Enhance testing; add more generators; add testing for approxEqual
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5 changed files with 177 additions and 43 deletions
31
tests/OpenTK.Tests/Assertions.fs
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31
tests/OpenTK.Tests/Assertions.fs
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namespace OpenTK.Tests
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open Xunit
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open FsCheck
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open FsCheck.Xunit
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open System
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open OpenTK
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[<AutoOpen>]
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module private AssertHelpers =
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[<Literal>]
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let private BitAccuracy = 4
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let approxEq a b = MathHelper.ApproximatelyEqual(a,b,BitAccuracy)
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/// We use a full type here instead of a module, as the overloading semantics are more suitable for our desired goal.
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[<Sealed>]
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type internal Assert =
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static member ApproximatelyEqual(a : Vector2,b : Vector2) =
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if not <| approxEq a.X b.X && approxEq a.Y b.Y then raise <| new Xunit.Sdk.EqualException(a,b)
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static member ApproximatelyEqual(a : Vector3,b : Vector3) =
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if not <| approxEq a.X b.X && approxEq a.Y b.Y && approxEq a.Z b.Z then raise <| new Xunit.Sdk.EqualException(a,b)
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static member ApproximatelyEqual(a : Vector4,b : Vector4) =
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if not <| approxEq a.X b.X && approxEq a.Y b.Y && approxEq a.Z b.Z && approxEq a.W b.W then
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raise <| new Xunit.Sdk.EqualException(a,b)
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static member ApproximatelyEqual(a : float32,b : float32) =
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if not <| approxEq a b then raise <| new Xunit.Sdk.EqualException(a,b)
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76
tests/OpenTK.Tests/Generators.fs
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76
tests/OpenTK.Tests/Generators.fs
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namespace OpenTK.Tests
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open Xunit
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open FsCheck
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open FsCheck.Xunit
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open System
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open OpenTK
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[<AutoOpen>]
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module private Generators =
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let private isValidFloat f = not (Single.IsNaN f || Single.IsInfinity f || Single.IsInfinity (f * f) || f = Single.MinValue || f = Single.MaxValue )
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let private isValidDouble d = not (Double.IsNaN d || Double.IsInfinity d || Double.IsInfinity (d * d)|| d = Double.MinValue || d = Double.MaxValue)
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let singleArb = Arb.Default.Float32() |> Arb.toGen |> Gen.filter isValidFloat
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let single = singleArb |> Arb.fromGen
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let double =
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Arb.Default.Float() |> Arb.toGen
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|> Gen.filter isValidDouble
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|> Arb.fromGen
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let vec2 =
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singleArb
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|> Gen.two
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|> Gen.map Vector2
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|> Arb.fromGen
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let vec3 =
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singleArb
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|> Gen.three
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|> Gen.map Vector3
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|> Arb.fromGen
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let vec4 =
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singleArb
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|> Gen.four
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|> Gen.map Vector4
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|> Arb.fromGen
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let quat =
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singleArb
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|> Gen.four
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|> Gen.map Quaternion
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|> Arb.fromGen
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let mat2 =
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singleArb
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|> Gen.four
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|> Gen.map Matrix2
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|> Arb.fromGen
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let mat3 =
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vec3
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|> Arb.toGen
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|> Gen.three
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|> Gen.map Matrix3
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|> Arb.fromGen
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let mat4 =
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vec4
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|> Arb.toGen
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|> Gen.four
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|> Gen.map Matrix4
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|> Arb.fromGen
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type OpenTKGen =
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static member Single() = single
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static member float32() = single
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static member Double() = double
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static member float() = double
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static member Vector2() = vec2
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static member Vector3() = vec3
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static member Vector4() = vec4
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static member Quaternion() = quat
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static member Matrix2() = mat2
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static member Matrix3() = mat3
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static member Matrix4() = mat4
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55
tests/OpenTK.Tests/MathHelper.fs
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55
tests/OpenTK.Tests/MathHelper.fs
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namespace OpenTK.Tests
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open Xunit
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open FsCheck
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open FsCheck.Xunit
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open System
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open OpenTK
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[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
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module MathHelper =
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/// This test ensures that approximately equal can never get it 'wrong' about the values.
