Updated examples to use GraphicsFormat instead of DisplayMode.

Improved S04_Input_Logger and W03_Extensions shutdown.
This commit is contained in:
the_fiddler 2008-02-28 13:57:48 +00:00
parent 9abcb5d92e
commit 9145d0b6ca
5 changed files with 23 additions and 28 deletions

View file

@ -29,7 +29,7 @@ namespace Examples.Tests
{
using (Form f = new Form())
{
context = new GraphicsContext(new OpenTK.DisplayMode(), new OpenTK.Platform.WindowInfo(f));
//context = new GraphicsContext(new OpenTK.DisplayMode(), new OpenTK.Platform.WindowInfo(f));
context.CreateContext();
Trace.WriteLine(String.Format("Number of calls: {0}", num_calls));

View file

@ -35,7 +35,7 @@ namespace Examples.Tests
void LaunchGameWindow()
{
hidden = new GameWindow(new DisplayMode(30, 30), "OpenTK | Hidden input window");
hidden = new GameWindow("OpenTK | Hidden input window", 16, 16);
hidden.Load += hidden_Load;
hidden.Unload += hidden_Unload;
hidden.Run(60.0, 1.0);
@ -64,7 +64,7 @@ namespace Examples.Tests
while (!start)
Thread.Sleep(100);
WindowInfo info = new WindowInfo(this);
//WindowInfo info = new WindowInfo(this);
keyboardListBoxes.Add(hidden.Keyboard.DeviceID, listBox1);
@ -84,7 +84,8 @@ namespace Examples.Tests
{
base.OnClosing(e);
hidden.Exit();
hidden.ExitAsync();
while (hidden.Exists)
Thread.Sleep(100);

View file

@ -64,7 +64,6 @@ namespace Examples.Tutorial
MessageBox.Show("You need at least OpenGL 2.0 to run this example. Aborting.", "GLSL not supported",
MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
this.Exit();
return;
}
GL.ClearColor(Color.SteelBlue);
@ -159,11 +158,16 @@ namespace Examples.Tutorial
public override void OnUnload(EventArgs e)
{
GL.DeleteProgram(shader_program);
GL.DeleteShader(fragment_shader_object);
GL.DeleteShader(vertex_shader_object);
GL.DeleteBuffers(1, ref vertex_buffer_object);
GL.DeleteBuffers(1, ref element_buffer_object);
if (shader_program != 0)
GL.DeleteProgram(shader_program);
if (fragment_shader_object != 0)
GL.DeleteShader(fragment_shader_object);
if (vertex_shader_object != 0)
GL.DeleteShader(vertex_shader_object);
if (vertex_buffer_object != 0)
GL.DeleteBuffers(1, ref vertex_buffer_object);
if (element_buffer_object != 0)
GL.DeleteBuffers(1, ref element_buffer_object);
}
#endregion

View file

@ -27,16 +27,7 @@ namespace Examples.WinForms
{
public W01_First_Window()
{
try
{
InitializeComponent();
}
catch (Exception e)
{
System.Diagnostics.Trace.WriteLine("Exception during initialization, aborting: {0}", e.ToString());
this.Close();
return;
}
InitializeComponent();
}
#region Events

View file

@ -24,8 +24,7 @@ namespace Examples.WinForms
[Example("Extensions", ExampleCategory.WinForms, 3)]
public partial class W03_Extensions : Form
{
//GLControl glControl = new GLControl();
GraphicsContext context;
GLControl glControl = new GLControl(GraphicsFormat.Default);
Type glClass;
Type delegatesClass;
Type importsClass;
@ -40,19 +39,19 @@ namespace Examples.WinForms
delegatesClass = glClass.GetNestedType("Delegates", BindingFlags.Static | BindingFlags.NonPublic);
importsClass = glClass.GetNestedType("Imports", BindingFlags.Static | BindingFlags.NonPublic);
//glControl.CreateControl();
glControl.CreateControl();
Application.Idle += StartAsync;
}
protected override void OnClosed(EventArgs e)
{
glControl.Dispose();
}
void StartAsync(object sender, EventArgs e)
{
Application.Idle -= StartAsync;
context = new GraphicsContext(new DisplayMode(), new OpenTK.Platform.WindowInfo(this));
context.CreateContext();
//while (!glControl.Created)
driver =
GL.GetString(StringName.Vendor) + " " +
GL.GetString(StringName.Renderer) + " " +