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CONTRIBUTING.md
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# Contribution guidelines for OpenTK
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## Preface
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First of all, thank you for considering contributing to the OpenTK project! It's a large codebase
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with a lot of twists and turns, and a helping hand is always welcome.
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There are multiple ways to contribue to the project - creating bug reports, opening pull requests,
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commenting on either and engaging in discussions about other contributions to name a few. This
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document is intented as a set of guidelines to help your contribution get accepted faster, maintain
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a high standard, and to help us (the maintainers) set a few ground rules for working with us.
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If you have any questions about the contents of this document, the code, or how to contribute, please
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drop us a line on [Gitter](https://gitter.im/opentk/opentk). We'll be happy to answer as best we can.
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#### Table of Contents
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1. [Things to keep in mind](#things-to-keep-in-mind)
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2. [Setting Up](#setting-up)
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3. [Pull Requests](#pull-requests)
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1. [Bug Fixes](#bug-fixes)
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2. [New Features](#new-features)
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3. [Cosmetic & Stylistic Changes](#cosmetic-&-stylistic-changes)
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4. [Breaking Changes](#breaking-changes)
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4. [Bug Reports](#bug-reports)
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5. [Discussions & Suggestions](#discussions-&-suggestions)
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## Things to keep in mind
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Like a lot of other modern projects, OpenTK is written for multiple platforms and operating systems.
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Therefore, it's important to keep this in mind when contributing to the project - otherwise, it may
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make accepting your contribution much more difficult. You'll want to consider that the bug you're
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experiencing might not be present on other platforms or system configurations, or that your pull
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request doesn't take all platforms into account. Sometimes this important, sometimes it's not.
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OpenTK is also (as previously mentioned) a very large codebase which has seen a lot of people and a
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lot of styles over the years. This is reflected in the deeper, darker parts of the codebase where
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mixed styles, weird naming, bizarre code and eldritch sorcery abound. What may seem like a small change
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on the surface could lead you down on a path of unraveling one thread after another, and what started
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off as a simple bug fix could transform into a lot of headscratching.
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To make this at least somewhat easier, here's a few concrete general tips which you should stick to:
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* Always consider cross-platform gotchas.
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* Always work in small, iterative chunks which you can easily describe.
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* Avoid cosmetic or visual changes, unless your contribution is strictly focused on that.
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* Don't be afraid to ask, especially before diving in. There might be someone else working on the very
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same thing already!
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* Consider how your contribution might affect other contributions. Sometimes one change will break another
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if you're not careful.
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In terms of these guidelines, the terminology is as follows:
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* Must: If your contribution does not follow this rule, it will not be accepted.
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* Should: If your contribution does not follow this rule, it has a lower chance of being accepted.
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* May: If your contribution does not follow this rule, it's probably not going to matter that much.
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It'd be a nice touch, though.
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With that in mind, check the following sections for more concrete and direct guidelines.
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## Setting Up
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For first-time contributors, there are a few steps that you'll need to go through in order
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to start contributing.
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#### 1. Get a copy of the code
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First, fork OpenTK to your own profile and clone a local copy.
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```bash
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$ git clone git@github.com:username/opentk.git
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$ cd opentk
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$ git remote add upstream https://github.com/opentk/opentk.git
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```
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#### 2. Create a working branch
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Development is done against the `develop` branch - this is where all the magic happens. Your
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changes should always be based on this branch, so in order to start working, create a new branch
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with an appropriate name and base it on `develop`.
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```bash
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$ git checkout -b my-branch -t origin/develop
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```
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#### 3. Let git know who you are
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In order to better track changes and who does what, it's a good practice to give git some information
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about yourself.
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```bash
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$ git config --global user.name "John Doe"
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$ git config --global user.email "john.doe@example.com"
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```
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Optionally, you can also add your public GPG key and sign your commits - that way, there is no question
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that it's definitely you that's created the commit. GitHub has some excellent information on how to do
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this and why it's a good idea - [Signing Commits With GPG](https://help.github.com/articles/signing-commits-with-gpg/).
