Remove GameWindow.Visible property (is there a use case for this, or is it just feature creep?)
This commit is contained in:
parent
1b1c4fda67
commit
9f3444a840
1 changed files with 2 additions and 2 deletions
|
@ -387,7 +387,7 @@ namespace OpenTK
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region public bool Visible
|
#region public bool Visible
|
||||||
|
#if false
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// TODO: This property is not implemented
|
/// TODO: This property is not implemented
|
||||||
/// Gets or sets a value indicating whether the GameWindow is visible.
|
/// Gets or sets a value indicating whether the GameWindow is visible.
|
||||||
|
@ -405,7 +405,7 @@ namespace OpenTK
|
||||||
//glWindow.Visible = value;
|
//glWindow.Visible = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region public IWindowInfo WindowInfo
|
#region public IWindowInfo WindowInfo
|
||||||
|
|
Loading…
Reference in a new issue