Prepare for release.
This commit is contained in:
parent
ff5ded2c01
commit
2b389c4d34
1 changed files with 11 additions and 8 deletions
|
@ -9,21 +9,24 @@ IMPORTANT: This release is intended for testing and experimentation only. Use at
|
|||
Highlights:
|
||||
|
||||
* Feature: Mouse input support.
|
||||
* Feature: Two new tutorials (T02: Vertex Arrays) and (T04: Vertex Lighting) which showcase the relevant OpenGL features.
|
||||
* Feature: A new Test (S03: Extensions) which uses reflection to obtain a list of extensions supported by your hardware. NOT SUPPORTED UNDER MONO 1.2.5 (Mono Windows.Forms implementation issue).
|
||||
* Feature: Two new tutorials (T02: Vertex Arrays) and (T04: Vertex Lighting) showcase the relevant OpenGL features.
|
||||
* Feature: A new Test (S03: Extensions) uses reflection to obtain a list of extensions supported by your hardware. See known issues!
|
||||
* Feature: GameWindow.Title property to retrieve or set the title of the GameWindow.
|
||||
* Feature: GameWindow.Run() can now set a target update and render frequency.
|
||||
* Feature: Improved GameWindow events. No need to call base functions on inheriting classes (i.e. base.OnRenderFrame inside the OnRenderFrame override).
|
||||
* Feature: Optimized GL.LoadAll().
|
||||
* Feature: Vector2, Vector3 and Vector4 structs, with associated math functions.
|
||||
* Feature: Vector2, Vector3 and Vector4 structs, with associated math functions. NOT READY FOR USE YET, INTERFACE WILL CHANGE.
|
||||
|
||||
* Bug fix: Added a few missing Keys in Keyboard.
|
||||
* Bug fix: Missing Key mapping in Windows and Linux in Keyboard drivers.
|
||||
* Bug fix: Resize event was raised twice during GameWindow startup.
|
||||
|
||||
* Known issue: ExampleLauncher shuts down when closing any GameWindow under Linux.
|
||||
* Known issue: 32-bit modes exhibit flashing under Mesa3d 6.5.x/Ubuntu 7.04. Is a Mesa3d problem, update to Mesa3d 7.0.x or request a 24-bit depth.
|
||||
* Known issue: GameWindow may become unstable after extended mouse movements on Windows. Probably due to an (unknown) OpenTK MouseDevice driver bug.
|
||||
* Known issue: GameWindow only reports one Mouse- and one KeyboardDevice. Methods for multiple devices will be provided in the future.
|
||||
* Known issue (Windows): GameWindow may become unstable after extended mouse movements on Windows. Probably due to an (unknown) OpenTK MouseDevice driver bug.
|
||||
* Known issue (Linux): ExampleLauncher abruptly shuts down when closing a GameWindow through the 'X' (close) button.
|
||||
* Known issue (Linux): OpenTK programs may exhibit instability under Mesa3d 6.5.x and/or Mono 1.2.4. Update to Mesa3d 7.0.x and Mono 1.2.5 to resolve this.
|
||||
* Known issue (Linux): DisplayModes with 32-bit bitdepths exhibit flashing under Mesa3d 6.5.x. Is a Mesa3d problem, update to Mesa3d 7.0.x or request a 24-bit depth.
|
||||
* Known issue (Linux): Example T10: "GLSL Cube" may report a glibc error when shutting down.Cube.
|
||||
* Known issue (Linux): Example S03: "Extensions" crashes under Mono 1.2.x
|
||||
* Known issue (Linux): Example T04: "Vertex Lighting" may exhibit incorrect lighting under some circumstances (Mesa3d 7.0.x)
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
|
|
Loading…
Reference in a new issue