Fixed UniformMatrix4(..., ref Matrix4) overload (count should be 1).

This commit is contained in:
the_fiddler 2009-04-29 13:00:27 +00:00
parent 51c583b1c4
commit 1d80794d6b

View file

@ -846,7 +846,7 @@ namespace OpenTK.Graphics
{
fixed (float* matrix_ptr = &matrix.Row0.X)
{
GL.UniformMatrix4(location, 16, transpose, matrix_ptr);
GL.UniformMatrix4(location, 1, transpose, matrix_ptr);
}
}
}