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[<Property>]
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let ``ApproximatelyEqual is never incorrect`` (a : float32,b : float32,bits : int32) =
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let clamped = max 0 (min bits 24)
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let areApproxEqual = MathHelper.ApproximatelyEqual(a,b,clamped)
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let areExactlyEqual = a = b
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let isWrong = areExactlyEqual && not areApproxEqual
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Assert.False(isWrong)
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[<Property>]
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let ``ApproximatelyEqual can return true if some values are not exactly equal`` (a : float32,b : float32,bits : int32) =
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let clamped = max 0 (min bits 24)
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let areApproxEqual = MathHelper.ApproximatelyEqual(a,b,clamped)
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let areExactlyEqual = a = b
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let isWrong = areExactlyEqual && not areApproxEqual
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let p = new PropertyAttribute()
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Assert.False(isWrong)
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[<Fact>]
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let ``ApproximatelyEqual correctly approximates equality``() =
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let a = 0.000000001f
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let b = 0.0000000010000001f
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Assert.NotEqual(a,b)
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[ 1..24 ] |> List.iter (fun i -> Assert.True(MathHelper.ApproximatelyEqual(a,b,i)))
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[<Fact>]
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let ``ApproximatelyEqual reports very different values as non-equal even with high bit count``() =
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let a = 2.0f
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let b = 1.0f
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Assert.NotEqual(a,b)
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Assert.False(MathHelper.ApproximatelyEqual(a,b,10))
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[<Fact>]
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let ``ApproximatelyEqual works with single zero value``() =
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let a = 1.0f
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let b = 0.0f
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Assert.NotEqual(a,b)
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Assert.False(MathHelper.ApproximatelyEqual(a,b,0))
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[<Fact>]
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let ``ApproximatelyEqual works with both zero values``() =
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let a = 0.0f
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let b = 0.0f
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Assert.Equal(a,b)
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Assert.True(MathHelper.ApproximatelyEqual(a,b,0))
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@ -1483,6 +1483,9 @@
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<ItemGroup>
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<Compile Include="AssemblyInfo.fs" />
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<None Include="paket.references" />
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<Compile Include="Assertions.fs" />
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<Compile Include="Generators.fs" />
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<Compile Include="MathHelper.fs" />
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<Compile Include="Vectors.fs" />
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<Content Include="App.config" />
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</ItemGroup>
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@ -6,38 +6,8 @@ open FsCheck.Xunit
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open System
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open OpenTK
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[<RequireQualifiedAccess>]
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module internal Generators =
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let private isValidFloat f = not (Single.IsNaN f || Single.IsInfinity f)
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let Vec2 =
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Arb.generate<float32>
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|> Gen.filter isValidFloat
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|> Gen.two
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|> Gen.map Vector2
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|> Arb.fromGen
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let Vec3 =
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Arb.generate<float32>
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|> Gen.filter isValidFloat
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|> Gen.three
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|> Gen.map Vector3
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|> Arb.fromGen
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let Vec4 =
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Arb.generate<float32>
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|> Gen.filter isValidFloat
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|> Gen.four
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|> Gen.map Vector4
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|> Arb.fromGen
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type VectorGen =
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static member Vector2() = Generators.Vec2
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static member Vector3() = Generators.Vec3
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static member Vector4() = Generators.Vec4
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module Vector2 =
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[<Properties(Arbitrary = [| typeof<VectorGen> |])>]
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[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
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module ``Simple Properties`` =
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//
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[<Property>]
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//
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Assert.True(a.Length >= 0.0f)
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[<Properties(Arbitrary = [| typeof<VectorGen> |])>]
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[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
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module Addition =
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//
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[<Property>]
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let ``Vector addition is the same as component addition`` (a : Vector2,b : Vector2) =
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let c = a + b
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Assert.Equal(a.X + b.X,c.X)
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Assert.Equal(a.Y + b.Y,c.Y)
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Assert.ApproximatelyEqual(a.X + b.X,c.X)
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Assert.ApproximatelyEqual(a.Y + b.Y,c.Y)
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[<Property>]
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let ``Vector addition is commutative`` (a : Vector2,b : Vector2) =
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let c = a + b
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let c2 = b + a
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Assert.Equal(c,c2)
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Assert.ApproximatelyEqual(c,c2)
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[<Property>]
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let ``Vector addition is associative`` (a : Vector2,b : Vector2,c : Vector2) =
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let r1 = (a + b) + c
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let r2 = a + (b + c)
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Assert.Equal(r1,r2)
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Assert.ApproximatelyEqual(r1,r2)
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[<Properties(Arbitrary = [| typeof<VectorGen> |])>]
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[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
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module Multiplication =
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//
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[<Property>]
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Assert.Equal(a.X * f,r.X)
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Assert.Equal(a.Y * f,r.Y)
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[<Properties(Arbitrary = [| typeof<VectorGen> |])>]
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[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
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module Subtraction =
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//
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[<Property>]
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Assert.Equal(a.X - b.X,c.X)
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Assert.Equal(a.Y - b.Y,c.Y)
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[<Properties(Arbitrary = [| typeof<VectorGen> |])>]
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[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
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module Division =
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//
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[<Property>]
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let ``Vector-float division is the same as component-float division`` (a : Vector2,f : float32) =
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if f <> 0.0f then
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let r = a / f
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Assert.Equal(a.X / f,r.X)
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Assert.Equal(a.Y / f,r.Y)
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let r = a / f
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Assert.ApproximatelyEqual(a.X / f,r.X)
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Assert.ApproximatelyEqual(a.Y / f,r.Y)
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