diff --git a/src/OpenTK/Math/Quaternion.cs b/src/OpenTK/Math/Quaternion.cs
index 317742d5..bea308bc 100644
--- a/src/OpenTK/Math/Quaternion.cs
+++ b/src/OpenTK/Math/Quaternion.cs
@@ -95,7 +95,7 @@ namespace OpenTK
///
/// The euler angles as a Vector3
public Quaternion(Vector3 eulerAngles)
- :this(eulerAngles.X, eulerAngles.Y, eulerAngles.Z)
+ : this(eulerAngles.X, eulerAngles.Y, eulerAngles.Z)
{ }
///
diff --git a/src/OpenTK/Math/Quaterniond.cs b/src/OpenTK/Math/Quaterniond.cs
index 851bb316..b629536b 100644
--- a/src/OpenTK/Math/Quaterniond.cs
+++ b/src/OpenTK/Math/Quaterniond.cs
@@ -95,7 +95,7 @@ namespace OpenTK
///
/// The euler angles as a Vector3d
public Quaterniond(Vector3d eulerAngles)
- :this(eulerAngles.X, eulerAngles.Y, eulerAngles.Z)
+ : this(eulerAngles.X, eulerAngles.Y, eulerAngles.Z)
{ }
///
diff --git a/src/OpenTK/Platform/Android/AndroidGraphicsMode.cs b/src/OpenTK/Platform/Android/AndroidGraphicsMode.cs
index 8169e292..fe2cf73d 100644
--- a/src/OpenTK/Platform/Android/AndroidGraphicsMode.cs
+++ b/src/OpenTK/Platform/Android/AndroidGraphicsMode.cs
@@ -14,8 +14,8 @@ namespace OpenTK.Platform.Android
///
/// constructors (pass null to the display parameter for lazy initialization)
///
- public AndroidGraphicsMode(ColorFormat color, int depth, int stencil, int samples, int buffers, bool stereo) :
- this(null, 1, color, depth, stencil, samples, buffers, stereo)
+ public AndroidGraphicsMode(ColorFormat color, int depth, int stencil, int samples, int buffers, bool stereo)
+ : this(null, 1, color, depth, stencil, samples, buffers, stereo)
{
}
@@ -30,8 +30,8 @@ namespace OpenTK.Platform.Android
///
/// Requested OpenGL version (1 or 2)
/// GraphicsMode to copy values from.
- public AndroidGraphicsMode(object display_ignored, int majorVersion, GraphicsMode mode) :
- this(display_ignored, majorVersion, mode.ColorFormat, mode.Depth, mode.Stencil, mode.Samples, mode.Buffers, mode.Stereo)
+ public AndroidGraphicsMode(object display_ignored, int majorVersion, GraphicsMode mode)
+ : this(display_ignored, majorVersion, mode.ColorFormat, mode.Depth, mode.Stencil, mode.Samples, mode.Buffers, mode.Stereo)
{
}