Wgl structs now reside in the OpenTK.Platform.Windows namespace, notin OpenTK.Platform.Windows.API.

This commit is contained in:
the_fiddler 2007-09-01 23:59:47 +00:00
parent 4356601d21
commit 61048d6ae1

View file

@ -246,11 +246,11 @@ namespace Bind.Structures
else
{
if (p.CurrentType == "PIXELFORMATDESCRIPTOR")
p.CurrentType ="API.PixelFormatDescriptor";
p.CurrentType ="PixelFormatDescriptor";
else if (p.CurrentType == "LAYERPLANEDESCRIPTOR")
p.CurrentType = "API.LayerPlaneDescriptor";
p.CurrentType = "LayerPlaneDescriptor";
else if (p.CurrentType == "GLYPHMETRICSFLOAT")
p.CurrentType = "API.GlyphMetricsFloat";
p.CurrentType = "GlyphMetricsFloat";
}
}
else