[GL] Added GetPName.Max*ImageUniforms
These tokens were introduced in OpenGL 4.2 and 4.3.
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3 changed files with 63 additions and 0 deletions
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@ -3561,6 +3561,13 @@
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<use enum="VERSION_4_1" token="VIEWPORT_BOUNDS_RANGE" />
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<use enum="VERSION_4_1" token="LAYER_PROVOKING_VERTEX" />
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<use enum="VERSION_4_1" token="VIEWPORT_INDEX_PROVOKING_VERTEX" />
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<use enum="VERSION_4_2" token="MAX_VERTEX_IMAGE_UNIFORMS" />
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<use enum="VERSION_4_2" token="MAX_TESS_CONTROL_IMAGE_UNIFORMS" />
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<use enum="VERSION_4_2" token="MAX_TESS_EVALUATION_IMAGE_UNIFORMS" />
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<use enum="VERSION_4_2" token="MAX_GEOMETRY_IMAGE_UNIFORMS" />
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<use enum="VERSION_4_2" token="MAX_FRAGMENT_IMAGE_UNIFORMS" />
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<use enum="VERSION_4_2" token="MAX_COMBINED_IMAGE_UNIFORMS" />
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<use enum="VERSION_4_3" token="MAX_COMPUTE_IMAGE_UNIFORMS" />
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</enum>
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<enum name="GetPointervPName">
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<token name="FOG_COORD_ARRAY_POINTER" value="0x8456" />
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@ -38329,6 +38329,30 @@ namespace OpenTK.Graphics.OpenGL
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/// </summary>
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DrawIndirectBufferBinding = ((int)0x8F43) ,
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/// <summary>
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/// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA
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/// </summary>
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MaxVertexImageUniforms = ((int)0x90CA) ,
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/// <summary>
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/// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB
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/// </summary>
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MaxTessControlImageUniforms = ((int)0x90CB) ,
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/// <summary>
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/// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC
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/// </summary>
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MaxTessEvaluationImageUniforms = ((int)0x90CC) ,
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/// <summary>
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/// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD
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/// </summary>
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MaxGeometryImageUniforms = ((int)0x90CD) ,
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/// <summary>
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/// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE
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/// </summary>
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MaxFragmentImageUniforms = ((int)0x90CE) ,
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/// <summary>
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/// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF
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/// </summary>
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MaxCombinedImageUniforms = ((int)0x90CF) ,
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/// <summary>
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/// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
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/// </summary>
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TextureBinding2DMultisample = ((int)0x9104) ,
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@ -38364,6 +38388,10 @@ namespace OpenTK.Graphics.OpenGL
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/// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
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/// </summary>
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MaxFragmentInputComponents = ((int)0x9125) ,
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/// <summary>
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/// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
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/// </summary>
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MaxComputeImageUniforms = ((int)0x91BD) ,
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}
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/// <summary>
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@ -19864,6 +19864,30 @@ namespace OpenTK.Graphics.OpenGL4
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/// </summary>
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DrawIndirectBufferBinding = ((int)0x8F43) ,
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/// <summary>
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/// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA
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/// </summary>
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MaxVertexImageUniforms = ((int)0x90CA) ,
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/// <summary>
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/// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB
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/// </summary>
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MaxTessControlImageUniforms = ((int)0x90CB) ,
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/// <summary>
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/// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC
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/// </summary>
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MaxTessEvaluationImageUniforms = ((int)0x90CC) ,
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/// <summary>
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/// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD
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/// </summary>
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MaxGeometryImageUniforms = ((int)0x90CD) ,
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/// <summary>
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/// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE
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/// </summary>
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MaxFragmentImageUniforms = ((int)0x90CE) ,
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/// <summary>
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/// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF
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/// </summary>
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MaxCombinedImageUniforms = ((int)0x90CF) ,
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/// <summary>
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/// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
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/// </summary>
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TextureBinding2DMultisample = ((int)0x9104) ,
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@ -19899,6 +19923,10 @@ namespace OpenTK.Graphics.OpenGL4
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/// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
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/// </summary>
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MaxFragmentInputComponents = ((int)0x9125) ,
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/// <summary>
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/// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
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/// </summary>
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MaxComputeImageUniforms = ((int)0x91BD) ,
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}
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/// <summary>
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