(currentDisplay);
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Rectangle newRect = new Rectangle((int)bounds.Origin.X, (int)bounds.Origin.Y, (int)bounds.Size.Width, (int)bounds.Size.Height);
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NSRect bounds = CG.DisplayBounds(currentDisplay);
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Rectangle newRect = new Rectangle((int)bounds.Location.X, (int)bounds.Location.Y, (int)bounds.Size.Width, (int)bounds.Size.Height);
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Debug.Print("Display {0} bounds: {1}", i, newRect);
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