Removed duplicate button types
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1 changed files with 3 additions and 51 deletions
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@ -27,6 +27,9 @@ using System;
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namespace OpenTK.Input
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{
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/// <summary>
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/// Enumerates available buttons for a canonical <c>GamePad</c> device.
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/// </summary>
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public enum Buttons
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{
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/// <summary>
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@ -158,56 +161,5 @@ namespace OpenTK.Input
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/// Left stick right direction button
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/// </summary>
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LeftThumbstickRight = 1 << 30,
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/// <summary>The first button of the gamepad.</summary>
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Button0 = A,
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/// <summary>The second button of the gamepad.</summary>
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Button1 = B,
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/// <summary>The third button of the gamepad.</summary>
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Button2 = X,
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/// <summary>The fourth button of the gamepad.</summary>
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Button3 = Y,
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/// <summary>The fifth button of the gamepad.</summary>
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Button4 = Start,
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/// <summary>The sixth button of the gamepad.</summary>
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Button5 = Back,
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/// <summary>The seventh button of the gamepad.</summary>
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Button6 = LeftStick,
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/// <summary>The eighth button of the gamepad.</summary>
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Button7 = RightStick,
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/// <summary>The ninth button of the gamepad.</summary>
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Button8 = LeftShoulder,
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/// <summary>The tenth button of the gamepad.</summary>
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Button9 = RightShoulder,
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/// <summary>The eleventh button of the gamepad.</summary>
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Button10 = Home,
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/// <summary>The twelfth button of the gamepad.</summary>
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Button11 = DPadUp,
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/// <summary>The thirteenth button of the gamepad.</summary>
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Button12 = DPadDown,
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/// <summary>The fourteenth button of the gamepad.</summary>
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Button13 = DPadLeft,
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/// <summary>The fifteenth button of the gamepad.</summary>
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Button14 = DPadRight,
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/// <summary>The sixteenth button of the gamepad.</summary>
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Button15 = LeftTrigger,
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/// <summary>The seventeenth button of the gamepad.</summary>
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Button16 = RightTrigger,
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/// <summary>The eighteenth button of the gamepad.</summary>
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Button17 = LeftThumbstickUp,
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/// <summary>The nineteenth button of the gamepad.</summary>
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Button18 = LeftThumbstickDown,
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/// <summary>The twentieth button of the gamepad.</summary>
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Button19 = LeftThumbstickLeft,
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/// <summary>The twentieth-one button of the gamepad.</summary>
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Button20 = LeftThumbstickRight,
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/// <summary>The twentieth-one button of the gamepad.</summary>
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Button21 = RightThumbstickUp,
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/// <summary>The twentieth-one button of the gamepad.</summary>
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Button22 = RightThumbstickDown,
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/// <summary>The twentieth-one button of the gamepad.</summary>
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Button23 = RightThumbstickLeft,
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/// <summary>The twentieth-one button of the gamepad.</summary>
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Button24 = RightThumbstickRight,
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}
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}
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