diff --git a/Source/OpenTK/Input/GamePad.cs b/Source/OpenTK/Input/GamePad.cs index 02c6d954..d759fcbf 100644 --- a/Source/OpenTK/Input/GamePad.cs +++ b/Source/OpenTK/Input/GamePad.cs @@ -1,46 +1,46 @@ - #region License - // - // The Open Toolkit Library License - // - // Copyright (c) 2006 - 2009 the Open Toolkit library. - // - // Permission is hereby granted, free of charge, to any person obtaining a copy - // of this software and associated documentation files (the "Software"), to deal - // in the Software without restriction, including without limitation the rights to - // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of - // the Software, and to permit persons to whom the Software is furnished to do - // so, subject to the following conditions: - // - // The above copyright notice and this permission notice shall be included in all - // copies or substantial portions of the Software. - // - // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES - // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT - // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - // OTHER DEALINGS IN THE SOFTWARE. - // - #endregion - -using System; - -namespace OpenTK.Input -{ - /// - /// Provides access to GamePad devices. - /// - public class GamePad - { - #region Constructors - - static GamePad() - { - throw new NotImplementedException(); - } - - #endregion - } -} + #region License + // + // The Open Toolkit Library License + // + // Copyright (c) 2006 - 2009 the Open Toolkit library. + // + // Permission is hereby granted, free of charge, to any person obtaining a copy + // of this software and associated documentation files (the "Software"), to deal + // in the Software without restriction, including without limitation the rights to + // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of + // the Software, and to permit persons to whom the Software is furnished to do + // so, subject to the following conditions: + // + // The above copyright notice and this permission notice shall be included in all + // copies or substantial portions of the Software. + // + // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT + // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + // OTHER DEALINGS IN THE SOFTWARE. + // + #endregion + +using System; + +namespace OpenTK.Input +{ + /// + /// Provides access to GamePad devices. Note: this API is not implemented yet. + /// + public class GamePad + { + #region Constructors + + static GamePad() + { + throw new NotImplementedException(); + } + + #endregion + } +} diff --git a/Source/OpenTK/Input/Keyboard.cs b/Source/OpenTK/Input/Keyboard.cs index 3448aee5..562d63af 100644 --- a/Source/OpenTK/Input/Keyboard.cs +++ b/Source/OpenTK/Input/Keyboard.cs @@ -32,7 +32,7 @@ using System.Text; namespace OpenTK.Input { /// - /// Provides access to keyboard devices. + /// Provides access to keyboard devices. Note: this API is not implemented yet. /// public static class Keyboard { diff --git a/Source/OpenTK/Input/Mouse.cs b/Source/OpenTK/Input/Mouse.cs index 734c7428..f94aa3c9 100644 --- a/Source/OpenTK/Input/Mouse.cs +++ b/Source/OpenTK/Input/Mouse.cs @@ -32,7 +32,7 @@ using System.Text; namespace OpenTK.Input { /// - /// Provides access to mouse devices. + /// Provides access to mouse devices. Note: this API is not implemented yet. /// public static class Mouse {