[Common] Added HID usage page definitions

This commit is contained in:
Stefanos A 2014-01-17 13:38:09 +01:00 committed by thefiddler
parent 18c02db7b0
commit 178305e1c1
3 changed files with 195 additions and 163 deletions

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@ -162,10 +162,12 @@
<Compile Include="Math\Matrix4x2d.cs" />
<Compile Include="Math\Matrix4x3.cs" />
<Compile Include="Math\Matrix4x3d.cs" />
<Compile Include="Platform\Common\Hid.cs" />
<Compile Include="Platform\DisplayDeviceBase.cs" />
<Compile Include="Platform\Egl\EglUnixContext.cs" />
<Compile Include="Platform\Egl\EglWinContext.cs" />
<Compile Include="Platform\MappedGamePadDriver.cs" />
<Compile Include="Platform\Windows\Bindings\HidProtocol.cs" />
<Compile Include="Platform\Windows\WinInputBase.cs" />
<Compile Include="Platform\Windows\WinCombinedJoystick.cs" />
<Compile Include="Platform\Windows\WinRawJoystick.cs" />

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@ -0,0 +1,192 @@
#region License
//
// Hid.cs
//
// Author:
// Stefanos A. <stapostol@gmail.com>
//
// Copyright (c) 2014 Stefanos Apostolopoulos
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#endregion
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenTK.Platform.Common
{
enum HIDPage : ushort
{
Undefined = 0x00,
GenericDesktop = 0x01,
Simulation = 0x02,
VR = 0x03,
Sport = 0x04,
Game = 0x05,
/* Reserved 0x06 */
KeyboardOrKeypad = 0x07, /* USB Device Class Definition for Human Interface Devices (HID). Note: the usage type for all key codes is Selector (Sel). */
LEDs = 0x08,
Button = 0x09,
Ordinal = 0x0A,
Telephony = 0x0B,
Consumer = 0x0C,
Digitizer = 0x0D,
/* Reserved 0x0E */
PID = 0x0F, /* USB Physical Interface Device definitions for force feedback and related devices. */
Unicode = 0x10,
/* Reserved 0x11 - 0x13 */
AlphanumericDisplay = 0x14,
/* Reserved 0x15 - 0x7F */
/* Monitor 0x80 - 0x83 USB Device Class Definition for Monitor Devices */
/* Power 0x84 - 0x87 USB Device Class Definition for Power Devices */
PowerDevice = 0x84, /* Power Device Page */
BatterySystem = 0x85, /* Battery System Page */
/* Reserved 0x88 - 0x8B */
BarCodeScanner = 0x8C, /* (Point of Sale) USB Device Class Definition for Bar Code Scanner Devices */
WeighingDevice = 0x8D, /* (Point of Sale) USB Device Class Definition for Weighing Devices */
Scale = 0x8D, /* (Point of Sale) USB Device Class Definition for Scale Devices */
MagneticStripeReader = 0x8E,
/* ReservedPointofSalepages 0x8F */
CameraControl = 0x90, /* USB Device Class Definition for Image Class Devices */
Arcade = 0x91, /* OAAF Definitions for arcade and coinop related Devices */
/* Reserved 0x92 - 0xFEFF */
/* VendorDefined 0xFF00 - 0xFFFF */
VendorDefinedStart = 0xFF00
}
// Generic desktop usage
enum HIDUsageGD : ushort
{
Pointer = 0x01, /* Physical Collection */
Mouse = 0x02, /* Application Collection */
/* 0x03 Reserved */
Joystick = 0x04, /* Application Collection */
GamePad = 0x05, /* Application Collection */
Keyboard = 0x06, /* Application Collection */
Keypad = 0x07, /* Application Collection */
MultiAxisController = 0x08, /* Application Collection */
/* 0x09 - 0x2F Reserved */
X = 0x30, /* Dynamic Value */
Y = 0x31, /* Dynamic Value */
Z = 0x32, /* Dynamic Value */
Rx = 0x33, /* Dynamic Value */
Ry = 0x34, /* Dynamic Value */
Rz = 0x35, /* Dynamic Value */
Slider = 0x36, /* Dynamic Value */
Dial = 0x37, /* Dynamic Value */
Wheel = 0x38, /* Dynamic Value */
