This commit is contained in:
the_fiddler 2007-08-01 20:28:45 +00:00
parent 6bec9d994b
commit a1312b7d20

View file

@ -1,6 +1,26 @@
Generic Todos:
+ Correctly implement disposable pattern in all relevant classes (WIP as of 0.3.8).
+ Investigate startup lag.
+ Investigate call performance (+-5%) (AMD Venice 3200+ @2250MHz, Vista Business x64, .Net 2.0 x64 optimized build)
+ Dummy managed call:
+ Inline function: 100000000 calls/second.
+ Function with try: 74500000 calls/second. <--- With try { } finally { } block
- Delegates loaded with reflection:
+ GL.Vertex2f: 21878992 calls/second. (wrapper->delegate->import->unmanaged)
+ GL.Vertex2fv: 23237133 calls/second. <--- 'fixed' statement.
+ GL.ARB.ActiveTexture: 20133679 calls/second. (wrapper->delegate->unmanaged)
* GL.ColorPointer: 2870254 calls/second. <--- GCHandle.Alloc and Free
+ Delegates loaded with constructors:
+ GL.Vertex2f: 22396040 calls/second.
+ GL.Vertex2fv: 22448539 calls/second. <--- fixed statement
+ GL.ARB.ActiveTexture: 19920181 calls/second.
* GL.ColorPointer: 2340392 calls/second. <--- GCHandle.Alloc and Free
* GL.Vertex2fv: 2260000 calls/second. <--- GCHandle.Alloc and Free
+ Direct DllImport (import->unmanaged)
+ glVertex2f_1: 10445125 calls/second. <--- Unmanaged Code Security active
+ glVertex2f_2: 24684893 calls/second. <--- Unmanaged Code Security suppressed
+ glVertex2fv: 25896611 calls/second. <--- Unmanaged Code Security suppressed
Bind:
@ -9,8 +29,7 @@ Bind:
OpenTK.OpenGL todos:
* Change the GCHandle method of pinning to 'fixed'. The behaviour is different: fixed guarantees pinning of the whole object.
* Different classes for each extension category (ARB.Foo, instead of FooARB).
* Improve call performance for functions that use GCHandles.
+ Inline XML documentation.
+ Add complete Wgl, Glx, Agl and Glu bindings.
+ Get rid of the "object" overloads in favour of generics.