Fix default input directories for Generator.Bind

This commit is contained in:
UnknownShadow200 2017-03-23 15:54:40 +11:00 committed by GitHub
parent 4e2d1ae520
commit 5eb75fefa7

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@ -20,11 +20,11 @@ namespace Bind
OverridesFiles = new List<string>();
}
public string DefaultInputPath = "../../../Source/Bind/Specifications";
public string DefaultInputPath = "../../../Generator.Bind/Specifications";
public string DefaultOutputPath = "../../../Source/OpenTK/Graphics/OpenGL";
public string DefaultOutputNamespace = "OpenTK.Graphics.OpenGL";
public string DefaultDocPath = "../../../Source/Bind/Specifications/Docs";
public string DefaultFallbackDocPath = "../../../Source/Bind/Specifications/Docs/GL";
public string DefaultDocPath = "../../../Generator.Bind/Specifications/Docs";
public string DefaultFallbackDocPath = "../../../Generator.Bind/Specifications/Docs/GL";
public string DefaultLicenseFile = "License.txt";
public string DefaultLanguageTypeMapFile = "csharp.tm";
public string DefaultKeywordEscapeCharacter = "@";