diff --git a/Source/OpenTK/OpenGL/DisplayList.cs b/Source/OpenTK/OpenGL/DisplayList.cs
deleted file mode 100644
index 6f0a07fd..00000000
--- a/Source/OpenTK/OpenGL/DisplayList.cs
+++ /dev/null
@@ -1,98 +0,0 @@
-#region --- License ---
-/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
- * See license.txt for license info
- */
-#endregion
-
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace OpenTK.OpenGL
-{
- ///
- /// Provides methods to create and render a display list.
- ///
- [Obsolete("Use OpenGL methods directly, instead.")]
- public class DisplayList : IDisposable
- {
- #region --- Private variables ---
-
- private int id = -1;
-
- #endregion
-
- #region --- Constructors ---
-
- ///
- /// Allocates a new DisplayList.
- ///
- public DisplayList()
- {
- Id = GL.GenLists(1);
- }
-
- #endregion
-
- #region --- Public properties ---
-
- ///
- /// Gets the display list number.
- ///
- public int Id
- {
- get { return id; }
- private set { id = value; }
- }
-
- #endregion
-
- #region --- Public methods ---
-
- ///
- /// Starts recording elements into the display list.
- ///
- public void Begin()
- {
- GL.NewList(Id, GL.Enums.ListMode.COMPILE);
- }
-
- ///
- /// Starts recording elements into the display list.
- ///
- /// Sets if the list is to be compiled or compiled and executed immediately.
- public void Begin(GL.Enums.ListMode listMode)
- {
- GL.NewList(Id, listMode);
- }
-
- ///
- /// Stops recording elements into the display list.
- ///
- public void End()
- {
- GL.EndList();
- }
-
- ///
- /// Renders the display list elements.
- ///
- public void Render()
- {
- GL.CallList(Id);
- }
-
- #endregion
-
- #region --- IDisposable Members ---
-
- public void Dispose()
- {
- if (Id > 0)
- GL.DeleteLists(Id, 1);
- Id = -1;
- }
-
- #endregion
- }
-}