Hatswitch = 0x39, /* Dynamic Value */
CountedBuffer = 0x3A, /* Logical Collection */
ByteCount = 0x3B, /* Dynamic Value */
MotionWakeup = 0x3C, /* One-Shot Control */
Start = 0x3D, /* On/Off Control */
Select = 0x3E, /* On/Off Control */
/* 0x3F Reserved */
Vx = 0x40, /* Dynamic Value */
Vy = 0x41, /* Dynamic Value */
Vz = 0x42, /* Dynamic Value */
Vbrx = 0x43, /* Dynamic Value */
Vbry = 0x44, /* Dynamic Value */
Vbrz = 0x45, /* Dynamic Value */
Vno = 0x46, /* Dynamic Value */
/* 0x47 - 0x7F Reserved */
SystemControl = 0x80, /* Application Collection */
SystemPowerDown = 0x81, /* One-Shot Control */
SystemSleep = 0x82, /* One-Shot Control */
SystemWakeUp = 0x83, /* One-Shot Control */
SystemContextMenu = 0x84, /* One-Shot Control */
SystemMainMenu = 0x85, /* One-Shot Control */
SystemAppMenu = 0x86, /* One-Shot Control */
SystemMenuHelp = 0x87, /* One-Shot Control */
SystemMenuExit = 0x88, /* One-Shot Control */
SystemMenu = 0x89, /* Selector */
SystemMenuRight = 0x8A, /* Re-Trigger Control */
SystemMenuLeft = 0x8B, /* Re-Trigger Control */
SystemMenuUp = 0x8C, /* Re-Trigger Control */
SystemMenuDown = 0x8D, /* Re-Trigger Control */
/* 0x8E - 0x8F Reserved */
DPadUp = 0x90, /* On/Off Control */
DPadDown = 0x91, /* On/Off Control */
DPadRight = 0x92, /* On/Off Control */
DPadLeft = 0x93, /* On/Off Control */
/* 0x94 - 0xFFFF Reserved */
Reserved = 0xFFFF
}
enum HIDUsageSim : ushort
{
FlightSimulationDevice = 0x01, /* Application Collection */
AutomobileSimulationDevice = 0x02, /* Application Collection */
TankSimulationDevice = 0x03, /* Application Collection */
SpaceshipSimulationDevice = 0x04, /* Application Collection */
SubmarineSimulationDevice = 0x05, /* Application Collection */
SailingSimulationDevice = 0x06, /* Application Collection */
MotorcycleSimulationDevice = 0x07, /* Application Collection */
SportsSimulationDevice = 0x08, /* Application Collection */
AirplaneSimulationDevice = 0x09, /* Application Collection */
HelicopterSimulationDevice = 0x0A, /* Application Collection */
MagicCarpetSimulationDevice = 0x0B, /* Application Collection */
BicycleSimulationDevice = 0x0C, /* Application Collection */
/* 0x0D - 0x1F Reserved */
FlightControlStick = 0x20, /* Application Collection */
FlightStick = 0x21, /* Application Collection */
CyclicControl = 0x22, /* Physical Collection */
CyclicTrim = 0x23, /* Physical Collection */
FlightYoke = 0x24, /* Application Collection */
TrackControl = 0x25, /* Physical Collection */
/* 0x26 - 0xAF Reserved */
Aileron = 0xB0, /* Dynamic Value */
AileronTrim = 0xB1, /* Dynamic Value */
AntiTorqueControl = 0xB2, /* Dynamic Value */
AutopilotEnable = 0xB3, /* On/Off Control */
ChaffRelease = 0xB4, /* One-Shot Control */
CollectiveControl = 0xB5, /* Dynamic Value */
DiveBrake = 0xB6, /* Dynamic Value */
ElectronicCountermeasures = 0xB7, /* On/Off Control */
Elevator = 0xB8, /* Dynamic Value */
ElevatorTrim = 0xB9, /* Dynamic Value */
Rudder = 0xBA, /* Dynamic Value */
Throttle = 0xBB, /* Dynamic Value */
FlightCommunications = 0xBC, /* On/Off Control */
FlareRelease = 0xBD, /* One-Shot Control */
LandingGear = 0xBE, /* On/Off Control */
ToeBrake = 0xBF, /* Dynamic Value */
Trigger = 0xC0, /* Momentary Control */
WeaponsArm = 0xC1, /* On/Off Control */
Weapons = 0xC2, /* Selector */
WingFlaps = 0xC3, /* Dynamic Value */
Accelerator = 0xC4, /* Dynamic Value */
Brake = 0xC5, /* Dynamic Value */
Clutch = 0xC6, /* Dynamic Value */
