Merge pull request #510 from UnknownShadow200/develop

Fix default input directories for Generator.Bind
This commit is contained in:
varon 2017-03-23 10:20:21 +02:00 committed by GitHub
commit 47ef73fae7

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@ -20,11 +20,11 @@ namespace Bind
OverridesFiles = new List<string>(); OverridesFiles = new List<string>();
} }
public string DefaultInputPath = "../../../Source/Bind/Specifications"; public string DefaultInputPath = "../../../Generator.Bind/Specifications";
public string DefaultOutputPath = "../../../Source/OpenTK/Graphics/OpenGL"; public string DefaultOutputPath = "../../../Source/OpenTK/Graphics/OpenGL";
public string DefaultOutputNamespace = "OpenTK.Graphics.OpenGL"; public string DefaultOutputNamespace = "OpenTK.Graphics.OpenGL";
public string DefaultDocPath = "../../../Source/Bind/Specifications/Docs"; public string DefaultDocPath = "../../../Generator.Bind/Specifications/Docs";
public string DefaultFallbackDocPath = "../../../Source/Bind/Specifications/Docs/GL"; public string DefaultFallbackDocPath = "../../../Generator.Bind/Specifications/Docs/GL";
public string DefaultLicenseFile = "License.txt"; public string DefaultLicenseFile = "License.txt";
public string DefaultLanguageTypeMapFile = "csharp.tm"; public string DefaultLanguageTypeMapFile = "csharp.tm";
public string DefaultKeywordEscapeCharacter = "@"; public string DefaultKeywordEscapeCharacter = "@";