+ Thanks to Erik Ylvisaker's hard work, OpenTK now works under both Windows and X11.
+ The GLContext class now contains all needed code for mode switching.
+ The Framework class structure has been updated. Less code is duplicated between GLContext and Framework now.
+ Three new examples have been added: OpenGL.Basic.Lesson01 (equivalent to OpenGL.GLSL.Lesson01 without the shaders), OpenGL.Basic.QueryDisplayModes which shows a list of all available display modes, and OpenGL.Basic.NoFramework which shows how to use OpenGL Contexts directly (without relying on the framework).
+ New bindings for X and the XF86 extension.
+ New build system based on Prebuild and NAnt (similar to the one used in Tao or Mono.XNA).
+ Updates to the OpenTK.OpenGL.DisplayMode and ColorDepth classes.
+ More XML documentation blocks added to functions and classes.
+ Major update to OpenTK.OpenGL.Bind (see that changelog for more info).
+ Added the new 64 bit types to the typemaps (gl.tm and csharp.tm)
+ The bugs in the specs are still there:
+ SGIX_icc_texture is still commented out, while enums use it.
+ LightProperty is still used by constants (the correct enum is LightParameter).
+ I think I should contact someone at the Khronos group about these. For the time being I worked around them, by adding a special case for LightProperty in the translator, and adding the SGIX enum to the missing parameters.
+ See also: http://www.haskell.org/HOpenGL/spec_bugs.html (lots of useful information on that site).
+ Corrected the crash error in Release mode (it was caused by trying to Marshal the System.Windows.Forms.Message struct to PeekMessage - adding my own Message struct corrected the issue).
+ Corrected the call to glShaderSource GLSL.Lesson01. Now the correct number is passed to the count parameter, while the null parameter was changed to IntPtr.Zero (Mono now no longers fails in this call).
+ Updated the GLSL.Lesson01 example to use GetShaderInfoLog on compilation failure.
+ OpenTK.OpenGL.Bind 0.7.5.1 -> 0.7.5.2 (see Bind changelog for more information)