Added DummyGLContext.cs amd DummyGLControl.cs drivers.
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42
Source/OpenTK/Platform/DummyGLContext.cs
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42
Source/OpenTK/Platform/DummyGLContext.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenTK.Platform
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{
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/// <summary>
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/// A dummy GLContext to be used inside the Visual Studio designer.
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/// </summary>
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internal class DummyGLContext : IGLContext
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{
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#region --- IGLContext Members ---
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public void SwapBuffers()
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{
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}
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public void MakeCurrent()
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{
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}
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public IntPtr GetAddress(string function)
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{
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return IntPtr.Zero;
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}
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public IEnumerable<DisplayMode> GetDisplayModes()
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{
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throw new Exception("The method or operation is not implemented.");
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}
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#endregion
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#region --- IDisposable Members ---
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public void Dispose()
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{
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}
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#endregion
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}
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}
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47
Source/OpenTK/Platform/DummyGLControl.cs
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47
Source/OpenTK/Platform/DummyGLControl.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenTK.Platform
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{
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/// <summary>
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/// A dummy GLControl to be used inside the Visual Studio designer.
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/// </summary>
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internal class DummyGLControl : IGLControl
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{
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bool fullscreen;
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IGLContext glContext = new DummyGLContext();
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#region --- IGLControl Members ---
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public bool IsIdle
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{
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get
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{
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return false;
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}
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}
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public bool Fullscreen
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{
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get
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{
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return fullscreen;
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}
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set
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{
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fullscreen = value;
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}
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}
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public IGLContext Context
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{
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get
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{
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return glContext;
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}
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}
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#endregion
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}
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}
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