diff --git a/src/OpenTK/Math/Quaternion.cs b/src/OpenTK/Math/Quaternion.cs index 317742d5..bea308bc 100644 --- a/src/OpenTK/Math/Quaternion.cs +++ b/src/OpenTK/Math/Quaternion.cs @@ -95,7 +95,7 @@ namespace OpenTK /// /// The euler angles as a Vector3 public Quaternion(Vector3 eulerAngles) - :this(eulerAngles.X, eulerAngles.Y, eulerAngles.Z) + : this(eulerAngles.X, eulerAngles.Y, eulerAngles.Z) { } /// diff --git a/src/OpenTK/Math/Quaterniond.cs b/src/OpenTK/Math/Quaterniond.cs index 851bb316..b629536b 100644 --- a/src/OpenTK/Math/Quaterniond.cs +++ b/src/OpenTK/Math/Quaterniond.cs @@ -95,7 +95,7 @@ namespace OpenTK /// /// The euler angles as a Vector3d public Quaterniond(Vector3d eulerAngles) - :this(eulerAngles.X, eulerAngles.Y, eulerAngles.Z) + : this(eulerAngles.X, eulerAngles.Y, eulerAngles.Z) { } /// diff --git a/src/OpenTK/Platform/Android/AndroidGraphicsMode.cs b/src/OpenTK/Platform/Android/AndroidGraphicsMode.cs index 8169e292..fe2cf73d 100644 --- a/src/OpenTK/Platform/Android/AndroidGraphicsMode.cs +++ b/src/OpenTK/Platform/Android/AndroidGraphicsMode.cs @@ -14,8 +14,8 @@ namespace OpenTK.Platform.Android /// /// constructors (pass null to the display parameter for lazy initialization) /// - public AndroidGraphicsMode(ColorFormat color, int depth, int stencil, int samples, int buffers, bool stereo) : - this(null, 1, color, depth, stencil, samples, buffers, stereo) + public AndroidGraphicsMode(ColorFormat color, int depth, int stencil, int samples, int buffers, bool stereo) + : this(null, 1, color, depth, stencil, samples, buffers, stereo) { } @@ -30,8 +30,8 @@ namespace OpenTK.Platform.Android /// /// Requested OpenGL version (1 or 2) /// GraphicsMode to copy values from. - public AndroidGraphicsMode(object display_ignored, int majorVersion, GraphicsMode mode) : - this(display_ignored, majorVersion, mode.ColorFormat, mode.Depth, mode.Stencil, mode.Samples, mode.Buffers, mode.Stereo) + public AndroidGraphicsMode(object display_ignored, int majorVersion, GraphicsMode mode) + : this(display_ignored, majorVersion, mode.ColorFormat, mode.Depth, mode.Stencil, mode.Samples, mode.Buffers, mode.Stereo) { }