Added new OpenGL 3.1 tokens for ARB_texture_rectangle, ARB_shader_objects and EXT_gpu_shader4. Fixes issue [#1355]: "TextureRectangle tokens for ActiveUniformType".

This commit is contained in:
the_fiddler 2009-11-16 16:14:32 +00:00
parent 9d3c251c75
commit 4e04838148
2 changed files with 29 additions and 0 deletions

View file

@ -7557,6 +7557,24 @@ SizedInternalFormat enum:
use PixelInternalFormat RGBA16UI
use PixelInternalFormat RGBA32UI
TextureTarget enum:
TEXTURE_RECTANGLE = 0x84F5 # ARB_texture_rectangle
PROXY_TEXTURE_RECTANGLE = 0x84F7 # ARB_texture_rectangle
GetPName enum:
TEXTURE_BINDING_RECTANGLE = 0x84F6 # ARB_texture_rectangle
MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 # ARB_texture_rectangle
ActiveUniformType enum:
SAMPLER_2D_RECT = 0x8B63 # ARB_shader_objects + ARB_texture_rectangle
SAMPLER_2D_RECT_SHADOW = 0x8B64 # ARB_shader_objects + ARB_texture_rectangle
SAMPLER_BUFFER = 0x8DC2 # EXT_gpu_shader4 + ARB_texture_buffer_object
INT_SAMPLER_2D_RECT = 0x8DCD # EXT_gpu_shader4 + ARB_texture_rectangle
INT_SAMPLER_BUFFER = 0x8DD0 # EXT_gpu_shader4 + ARB_texture_buffer_object
UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 # EXT_gpu_shader4 + ARB_texture_rectangle
UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 # EXT_gpu_shader4 + ARB_texture_buffer_object
# Non-core
# APPLE_flush_buffer_range

View file

@ -74,6 +74,8 @@ namespace OpenTK.Graphics.OpenGL
SamplerCube = ((int)0x8B60),
Sampler1DShadow = ((int)0x8B61),
Sampler2DShadow = ((int)0x8B62),
Sampler2DRect = ((int)0x8B63),
Sampler2DRectShadow = ((int)0x8B64),
FloatMat2x3 = ((int)0x8B65),
FloatMat2x4 = ((int)0x8B66),
FloatMat3x2 = ((int)0x8B67),
@ -82,6 +84,7 @@ namespace OpenTK.Graphics.OpenGL
FloatMat4x3 = ((int)0x8B6A),
Sampler1DArray = ((int)0x8DC0),
Sampler2DArray = ((int)0x8DC1),
SamplerBuffer = ((int)0x8DC2),
Sampler1DArrayShadow = ((int)0x8DC3),
Sampler2DArrayShadow = ((int)0x8DC4),
SamplerCubeShadow = ((int)0x8DC5),
@ -92,14 +95,18 @@ namespace OpenTK.Graphics.OpenGL
IntSampler2D = ((int)0x8DCA),
IntSampler3D = ((int)0x8DCB),
IntSamplerCube = ((int)0x8DCC),
IntSampler2DRect = ((int)0x8DCD),
IntSampler1DArray = ((int)0x8DCE),
IntSampler2DArray = ((int)0x8DCF),
IntSamplerBuffer = ((int)0x8DD0),
UnsignedIntSampler1D = ((int)0x8DD1),
UnsignedIntSampler2D = ((int)0x8DD2),
UnsignedIntSampler3D = ((int)0x8DD3),
UnsignedIntSamplerCube = ((int)0x8DD4),
UnsignedIntSampler2DRect = ((int)0x8DD5),
UnsignedIntSampler1DArray = ((int)0x8DD6),
UnsignedIntSampler2DArray = ((int)0x8DD7),
UnsignedIntSamplerBuffer = ((int)0x8DD8),
Sampler2DMultisample = ((int)0x9108),
IntSampler2DMultisample = ((int)0x9109),
UnsignedIntSampler2DMultisample = ((int)0x910A),
@ -7569,6 +7576,8 @@ namespace OpenTK.Graphics.OpenGL
MaxRenderbufferSize = ((int)0x84E8),
MaxRenderbufferSizeExt = ((int)0x84E8),
TextureCompressionHint = ((int)0x84EF),
TextureBindingRectangle = ((int)0x84F6),
MaxRectangleTextureSize = ((int)0x84F8),
MaxTextureLodBias = ((int)0x84FD),
TextureCubeMap = ((int)0x8513),
TextureBindingCubeMap = ((int)0x8514),
@ -10443,8 +10452,10 @@ namespace OpenTK.Graphics.OpenGL
TextureMaxLod = ((int)0x813B),
TextureBaseLevel = ((int)0x813C),
TextureMaxLevel = ((int)0x813D),
TextureRectangle = ((int)0x84F5),
TextureRectangleArb = ((int)0x84F5),
TextureRectangleNv = ((int)0x84F5),
ProxyTextureRectangle = ((int)0x84F7),
TextureCubeMap = ((int)0x8513),
TextureBindingCubeMap = ((int)0x8514),
TextureCubeMapPositiveX = ((int)0x8515),