Opentk/Source/Bind/CppSpecWriter.cs

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#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2010 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using Bind.Structures;
namespace Bind
{
using Delegate = Bind.Structures.Delegate;
using Enum = Bind.Structures.Enum;
using Type = Bind.Structures.Type;
sealed class CppSpecWriter : ISpecWriter
{
const string AllowDeprecated = "GLPP_COMPATIBLE";
const string DigitPrefix = "T"; // Prefix for identifiers that start with a digit
const string OutputFileHeader = "gl++.h";
IBind Generator { get; set; }
Settings Settings { get { return Generator.Settings; } }
#region Verbatim parts of output file
const string GetAddressDefinition = @"
namespace Internals
{
#if defined(_WIN32)
extern ""C""
{
#define GLPP_APIENTRY __stdcall
typedef int (*PROC)();
extern void* __stdcall wglGetCurrentContext();
extern PROC __stdcall wglGetProcAddress(const char *procname);
extern void* __stdcall LoadLibraryA(const char *libname);
extern PROC __stdcall GetProcAddress(void *module, const char *procname);
}
inline void*& LoadGLAddress()
{
static void* address = LoadLibraryA(""opengl32.dll"");
return address;
}
inline void*& GetGLAddress()
{
static void* address = LoadGLAddress();
return address;
}
inline PROC winGetAddress(const char *procname)
{
PROC addr = GetProcAddress(GetGLAddress(), procname);
return addr ? addr : wglGetProcAddress(procname);
}
#elif !defined(__APPLE__)
extern ""C""
{
#define GLPP_APIENTRY
extern void* glXGetCurrentContext();
extern void (*glXGetProcAddress(const char *procname))();
}
#endif
#if defined(__APPLE__)
#define GLPP_APIENTRY
#include <stdlib.h>
#include <string.h>
#include <AvailabilityMacros.h>
extern ""C"" void* CGLGetCurrentContext();
#ifdef MAC_OS_X_VERSION_10_3
#include <dlfcn.h>
inline void* NSGLGetProcAddress(const char *name)
{
static void* image = NULL;
if (NULL == image)
{
image = dlopen(""/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"", RTLD_LAZY);
}
return image ? dlsym(image, (const char*)name) : NULL;
}
#else
#include <mach-o/dyld.h>
inline void* NSGLGetProcAddress(const char *name)
{
static const struct mach_header* image = NULL;
NSSymbol symbol;
char* symbolName;
if (NULL == image)
{
image = NSAddImage(""/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
}
// prepend a '_' for the Unix C symbol mangling convention
symbolName = malloc(strlen((const char*)name) + 2);
strcpy(symbolName+1, (const char*)name);
symbolName[0] = '_';
symbol = NULL;
symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
free(symbolName);
return symbol ? NSAddressOfSymbol(symbol) : NULL;
}
#endif /* MAC_OS_X_VERSION_10_3 */
#endif /* __APPLE__ */
#if defined(__sgi) || defined (__sun)
#define GLPP_APIENTRY
#include <dlfcn.h>
#include <stdio.h>
#include <stdlib.h>
inline void* LoadSymbol(const char *name)
{
// dlopen what?
