[EGL] ANGLE and EXT additions
Adds eglQuerySurfacePointerANGLE and a number of ANGLE related constants. Add eglGetPlatformDisplayEXT, eglCreatePlatformWindowSurfaceEXT and eglCreatePlatformPixmapSurfaceEXT from EGL_EXT_platform_base.
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@ -34,6 +34,7 @@ using OpenTK.Graphics;
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namespace OpenTK.Platform.Egl
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{
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using EGLNativeDisplayType = IntPtr;
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using EGLNativeWindowType = IntPtr;
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using EGLNativePixmapType = IntPtr;
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using EGLConfig = IntPtr;
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using EGLContext = IntPtr;
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@ -190,6 +191,39 @@ namespace OpenTK.Platform.Egl
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public const int ALPHA_FORMAT_NONPRE = VG_ALPHA_FORMAT_NONPRE;
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public const int ALPHA_FORMAT_PRE = VG_ALPHA_FORMAT_PRE;
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// EGL_ANGLE_d3d_share_handle_client_buffer
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public const int D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE = 0x3200;
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// EGL_ANGLE_window_fixed_size
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public const int FIXED_SIZE_ANGLE = 0x3201;
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// EGL_ANGLE_query_surface_pointer
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[DllImport("libEGL.dll", EntryPoint = "eglQuerySurfacePointerANGLE")]
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public static extern bool QuerySurfacePointerANGLE(EGLDisplay display, EGLSurface surface, int attribute, out IntPtr value);
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// EGL_ANGLE_software_display
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public static readonly EGLNativeDisplayType SOFTWARE_DISPLAY_ANGLE = new EGLNativeDisplayType(-1);
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// EGL_ANGLE_direct3d_display
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public static readonly EGLNativeDisplayType D3D11_ELSE_D3D9_DISPLAY_ANGLE = new EGLNativeDisplayType(-2);
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public static readonly EGLNativeDisplayType D3D11_ONLY_DISPLAY_ANGLE = new EGLNativeDisplayType(-3);
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// EGL_ANGLE_device_d3d
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public const int D3D9_DEVICE_ANGLE = 0x33A0;
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public const int D3D11_DEVICE_ANGLE = 0x33A1;
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// EGL_ANGLE_platform_angle
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public const int PLATFORM_ANGLE_ANGLE = 0x3202;
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public const int PLATFORM_ANGLE_TYPE_ANGLE = 0x3203;
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public const int PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE = 0x3204;
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public const int PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE = 0x3205;
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public const int PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE = 0x3206;
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// EGL_ANGLE_platform_angle_d3d
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public const int PLATFORM_ANGLE_TYPE_D3D9_ANGLE = 0x3207;
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public const int PLATFORM_ANGLE_TYPE_D3D11_ANGLE = 0x3208;
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public const int PLATFORM_ANGLE_DEVICE_TYPE_ANGLE = 0x3209;
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public const int PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE = 0x320A;
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public const int PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE = 0x320B;
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public const int PLATFORM_ANGLE_DEVICE_TYPE_REFERENCE_ANGLE = 0x320C;
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public const int PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE = 0x320F;
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// EGL_ANGLE_platform_angle_opengl
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public const int PLATFORM_ANGLE_TYPE_OPENGL_ANGLE = 0x320D;
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public const int PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE = 0x320E;
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglGetError")]
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public static extern ErrorCode GetError();
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@ -324,6 +358,16 @@ namespace OpenTK.Platform.Egl
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglGetProcAddress")]
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public static extern IntPtr GetProcAddress(IntPtr funcname);
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// EGL_EXT_platform_base
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[DllImport("libEGL.dll", EntryPoint = "eglGetPlatformDisplayEXT")]
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public static extern EGLDisplay GetPlatformDisplayEXT(int platform, EGLNativeDisplayType native_display, int[] attrib_list);
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[DllImport("libEGL.dll", EntryPoint = "eglCreatePlatformWindowSurfaceEXT")]
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public static extern EGLSurface CreatePlatformWindowSurfaceEXT(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType native_window, int[] attrib_list);
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[DllImport("libEGL.dll", EntryPoint = "eglCreatePlatformPixmapSurfaceEXT")]
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public static extern EGLSurface CreatePlatformPixmapSurfaceEXT(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType native_pixmap, int[] attrib_list);
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// Returns true if Egl drivers exist on the system.
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public static bool IsSupported
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{
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