Cleaned up and simplified the ExampleLauncher reflection functions. Can now launch "console" examples (which utilize neither GameWindow nor Windows.Forms). Better naming scheme for loaded examples.
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2 changed files with 4 additions and 1 deletions
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Source/Examples/ExampleLauncher.Designer.cs
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Source/Examples/ExampleLauncher.Designer.cs
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@ -40,6 +40,7 @@
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this.listBox1.Margin = new System.Windows.Forms.Padding(1);
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this.listBox1.Name = "listBox1";
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this.listBox1.Size = new System.Drawing.Size(284, 264);
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this.listBox1.Sorted = true;
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this.listBox1.TabIndex = 0;
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this.listBox1.DoubleClick += new System.EventHandler(this.listBox1_DoubleClick);
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this.listBox1.KeyUp += new System.Windows.Forms.KeyEventHandler(this.listBox1_KeyUp);
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@ -134,7 +134,7 @@ namespace Examples.Tests
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Trace.WriteLine(String.Format("{0} ns", timer.Elapsed.TotalMilliseconds * (1000000.0 / (double)num_calls)));
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timer.Reset();
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GL.GenLists(1);
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Trace.Write("Timing direct DllImport (void*): ");
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timer.Start();
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for (int i = 0; ++i < num_calls; )
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@ -149,6 +149,8 @@ namespace Examples.Tests
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}
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}
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public static readonly int order = 1;
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public void InlineFunction()
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{
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++dummy_variable;
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