if ((void *h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
return dlsym(h, ""glXGetProcAddress"");
}
inline void* dlGetProcAddress(const char *name)
{
static void* gpa = LoadSymbol(""glXGetProcAddress"");
if (gpa != NULL)
return ((void*(*)(const char*))gpa)(name);
else
return dlsym(h, (const char*)name);
}
inline void* dlGetCurrentContext()
{
static void* gpa = LoadSymbol(""glXGetProcAddress"");
if (gpa != NULL)
return ((void*(*)())gpa)();
return NULL;
}
#endif /* __sgi || __sun */
inline void* GetAddress(const char* name)
{
#if defined(_WIN32)
return (void*)winGetAddress(name);
#elif defined(__APPLE__)
return (void*)NSGLGetProcAddress(name);
#elif defined(__sgi) || defined(__sun)
return (void*)dlGetProcAddress(name);
#else
return (void*)glXGetProcAddress((const char*)name);
#endif
}
inline void* GetCurrentContext()
{
#if defined(_WIN32)
return wglGetCurrentContext();
#elif defined(__APPLE__)
return CGLGetCurrentContext();
#elif defined(__sgi) || defined(__sun)
return dlGetCurrentContext();
#else
return glXGetCurrentContext();
#endif
}
}
";
const string TypeDefinitions = @"
template<typename T>
struct Enumeration
{
private:
int value;
public:
inline Enumeration(int value)
{
this->value = value;
}
inline operator int() const
{
return value;
}
};
typedef unsigned int GLenum;
typedef unsigned int GLbitfield;
typedef int GLsizei; // size_t
typedef bool GLboolean;
typedef signed char GLbyte;
typedef unsigned char GLubyte;
typedef short GLshort;
typedef unsigned short GLushort;
typedef int GLint;
typedef unsigned int GLuint;
typedef long GLlong;
typedef unsigned long GLulong;
typedef float GLfloat;
typedef float GLclampf;
typedef double GLdouble;
typedef double GLclampd;
typedef void GLvoid;
typedef GLint* GLintptr;
typedef GLsizei* GLsizeiptr;
typedef const char* GLstring;
#if defined(_MSC_VER) && _MSC_VER < 1400
typedef __int64 GLint64EXT;
typedef unsigned __int64 GLuint64EXT;
#else
typedef signed long long GLint64EXT;
typedef unsigned long long GLuint64EXT;
#endif
typedef GLint64EXT GLint64;
typedef GLuint64EXT GLuint64;
typedef struct __GLsync { } *GLsync;
typedef struct __GLhandleARB { } *GLhandleARB;
typedef GLintptr GLintptrARB;
typedef GLsizeiptr GLsizeiptrARB;
typedef char GLchar;
typedef void (*GLDEBUGPROCAMD)(GLuint id,
GLenum category, GLenum severity, GLsizei length,
const GLchar* message, GLvoid* userParam);
/* For ARB_debug_output */
typedef void (*GLDEBUGPROCARB)(GLenum source,
GLenum type, GLuint id, GLenum severity,
GLsizei length, const GLchar* message, GLvoid* userParam);
/* For GL_ARB_cl_event */
typedef struct cl_context *_cl_context;
typedef struct cl_event *_cl_event;
//typedef GLsizei IntPtr;
typedef void* IntPtr;
typedef GLbyte SByte;
typedef GLubyte Byte;
typedef GLshort Int16;
typedef GLushort UInt16;
typedef GLint Int32;
typedef GLuint UInt32;
typedef GLlong Int64;
typedef GLulong UInt64;
typedef GLfloat Single;
typedef GLdouble Double;
typedef GLstring String;
typedef char* StringBuilder;
typedef GLDEBUGPROCAMD DebugProcAmd;
typedef GLDEBUGPROCARB DebugProcArb;
typedef struct _GLvdpauSurfaceNV *GLvdpauSurfaceNV;
struct Half
{
private:
GLushort value;
public:
};
typedef Half GLhalf;
typedef GLhalf GLhalfNV;
";
#endregion
BindStreamWriter sw_h = new BindStreamWriter(Path.GetTempFileName());
#region WriteBindings
public void WriteBindings(IBind generator)
{
Generator = generator;
WriteBindings(generator.Delegates, generator.Wrappers, generator.Enums);
}
void WriteBindings(DelegateCollection delegates, FunctionCollection wrappers, EnumCollection enums)
{
Console.WriteLine("Writing bindings to {0}", Settings.OutputPath);
if (!Directory.Exists(Settings.OutputPath))
Directory.CreateDirectory(Settings.OutputPath);
// Hack: Fix 3dfx extension category so it doesn't start with a digit
if (wrappers.ContainsKey("3dfx"))
{
var three_dee_fx = wrappers["3dfx"];
wrappers.Remove("3dfx");
wrappers.Add(DigitPrefix + "3dfx", three_dee_fx);
}
Settings.DefaultOutputNamespace = "OpenTK";
using (var sw = sw_h)
{
sw.WriteLine("#pragma once");
sw.WriteLine("#ifndef GLPP_H");
sw.WriteLine("#define GLPP_H");
sw.WriteLine();
WriteLicense(sw);
sw.WriteLine("namespace {0}", Settings.OutputNamespace);
sw.WriteLine("{");
sw.Indent();
WriteGetAddress(sw);
WriteTypes(sw);
WriteEnums(sw, enums);
WriteDefinitions(sw, enums, wrappers, Generator.CSTypes); // Core definitions
sw.Unindent();
sw.WriteLine("}");
sw.WriteLine("#endif");
sw.Flush();
sw.Close();
}
string output_header = Path.Combine(Settings.OutputPath, OutputFileHeader);
Move(sw_h.File, output_header);
}
void Move(string file, string dest)
{
if (File.Exists(dest))
File.Delete(dest);
File.Move(file, dest);
}
static Delegate WriteWrapper(Delegate last_delegate, Function f, BindStreamWriter sw)
{
//if (last_delegate == f.WrappedDelegate)
// return last_delegate; // Multiple wrappers for the same delegate are not necessary in C++
var valid = true;
var parameters = GenerateParameterString(f, true, out valid);
if (!valid)
return last_delegate;
last_delegate = f.WrappedDelegate;
sw.WriteLine("inline {0} {1}({2})", f.WrappedDelegate.ReturnType,
f.TrimmedName, parameters);
sw.WriteLine("{");
sw.Indent();
WriteMethodBody(sw, f);
sw.Unindent();
sw.WriteLine("}");
return last_delegate;
}
static string GenerateParameterString(Delegate d, bool check_validity, out bool valid)
{
if (d == null)
throw new ArgumentNullException("d");
valid = true;
var sb = new StringBuilder();
if (d.Parameters.Count > 0)
{
foreach (var p in d.Parameters)
{
if (p.CurrentType.ToLower() == "string[]")
p.CurrentType = "char**";
if (p.CurrentType.ToLower() == "string")
p.CurrentType = "char*";
if (p.Reference)
{
if (/*check_validity &&*/ p.Generic)
{
// We don't need generic parameters in C++ and void& is illegal.