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```bash
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$ git config --global user.signingkey QF3G6A39
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$ git config --global commit.gpgsign true
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```
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#### 4. Commit changes
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Once you've finished up a change, it's time to commit it. In doing so, you'll be writing some sort of
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commit message, and there are some guidelines for how this should be formatted. Primarily,
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* Keep the first line of the commit message 50 characters or less
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* If you need a longer description, keep the second line blank, and keep all subsequent more descriptive
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lines at 72 characters or less.
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The first line is what will be visible on the commit lists on GitHub, so make sure it's as descriptive as
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you can make it.
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#### 5. Synchronizing your changes
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Sometimes, pull requests and code changes take time, and other contributions are accepted in the meantime.
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When this happens, you'll need to synchronize your changes with what's in the main repository. This should
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be done using `rebase`, not `merge`, to keep the commit history from being cluttered with merge commits.
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If you've not pushed your changes anywhere yet, it's sufficient to simply run (when on your branch)
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```bash
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$ git fetch upstream
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$ git rebase upstream/develop
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```
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to fetch the latest code and replay your work on it. However, if you've already pushed it, you might run
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into some issues when pushing to your fork after rebasing. To get around this, you'll have to forcibly push
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your changes to overwrite what's in your repository.
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```bash
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$ git fetch --all
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$ git rebase upstream/develop
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$ git push --force-with-lease origin my-branch
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```
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#### 6. Opening a pull request
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When you feel that you're all done and you've pushed your changes to git, it's time to open a pull request
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and have your changes reviewed. Before doing so, run a final test by executing the build script in the
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base directory of the codebase.
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```bash
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$ ./build.sh
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```
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If it executes without any problems, you're good to go and ready to move on to creating your [Pull Request](#pull-requests).
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## Pull Requests
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Pull requests are without a doubt one of the more involved contribution types. Primarily, in order for a
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pull request to be accepted, it must maintain a high quality, be well tested, and not have any major
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breaking changes (unless absolutely neccesary). There's going to be a lot of stuff dumped on you in the
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next few paragraphs, but keep in mind that most are *guidelines*, not hard rules. Stick to them as best
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you can, and when in doubt - just ask.
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All pull requests must have or do the following:
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* A clear, concise and descriptive title. As a rule of thumb, don't make it longer than twelve words or
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72 characters.
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* A clear and detailed description of what the pull request has changed. This includes how the behaviour
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of the library will change if the pull request is accepted - a maintainer should be able to read your
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description and fully understand what accepting it would mean without having to dive into the code.
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* Be based on the `develop` branch of the main OpenTK repository.
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All pull requests should have the following:
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* If applicable, a compilable example which demonstrates the changes. A git repository is preferred, and
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your changed branch should be included as a submodule.
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A pull requests may have the following:
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* A short explanation of why you think these changes are neccesary, if it is not readily apparent from
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the rest of the pull request.
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All code changes must follow these rules:
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* The [Style Guide](https://www.PLACE.HOLDER/style-guide) should be adhered to religiously. In general, this is
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the same as following the MSDN and CoreFX guidelines with some changes.
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* All new methods, fields, properties, events, classes, structures and enumerations must have appropriate
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XML documentation comments wherein their behaviour is explained. These comments will be visible to the end
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user, and should (in combination with the naming of the element) be sufficient to fully understand what
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the element does.
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* XML comments on methods must describe each parameter (if any).
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* Changes to existing access modifiers should be avoided if at all possible.
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Furthermore, your pull request should:
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* Be tested on all applicable platforms. If you do not have access to a platform (not owning a Windows license,
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not having a Mac on hand, not having Linux installed, etc), ask for help testing your fix in Gitter or in your
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pull request.
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### Bug Fixes
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Bug fixes should resolve a single reported issue, or a collection of issues which fall under a single common
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meta-issue.