Shifter = 0xC7, /* Dynamic Value */
Steering = 0xC8, /* Dynamic Value */
TurretDirection = 0xC9, /* Dynamic Value */
BarrelElevation = 0xCA, /* Dynamic Value */
DivePlane = 0xCB, /* Dynamic Value */
Ballast = 0xCC, /* Dynamic Value */
BicycleCrank = 0xCD, /* Dynamic Value */
HandleBars = 0xCE, /* Dynamic Value */
FrontBrake = 0xCF, /* Dynamic Value */
RearBrake = 0xD0, /* Dynamic Value */
/* 0xD1 - 0xFFFF Reserved */
Reserved = 0xFFFF
}
}

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@ -30,6 +30,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using OpenTK.Input;
using OpenTK.Platform.Common;
namespace OpenTK.Platform.MacOS
{
@ -1209,169 +1210,6 @@ namespace OpenTK.Platform.MacOS
Calibrated // [-1, +1]
}
enum HIDPage
{
Undefined = 0x00,
GenericDesktop = 0x01,
Simulation = 0x02,
VR = 0x03,
Sport = 0x04,
Game = 0x05,
/* Reserved 0x06 */
KeyboardOrKeypad = 0x07, /* USB Device Class Definition for Human Interface Devices (HID). Note: the usage type for all key codes is Selector (Sel). */
LEDs = 0x08,
Button = 0x09,
Ordinal = 0x0A,
Telephony = 0x0B,
Consumer = 0x0C,
Digitizer = 0x0D,
/* Reserved 0x0E */
PID = 0x0F, /* USB Physical Interface Device definitions for force feedback and related devices. */
Unicode = 0x10,
/* Reserved 0x11 - 0x13 */
AlphanumericDisplay = 0x14,
/* Reserved 0x15 - 0x7F */
/* Monitor 0x80 - 0x83 USB Device Class Definition for Monitor Devices */
/* Power 0x84 - 0x87 USB Device Class Definition for Power Devices */
PowerDevice = 0x84, /* Power Device Page */
BatterySystem = 0x85, /* Battery System Page */
/* Reserved 0x88 - 0x8B */
BarCodeScanner = 0x8C, /* (Point of Sale) USB Device Class Definition for Bar Code Scanner Devices */
WeighingDevice = 0x8D, /* (Point of Sale) USB Device Class Definition for Weighing Devices */
Scale = 0x8D, /* (Point of Sale) USB Device Class Definition for Scale Devices */
MagneticStripeReader = 0x8E,
/* ReservedPointofSalepages 0x8F */
CameraControl = 0x90, /* USB Device Class Definition for Image Class Devices */
Arcade = 0x91, /* OAAF Definitions for arcade and coinop related Devices */
/* Reserved 0x92 - 0xFEFF */
/* VendorDefined 0xFF00 - 0xFFFF */
VendorDefinedStart = 0xFF00
}
// Consumer electronic devices
enum HIDUsageCD
{
ACPan = 0x0238
}
// Generic desktop usage
enum HIDUsageGD
{
Pointer = 0x01, /* Physical Collection */
Mouse = 0x02, /* Application Collection */
/* 0x03 Reserved */
Joystick = 0x04, /* Application Collection */
GamePad = 0x05, /* Application Collection */
Keyboard = 0x06, /* Application Collection */
Keypad = 0x07, /* Application Collection */
MultiAxisController = 0x08, /* Application Collection */
/* 0x09 - 0x2F Reserved */
X = 0x30, /* Dynamic Value */
Y = 0x31, /* Dynamic Value */
Z = 0x32, /* Dynamic Value */
Rx = 0x33, /* Dynamic Value */
Ry = 0x34, /* Dynamic Value */
Rz = 0x35, /* Dynamic Value */
Slider = 0x36, /* Dynamic Value */
Dial = 0x37, /* Dynamic Value */
Wheel = 0x38, /* Dynamic Value */
Hatswitch = 0x39, /* Dynamic Value */
CountedBuffer = 0x3A, /* Logical Collection */
ByteCount = 0x3B, /* Dynamic Value */
MotionWakeup = 0x3C, /* One-Shot Control */
Start = 0x3D, /* On/Off Control */
Select = 0x3E, /* On/Off Control */
/* 0x3F Reserved */
Vx = 0x40, /* Dynamic Value */
Vy = 0x41, /* Dynamic Value */
Vz = 0x42, /* Dynamic Value */
Vbrx = 0x43, /* Dynamic Value */
Vbry = 0x44, /* Dynamic Value */
Vbrz = 0x45, /* Dynamic Value */
Vno = 0x46, /* Dynamic Value */
