Improved handling of missing openal32.dll. It used to throw a TypeInitializationException. It now throws a DllNotFoundException.

This commit is contained in:
the_fiddler 2008-04-13 15:50:22 +00:00
parent 037761c764
commit 23ed50e322

View file

@ -29,6 +29,7 @@ namespace OpenTK.Audio
static object audio_context_lock = new object();
static List<string> available_devices = new List<string>();
static Dictionary<ContextHandle, AudioContext> available_contexts = new Dictionary<ContextHandle, AudioContext>();
static bool openal_supported = true;
bool context_exists;
#endregion
@ -55,6 +56,8 @@ namespace OpenTK.Audio
/// <exception cref="NotSupportedException">Occurs when no audio devices are available.</exception>
public AudioContext()// : this(available_devices.Count > 0 ? available_devices[0] : null, 0, 0, false, 0) { }
{
if (!openal_supported)
throw new DllNotFoundException("openal32.dll");
CreateContext(null, 0, 0, false, 0);
}
@ -186,6 +189,11 @@ namespace OpenTK.Audio
foreach (string s in available_devices)
Debug.WriteLine(s);
}
catch (DllNotFoundException e)
{
Debug.WriteLine(e.ToString());
openal_supported = false;
}
finally
{
Debug.Unindent();