Fixed EfxExtension.DeleteEffects bindings.

This commit is contained in:
the_fiddler 2008-04-06 15:07:53 +00:00
parent 624497098e
commit 3aadd5d36a

View file

@ -200,11 +200,11 @@ namespace OpenTK.Audio
/// <param name="n">Number of Effects to be deleted.</param>
/// <param name="effects">Pointer to n Effect object identifiers.</param>
[CLSCompliant(false)]
public void DeleteEffects(int n, ref uint[] effects)
public void DeleteEffects(int n, ref uint effects)
{
unsafe
{
fixed (uint* ptr = effects)
fixed (uint* ptr = &effects)
{
Imported_alDeleteEffects(n, ptr);
}
@ -214,60 +214,43 @@ namespace OpenTK.Audio
/// <summary>The DeleteEffects function is used to delete and free resources for Effect objects previously created with GenEffects.</summary>
/// <param name="n">Number of Effects to be deleted.</param>
/// <param name="effects">Pointer to n Effect object identifiers.</param>
public void DeleteEffects(int n, ref int[] effects)
{
uint[] temp = new uint[n];
for (int i = 0; i < n; i++)
{
temp[i] = (uint)effects[i];
}
DeleteEffects(n, ref temp);
}
/// <summary>The DeleteEffects function is used to delete and free resources for Effect objects previously created with GenEffects.</summary>
/// <param name="effects">Pointer to n Effect object identifiers.</param>
public void DeleteEffects(int[] effects)
{
uint[] temp = new uint[effects.Length];
for (int i = 0; i < temp.Length; i++)
{
temp[i] = (uint)effects[i];
}
DeleteEffects(temp.Length, ref temp);
}
/// <summary>This function deletes one Effect only.</summary>
/// <param name="effect">Pointer to an effect name/handle identifying the Effect Object to be deleted.</param>
[CLSCompliant(false)]
public void DeleteEffects(ref uint effect)
public void DeleteEffects(int n, ref int effects)
{
unsafe
{
fixed (uint* ptr = &effect)
fixed (int* ptr = &effects)
{
Imported_alDeleteEffects(1, ptr);
Imported_alDeleteEffects(n, (uint*)ptr);
}
}
}
/// <summary>This function deletes one Effect only.</summary>
/// <param name="effect">Pointer to an effect name/handle identifying the Effect Object to be deleted.</param>
public void DeleteEffects(ref int effect)
/// <summary>The DeleteEffects function is used to delete and free resources for Effect objects previously created with GenEffects.</summary>
/// <param name="effects">Pointer to n Effect object identifiers.</param>
public void DeleteEffects(int[] effects)
{
uint temp = (uint)effect;
DeleteEffects(ref temp);
if (effects == null) throw new ArgumentNullException("effects");
DeleteEffects(effects.Length, ref effects[0]);
}
/// <summary>The DeleteEffects function is used to delete and free resources for Effect objects previously created with GenEffects.</summary>
/// <param name="effects">Pointer to n Effect object identifiers.</param>
[CLSCompliant(false)]
public void DeleteEffects(uint[] effects)
{
if (effects == null) throw new ArgumentNullException("effects");
DeleteEffects(effects.Length, ref effects[0]);
}
/// <summary>This function deletes one Effect only.</summary>
/// <param name="effect">Pointer to an effect name/handle identifying the Effect Object to be deleted.</param>
public void DeleteEffects(int effect)
public void DeleteEffect(int effect)
{
uint temp = (uint)effect;
DeleteEffects(ref temp);
unsafe
{
Imported_alDeleteEffects(1, (uint*)&effect);
}
}
#endregion alDeleteEffects