/* 0x47 - 0x7F Reserved */
SystemControl = 0x80, /* Application Collection */
SystemPowerDown = 0x81, /* One-Shot Control */
SystemSleep = 0x82, /* One-Shot Control */
SystemWakeUp = 0x83, /* One-Shot Control */
SystemContextMenu = 0x84, /* One-Shot Control */
SystemMainMenu = 0x85, /* One-Shot Control */
SystemAppMenu = 0x86, /* One-Shot Control */
SystemMenuHelp = 0x87, /* One-Shot Control */
SystemMenuExit = 0x88, /* One-Shot Control */
SystemMenu = 0x89, /* Selector */
SystemMenuRight = 0x8A, /* Re-Trigger Control */
SystemMenuLeft = 0x8B, /* Re-Trigger Control */
SystemMenuUp = 0x8C, /* Re-Trigger Control */
SystemMenuDown = 0x8D, /* Re-Trigger Control */
/* 0x8E - 0x8F Reserved */
DPadUp = 0x90, /* On/Off Control */
DPadDown = 0x91, /* On/Off Control */
DPadRight = 0x92, /* On/Off Control */
DPadLeft = 0x93, /* On/Off Control */
/* 0x94 - 0xFFFF Reserved */
Reserved = 0xFFFF
}
enum HIDUsageSim
{
FlightSimulationDevice = 0x01, /* Application Collection */
AutomobileSimulationDevice = 0x02, /* Application Collection */
TankSimulationDevice = 0x03, /* Application Collection */
SpaceshipSimulationDevice = 0x04, /* Application Collection */
SubmarineSimulationDevice = 0x05, /* Application Collection */
SailingSimulationDevice = 0x06, /* Application Collection */
MotorcycleSimulationDevice = 0x07, /* Application Collection */
SportsSimulationDevice = 0x08, /* Application Collection */
AirplaneSimulationDevice = 0x09, /* Application Collection */
HelicopterSimulationDevice = 0x0A, /* Application Collection */
MagicCarpetSimulationDevice = 0x0B, /* Application Collection */
BicycleSimulationDevice = 0x0C, /* Application Collection */
/* 0x0D - 0x1F Reserved */
FlightControlStick = 0x20, /* Application Collection */
FlightStick = 0x21, /* Application Collection */
CyclicControl = 0x22, /* Physical Collection */
CyclicTrim = 0x23, /* Physical Collection */
FlightYoke = 0x24, /* Application Collection */
TrackControl = 0x25, /* Physical Collection */
/* 0x26 - 0xAF Reserved */
Aileron = 0xB0, /* Dynamic Value */
AileronTrim = 0xB1, /* Dynamic Value */
AntiTorqueControl = 0xB2, /* Dynamic Value */
AutopilotEnable = 0xB3, /* On/Off Control */
ChaffRelease = 0xB4, /* One-Shot Control */
CollectiveControl = 0xB5, /* Dynamic Value */
DiveBrake = 0xB6, /* Dynamic Value */
ElectronicCountermeasures = 0xB7, /* On/Off Control */
Elevator = 0xB8, /* Dynamic Value */
ElevatorTrim = 0xB9, /* Dynamic Value */
Rudder = 0xBA, /* Dynamic Value */
Throttle = 0xBB, /* Dynamic Value */
FlightCommunications = 0xBC, /* On/Off Control */
FlareRelease = 0xBD, /* One-Shot Control */
LandingGear = 0xBE, /* On/Off Control */
ToeBrake = 0xBF, /* Dynamic Value */
Trigger = 0xC0, /* Momentary Control */
WeaponsArm = 0xC1, /* On/Off Control */
Weapons = 0xC2, /* Selector */
WingFlaps = 0xC3, /* Dynamic Value */
Accelerator = 0xC4, /* Dynamic Value */
Brake = 0xC5, /* Dynamic Value */
Clutch = 0xC6, /* Dynamic Value */
Shifter = 0xC7, /* Dynamic Value */
Steering = 0xC8, /* Dynamic Value */
TurretDirection = 0xC9, /* Dynamic Value */
BarrelElevation = 0xCA, /* Dynamic Value */
DivePlane = 0xCB, /* Dynamic Value */
Ballast = 0xCC, /* Dynamic Value */
BicycleCrank = 0xCD, /* Dynamic Value */
HandleBars = 0xCE, /* Dynamic Value */
FrontBrake = 0xCF, /* Dynamic Value */
RearBrake = 0xD0, /* Dynamic Value */
/* 0xD1 - 0xFFFF Reserved */
Reserved = 0xFFFF
}
enum HIDButton
{
Button_1 = 0x01, /* (primary/trigger) */