Added tokens for [#1792]: "[GL 4.0] GPU Shader fp64".

This commit is contained in:
the_fiddler 2010-11-21 10:26:40 +00:00
parent 0cfc02755f
commit 79688eec7e

View file

@ -976,6 +976,19 @@
<token name="FLOAT_VEC2" value="0x8B50" />
<token name="FLOAT_VEC3" value="0x8B51" />
<token name="FLOAT_VEC4" value="0x8B52" />
<use enum="VERSION_4_0" token="DOUBLE" />
<use enum="VERSION_4_0" token="DOUBLE_VEC2" />
<use enum="VERSION_4_0" token="DOUBLE_VEC3" />
<use enum="VERSION_4_0" token="DOUBLE_VEC4" />
<use enum="VERSION_4_0" token="DOUBLE_MAT2" />
<use enum="VERSION_4_0" token="DOUBLE_MAT3" />
<use enum="VERSION_4_0" token="DOUBLE_MAT4" />
<use enum="VERSION_4_0" token="DOUBLE_MAT2x3" />
<use enum="VERSION_4_0" token="DOUBLE_MAT2x4" />
<use enum="VERSION_4_0" token="DOUBLE_MAT3x2" />
<use enum="VERSION_4_0" token="DOUBLE_MAT3x4" />
<use enum="VERSION_4_0" token="DOUBLE_MAT4x2" />
<use enum="VERSION_4_0" token="DOUBLE_MAT4x3" />
</enum>
<enum name="ActiveUniformBlockParameter">
<use enum="ARB_uniform_buffer_object" token="UNIFORM_BLOCK_BINDING" />
@ -1058,6 +1071,19 @@
<token name="UNSIGNED_INT_VEC2" value="0x8DC6" />
<token name="UNSIGNED_INT_VEC3" value="0x8DC7" />
<token name="UNSIGNED_INT_VEC4" value="0x8DC8" />
<use enum="VERSION_4_0" token="DOUBLE" />
<use enum="VERSION_4_0" token="DOUBLE_VEC2" />
<use enum="VERSION_4_0" token="DOUBLE_VEC3" />
<use enum="VERSION_4_0" token="DOUBLE_VEC4" />
<use enum="VERSION_4_0" token="DOUBLE_MAT2" />
<use enum="VERSION_4_0" token="DOUBLE_MAT3" />
<use enum="VERSION_4_0" token="DOUBLE_MAT4" />
<use enum="VERSION_4_0" token="DOUBLE_MAT2x3" />
<use enum="VERSION_4_0" token="DOUBLE_MAT2x4" />
<use enum="VERSION_4_0" token="DOUBLE_MAT3x2" />
<use enum="VERSION_4_0" token="DOUBLE_MAT3x4" />
<use enum="VERSION_4_0" token="DOUBLE_MAT4x2" />
<use enum="VERSION_4_0" token="DOUBLE_MAT4x3" />
</enum>
<enum name="ArrayCap">
<use enum="GetPName" token="VERTEX_ARRAY" />