Add DebugProc to ES11
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@ -1,4 +1,5 @@
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using System;
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using System.Runtime.InteropServices;
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namespace OpenTK.Graphics.ES11
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{
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@ -38,4 +39,38 @@ namespace OpenTK.Graphics.ES11
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}
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}
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/// <summary>
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/// Defines the signature of a debug callback for
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/// <see cref="GL.DebugMessageCallback"/>.
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/// </summary>
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/// <param name="source">The <see cref="DebugSource"/> for this debug message.</param>
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/// <param name="type">The <see cref="DebugType"/> for this debug message.</param>
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/// <param name="id">The id of this debug message.</param>
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/// <param name="severity">The <see cref="DebugSeverity"/> for this debug message.</param>
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/// <param name="length">The length of this debug message.</param>
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/// <param name="message">A pointer to a null-terminated ASCII C string, representing the content of this debug message.</param>
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/// <param name="userParam">A pointer to a user-specified parameter.</param>
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[UnmanagedFunctionPointer(CallingConvention.Winapi)]
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public delegate void DebugProc(
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DebugSource source, DebugType type, int id,
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DebugSeverity severity, int length, IntPtr message,
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IntPtr userParam);
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/// <summary>
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/// Defines the signature of a debug callback for
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/// <see cref="GL.Khr.DebugMessageCallback"/>.
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/// </summary>
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/// <param name="source">The <see cref="DebugSource"/> for this debug message.</param>
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/// <param name="type">The <see cref="DebugType"/> for this debug message.</param>
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/// <param name="id">The id of this debug message.</param>
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/// <param name="severity">The <see cref="DebugSeverity"/> for this debug message.</param>
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/// <param name="length">The length of this debug message.</param>
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/// <param name="message">A pointer to a null-terminated ASCII C string, representing the content of this debug message.</param>
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/// <param name="userParam">A pointer to a user-specified parameter.</param>
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[UnmanagedFunctionPointer(CallingConvention.Winapi)]
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public delegate void DebugProcKhr(
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DebugSource source, DebugType type, int id,
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DebugSeverity severity, int length, IntPtr message,
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IntPtr userParam);
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}
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