Glu is now initialized under X11GLNative

This commit is contained in:
the_fiddler 2007-09-02 23:18:50 +00:00
parent 096d33dca4
commit 105902336e

View file

@ -10,6 +10,7 @@ using System.Text;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Diagnostics; using System.Diagnostics;
using System.Reflection; using System.Reflection;
using OpenTK.OpenGL;
//using OpenTK.OpenGL; //using OpenTK.OpenGL;
@ -309,7 +310,8 @@ namespace OpenTK.Platform.X11
API.MapRaised(window.Display, window.Handle); API.MapRaised(window.Display, window.Handle);
OpenTK.OpenGL.GL.LoadAll(); GL.LoadAll();
Glu.LoadAll();
Debug.Unindent(); Debug.Unindent();
Debug.WriteLine("GameWindow creation completed successfully!"); Debug.WriteLine("GameWindow creation completed successfully!");