diff --git a/Source/OpenTK/Input/GamePad.cs b/Source/OpenTK/Input/GamePad.cs
index 02c6d954..d759fcbf 100644
--- a/Source/OpenTK/Input/GamePad.cs
+++ b/Source/OpenTK/Input/GamePad.cs
@@ -1,46 +1,46 @@
- #region License
- //
- // The Open Toolkit Library License
- //
- // Copyright (c) 2006 - 2009 the Open Toolkit library.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights to
- // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
- // the Software, and to permit persons to whom the Software is furnished to do
- // so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in all
- // copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- // OTHER DEALINGS IN THE SOFTWARE.
- //
- #endregion
-
-using System;
-
-namespace OpenTK.Input
-{
- ///
- /// Provides access to GamePad devices.
- ///
- public class GamePad
- {
- #region Constructors
-
- static GamePad()
- {
- throw new NotImplementedException();
- }
-
- #endregion
- }
-}
+ #region License
+ //
+ // The Open Toolkit Library License
+ //
+ // Copyright (c) 2006 - 2009 the Open Toolkit library.
+ //
+ // Permission is hereby granted, free of charge, to any person obtaining a copy
+ // of this software and associated documentation files (the "Software"), to deal
+ // in the Software without restriction, including without limitation the rights to
+ // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+ // the Software, and to permit persons to whom the Software is furnished to do
+ // so, subject to the following conditions:
+ //
+ // The above copyright notice and this permission notice shall be included in all
+ // copies or substantial portions of the Software.
+ //
+ // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+ // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ // OTHER DEALINGS IN THE SOFTWARE.
+ //
+ #endregion
+
+using System;
+
+namespace OpenTK.Input
+{
+ ///
+ /// Provides access to GamePad devices. Note: this API is not implemented yet.
+ ///
+ public class GamePad
+ {
+ #region Constructors
+
+ static GamePad()
+ {
+ throw new NotImplementedException();
+ }
+
+ #endregion
+ }
+}
diff --git a/Source/OpenTK/Input/Keyboard.cs b/Source/OpenTK/Input/Keyboard.cs
index 3448aee5..562d63af 100644
--- a/Source/OpenTK/Input/Keyboard.cs
+++ b/Source/OpenTK/Input/Keyboard.cs
@@ -32,7 +32,7 @@ using System.Text;
namespace OpenTK.Input
{
///
- /// Provides access to keyboard devices.
+ /// Provides access to keyboard devices. Note: this API is not implemented yet.
///
public static class Keyboard
{
diff --git a/Source/OpenTK/Input/Mouse.cs b/Source/OpenTK/Input/Mouse.cs
index 734c7428..f94aa3c9 100644
--- a/Source/OpenTK/Input/Mouse.cs
+++ b/Source/OpenTK/Input/Mouse.cs
@@ -32,7 +32,7 @@ using System.Text;
namespace OpenTK.Input
{
///
- /// Provides access to mouse devices.
+ /// Provides access to mouse devices. Note: this API is not implemented yet.
///
public static class Mouse
{