diff --git a/Source/OpenTK/Platform/X11/X11GLContext.cs b/Source/OpenTK/Platform/X11/X11GLContext.cs index f53277a5..4b7f8e40 100644 --- a/Source/OpenTK/Platform/X11/X11GLContext.cs +++ b/Source/OpenTK/Platform/X11/X11GLContext.cs @@ -20,7 +20,6 @@ namespace OpenTK.Platform.X11 /// internal sealed class X11GLContext : DesktopGraphicsContext { - ContextHandle context; X11WindowInfo currentWindow; bool vsync_supported; int vsync_interval; @@ -100,17 +99,17 @@ namespace OpenTK.Platform.X11 } attributes.Add(0); - context = new ContextHandle(Glx.Arb.CreateContextAttribs(currentWindow.Display, *fbconfigs, + Handle = new ContextHandle(Glx.Arb.CreateContextAttribs(currentWindow.Display, *fbconfigs, shareHandle.Handle, direct, attributes.ToArray())); - if (context == ContextHandle.Zero) + if (Handle == ContextHandle.Zero) { Debug.Write(String.Format("failed. Trying direct: {0}... ", !direct)); - context = new ContextHandle(Glx.Arb.CreateContextAttribs(currentWindow.Display, *fbconfigs, + Handle = new ContextHandle(Glx.Arb.CreateContextAttribs(currentWindow.Display, *fbconfigs, shareHandle.Handle, !direct, attributes.ToArray())); } - if (context == ContextHandle.Zero) + if (Handle == ContextHandle.Zero) Debug.WriteLine("failed."); else Debug.WriteLine("success!"); @@ -120,26 +119,26 @@ namespace OpenTK.Platform.X11 } } - if (context == ContextHandle.Zero) + if (Handle == ContextHandle.Zero) { Debug.Write("Using legacy context creation... "); XVisualInfo info = currentWindow.VisualInfo; // Cannot pass a Property by reference. - context = new ContextHandle(Glx.CreateContext(currentWindow.Display, ref info, shareHandle.Handle, direct)); + Handle = new ContextHandle(Glx.CreateContext(currentWindow.Display, ref info, shareHandle.Handle, direct)); - if (context == ContextHandle.Zero) + if (Handle == ContextHandle.Zero) { Debug.WriteLine(String.Format("failed. Trying direct: {0}... ", !direct)); - context = new ContextHandle(Glx.CreateContext(currentWindow.Display, ref info, IntPtr.Zero, !direct)); + Handle = new ContextHandle(Glx.CreateContext(currentWindow.Display, ref info, IntPtr.Zero, !direct)); } } - if (context != ContextHandle.Zero) - Debug.Print("Context created (id: {0}).", context); + if (Handle != ContextHandle.Zero) + Debug.Print("Context created (id: {0}).", Handle); else throw new GraphicsContextException("Failed to create OpenGL context. Glx.CreateContext call returned 0."); - if (!Glx.IsDirect(currentWindow.Display, context.Handle)) + if (!Glx.IsDirect(currentWindow.Display, Handle.Handle)) Debug.Print("Warning: Context is not direct."); graphics_mode = mode; @@ -209,12 +208,12 @@ namespace OpenTK.Platform.X11 bool result; Debug.Write(String.Format("Making context {0} current on thread {1} (Display: {2}, Screen: {3}, Window: {4})... ", - context, System.Threading.Thread.CurrentThread.ManagedThreadId, w.Display, w.Screen, w.WindowHandle)); + Handle, System.Threading.Thread.CurrentThread.ManagedThreadId, w.Display, w.Screen, w.WindowHandle)); - if (w.Display == IntPtr.Zero || w.WindowHandle == IntPtr.Zero || context == ContextHandle.Zero) + if (w.Display == IntPtr.Zero || w.WindowHandle == IntPtr.Zero || Handle == ContextHandle.Zero) throw new InvalidOperationException("Invalid display, window or context."); - result = Glx.MakeCurrent(w.Display, w.WindowHandle, context); + result = Glx.MakeCurrent(w.Display, w.WindowHandle, Handle); if (!result) throw new GraphicsContextException("Failed to make context current."); @@ -229,7 +228,7 @@ namespace OpenTK.Platform.X11 public override bool IsCurrent { - get { return Glx.GetCurrentContext() == this.context.Handle; } + get { return Glx.GetCurrentContext() == this.Handle.Handle; } } #endregion @@ -304,10 +303,10 @@ namespace OpenTK.Platform.X11 if (manuallyCalled) { if (GraphicsContext.CurrentContext != null && - ((IGraphicsContextInternal)GraphicsContext.CurrentContext).Context == context) + ((IGraphicsContextInternal)GraphicsContext.CurrentContext).Context == Handle) GraphicsContext.CurrentContext.MakeCurrent(null); - Glx.DestroyContext(currentWindow.Display, context); + Glx.DestroyContext(currentWindow.Display, Handle); } else {