Prepare for release.

This commit is contained in:
the_fiddler 2007-08-21 12:36:10 +00:00
parent 951f14f459
commit 03ff49ae04
2 changed files with 36 additions and 8 deletions

View file

@ -1,6 +1,35 @@
'+' complete, '*' WIP, '-' missing
OpenTK 0.3.9 -> 0.3.10
+ Bind
+ Added Generator for WGL.
+ Corrected bug where trimmed overloads (like Color3) did not call the correct delegates internally (Color3ub called glColor3b)
+ Improved configuration capabilities - can now change the function prefix/postfix, and more.
+ Improved commandline argument handling.
+ OpenTK
+ Platform
+ Added complete WGL bindings (Wgl.cs, WglCore.cs, WglDelegates.cs, WglEnums.cs)
* Should request up-to-date specs from Khronos.
+ GameWindow and GLControl
+ Improved creation/destruction event sequence.
+ Improved loading speed.
+ Corrected long-standing stability issues (moving between GameWindow/GLControl examples no longer results in a crash)
+ Improved compatibility (now works with Mesa3d 7.0.x as well as 6.5.x)
+ Better error handling (although not completely safe by any measure).
+ Corrected client rectangle under Windows GameWindow implementation - now the Viewport correctly corresponds the rendering area.
+ Input
+ Slightly improved keyboard handling functions.
+ OpenGL
+ Added convenience overloads for Color[34] that can directly take a System.Drawing.Color struct.
+ Examples
+ Slight improvements to event handling.
+ Improved the ExampleLauncher interface (now responds to key events, added a 'Run Example' button).
OpenTK 0.3.8 -> 0.3.9
+ Bind

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================================================================================
OpenTK 0.3.9 WIP alpha Release notes
OpenTK 0.3.10 WIP Release notes
IMPORTANT: This release is intended for testing and experimentation only. Use at your own risk!
@ -8,13 +8,12 @@ IMPORTANT: This release is intended for testing and experimentation only. Use at
Highlights:
* MAJOR (breaking) changes:
* Improved interface for GL class (see changelog for more information).
* Keyboard support for GameWindow (windows/linux).
* Minor changes:
* Updates to GameWindow events.
* X11 bindings enhanced with mono's bindings.
* Fixed several crash bugs.
* Added complete WGL bindings.
* Corrected interminent crashes when loading examples.
* Improved GLControl and GameWindow load/unload sequence, for improved stability and speed.
* Corrected an insidious bug that returned corrupt visuals under x64 Linux.
* Improved GLControl compatibility with Linux drivers.
* Now compatible with both Mesa3d 6.5.x and 7.0.x
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