* X11GLContext.cs: Remove context field in favor of GraphicsContextBase.Handle. Fixes issue 1121: "GraphicsContext fails with KeyNotFoundException on SVN trunk".

This commit is contained in:
the_fiddler 2009-08-25 09:03:19 +00:00
parent 41f4adb09e
commit 63314b0f82

View file

@ -20,7 +20,6 @@ namespace OpenTK.Platform.X11
/// </summary>
internal sealed class X11GLContext : DesktopGraphicsContext
{
ContextHandle context;
X11WindowInfo currentWindow;
bool vsync_supported;
int vsync_interval;
@ -100,17 +99,17 @@ namespace OpenTK.Platform.X11
}
attributes.Add(0);
context = new ContextHandle(Glx.Arb.CreateContextAttribs(currentWindow.Display, *fbconfigs,
Handle = new ContextHandle(Glx.Arb.CreateContextAttribs(currentWindow.Display, *fbconfigs,
shareHandle.Handle, direct, attributes.ToArray()));
if (context == ContextHandle.Zero)
if (Handle == ContextHandle.Zero)
{
Debug.Write(String.Format("failed. Trying direct: {0}... ", !direct));
context = new ContextHandle(Glx.Arb.CreateContextAttribs(currentWindow.Display, *fbconfigs,
Handle = new ContextHandle(Glx.Arb.CreateContextAttribs(currentWindow.Display, *fbconfigs,
shareHandle.Handle, !direct, attributes.ToArray()));
}
if (context == ContextHandle.Zero)
if (Handle == ContextHandle.Zero)
Debug.WriteLine("failed.");
else
Debug.WriteLine("success!");
@ -120,26 +119,26 @@ namespace OpenTK.Platform.X11
}
}
if (context == ContextHandle.Zero)
if (Handle == ContextHandle.Zero)
{
Debug.Write("Using legacy context creation... ");
XVisualInfo info = currentWindow.VisualInfo; // Cannot pass a Property by reference.
context = new ContextHandle(Glx.CreateContext(currentWindow.Display, ref info, shareHandle.Handle, direct));
Handle = new ContextHandle(Glx.CreateContext(currentWindow.Display, ref info, shareHandle.Handle, direct));
if (context == ContextHandle.Zero)
if (Handle == ContextHandle.Zero)
{
Debug.WriteLine(String.Format("failed. Trying direct: {0}... ", !direct));
context = new ContextHandle(Glx.CreateContext(currentWindow.Display, ref info, IntPtr.Zero, !direct));
Handle = new ContextHandle(Glx.CreateContext(currentWindow.Display, ref info, IntPtr.Zero, !direct));
}
}
if (context != ContextHandle.Zero)
Debug.Print("Context created (id: {0}).", context);
if (Handle != ContextHandle.Zero)
Debug.Print("Context created (id: {0}).", Handle);
else
throw new GraphicsContextException("Failed to create OpenGL context. Glx.CreateContext call returned 0.");
if (!Glx.IsDirect(currentWindow.Display, context.Handle))
if (!Glx.IsDirect(currentWindow.Display, Handle.Handle))
Debug.Print("Warning: Context is not direct.");
graphics_mode = mode;
@ -209,12 +208,12 @@ namespace OpenTK.Platform.X11
bool result;
Debug.Write(String.Format("Making context {0} current on thread {1} (Display: {2}, Screen: {3}, Window: {4})... ",
context, System.Threading.Thread.CurrentThread.ManagedThreadId, w.Display, w.Screen, w.WindowHandle));
Handle, System.Threading.Thread.CurrentThread.ManagedThreadId, w.Display, w.Screen, w.WindowHandle));
if (w.Display == IntPtr.Zero || w.WindowHandle == IntPtr.Zero || context == ContextHandle.Zero)
if (w.Display == IntPtr.Zero || w.WindowHandle == IntPtr.Zero || Handle == ContextHandle.Zero)
throw new InvalidOperationException("Invalid display, window or context.");
result = Glx.MakeCurrent(w.Display, w.WindowHandle, context);
result = Glx.MakeCurrent(w.Display, w.WindowHandle, Handle);
if (!result)
throw new GraphicsContextException("Failed to make context current.");
@ -229,7 +228,7 @@ namespace OpenTK.Platform.X11
public override bool IsCurrent
{
get { return Glx.GetCurrentContext() == this.context.Handle; }
get { return Glx.GetCurrentContext() == this.Handle.Handle; }
}
#endregion
@ -304,10 +303,10 @@ namespace OpenTK.Platform.X11
if (manuallyCalled)
{
if (GraphicsContext.CurrentContext != null &&
((IGraphicsContextInternal)GraphicsContext.CurrentContext).Context == context)
((IGraphicsContextInternal)GraphicsContext.CurrentContext).Context == Handle)
GraphicsContext.CurrentContext.MakeCurrent(null);
Glx.DestroyContext(currentWindow.Display, context);
Glx.DestroyContext(currentWindow.Display, Handle);
}
else
{