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Your bug fix must:
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* Fix the issue on all supported platforms, or, if not applicable (such as a platform-specific or
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platform-agnostic bug), make it clear that the other platforms will not have the same issue.
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* Refer to the issue number using github's pound syntax - for instance , "This PR resolves issue #1".
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### New Features
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New features should introduce a single feature, capability, or functionality to the library which was not previously
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present. No more than one feature may be introduced in any one pull request.
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Your feature addition must:
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* Implement the feature on all supported platforms. If the feature cannot be implemented on one platform for some
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reason, this must be clearly explained in the pull request and documented in the source code.
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Your feature addition should, if applicable and possible:
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* Implement a set of unit tests which test the entirety of the added public API surface. These tests must pass
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on the CI service (Travis).
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Furthermore, if your new feature replaces or makes an existing feature obsolete, this must be clearly stated.
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This may prevent your pull request from being accepted in the current development cycle, or it may fast-track
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it depending on the changes.
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### Cosmetic & Stylistic Changes
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Cosmetic and stylistic changes are those changes which do not affect executing code - that is, the library
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operates exactly the same way before and after change, but the code might look nicer or follow the style guide
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better.
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These types of pull requests are given less priority than others, and may have to wait some time.
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A cosmetic pull request must:
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* Not break any outstanding pull request, or, if both would modify the same code, be prepared to wait
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until the other contribution is accepted or rejected before being considered.
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* Change an affected file in its entirety to match the style guide standard that the contribution is using.
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Mixed styles are not permitted. As an example, if the pull request adds an XML comment to a method, it
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should also comment all other code elements which do not have XML documentation in that file.
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Cosmetic contributions are not required to change everything in a file. Single atomic cosmetic changes
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(such as applying a single rule from the style guide) is permitted.
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### Breaking Changes
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A pull request is considered to have introduced a breaking change if it does or wants to do one of
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the following:
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* Removes one or more public method, field, property, event, class, structure or enumeration.
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* Renames one or more public method, field, property, event, class, structure or enumeration.
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* Alters the public behaviour of an existing method or property without fixing a bug or correcting the
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behaviour to an expected result.
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* Changes the accessibility of a previously public API to a more restrictive accessibility.
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* Changes the method signature of a public method (renaming a parameter does not constitute a breaking
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change, and is a cosmetic change).
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These types of pull requests are difficult to handle, and are only accepted as part of an active development
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cycle. Their contributions will not make it into regular point releases, but can be merged into the next major
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release.
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In general, if your pull request introduces a breaking change, you should follow this rule:
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* No public-facing API should be deleted or made inaccessible. Instead, you should introduce an alternate method,
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field or property and mark the previous one with an `[Obsolete("Use XXX instead.")]` attribute. Code marked obsolete
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in the previous development cycle is deleted when a new cycle begins.
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## Bug Reports
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Every bug report must follow the [Issue Template](https://github.com/opentk/opentk/blob/develop/.github/ISSUE_TEMPLATE.md).
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Reports which do not follow this template will be closed.
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If you can include a compilable example which demonstrates the issue you're having, the chances
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that the bug will be fixed increase substantially. It's a lot faster to work with a problem
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if you have something that quickly shows you what's going wrong. As with pull requests, a git repository
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is preferred. The latest OpenTK version from NuGet should be included as a package reference.
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One important thing - make sure that the problem is actually an issue with OpenTK before opening a bug.
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It may be a driver issue if it's graphical, or a library problem if it's input-related. It may be
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a problem with your code, or it might be an issue in a library you use. As with most things, asking for
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help on Gitter or other related forums will help you solve your problem faster and prevent invalid bug
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reports from being opened.
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## Discussions & Suggestions
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We're always open to suggestions and discussions about current and future features and goals of the library.
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Most of these discussions take place on Gitter, but for larger projects and goals it might be a good idea
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to create a github project tracker together with the maintainers. If you think the discussion warrants a
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more permanent forum, talk to us :)
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