[Input] Fixed debug display of Back gamepad button
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@ -175,6 +175,8 @@ namespace OpenTK.Input
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sb.Append("St");
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if (BigButton == ButtonState.Pressed)
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sb.Append("Gd");
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if (Back == ButtonState.Pressed)
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sb.Append("Bk");
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if (LeftShoulder == ButtonState.Pressed)
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sb.Append("L");
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if (RightShoulder == ButtonState.Pressed)
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