valid = false;
return String.Empty;
}
if (p.Flow != FlowDirection.Out)
sb.Append("const ");
sb.Append(p.QualifiedType);
sb.Append('*', p.Array);
sb.Append("&");
}
else if (p.Array > 0)
{
// Hack: generic parameters with array types are
// not real (i.e. they are created by the generator
// specifically for managed languages). We don't
// need them in C++.
// Todo: move C#/Java-specific code to their respective
// classes, instead of the main generator.
// Note: the 1-dimensional array is handled through the pointer case below.
// (C# differentiates between arrays and pointers, C++ doesn't).
if (check_validity && (p.Generic || p.Array == 1))
{
valid = false;
return String.Empty;
}
if (p.Flow != FlowDirection.Out)
sb.Append("const ");
sb.Append(p.Generic ? "void" : p.QualifiedType); // We don't need generic parameters in C++.
sb.Append('*', p.Array);
}
else if (p.Pointer > 0)
{
if (p.Flow != FlowDirection.Out)
sb.Append("const ");
sb.Append(p.Generic ? "void" : p.QualifiedType); // We don't need generic parameters in C++.
sb.Append('*', p.Pointer);
}
else if (p.CurrentType == "IntPtr")
{
if (p.Flow != FlowDirection.Out)
sb.Append("const ");
sb.Append("void*");
}
else
{
sb.Append(p.QualifiedType);
}
sb.Append(" ");
sb.Append(p.Name);
sb.Append(", ");
}
if (d.Parameters.Count > 0)
sb.Remove(sb.Length - 2, 2);
}
return sb.ToString();
}
static Delegate WriteInitDelegate(Delegate last_delegate, BindStreamWriter sw, Function f)
{
if (last_delegate != f.WrappedDelegate)
{
sw.WriteLine("Delegates::{0}() = (Delegates::p{0})OpenTK::Internals::GetAddress(\"gl{0}\");", f.WrappedDelegate.Name);
last_delegate = f.WrappedDelegate;
}
return last_delegate;
}
#endregion
#region WriteDefinitions
void WriteDefinitions(BindStreamWriter sw,
EnumCollection enums, FunctionCollection wrappers,
IDictionary<string, string> CSTypes)
{
sw.WriteLine("namespace {0}", Settings.GLClass);
sw.WriteLine("{");
sw.Indent();
foreach (string extension in wrappers.Keys)
{
if (extension != "Core")
{
sw.WriteLine("namespace {0}", extension);
sw.WriteLine("{");
sw.Indent();
}
// Avoid multiple definitions of the same function
Delegate last_delegate = null;
// Write delegates
sw.WriteLine("namespace Delegates");
sw.WriteLine("{");
sw.Indent();
var functions = wrappers[extension];
last_delegate = null;
foreach (var f in functions.Where(f => !f.Deprecated))
{
WriteDelegate(sw, f.WrappedDelegate, ref last_delegate);
}
last_delegate = null;
sw.WriteLine("#if defined({0})", AllowDeprecated);
foreach (var f in functions.Where(f => f.Deprecated))
{
WriteDelegate(sw, f.WrappedDelegate, ref last_delegate);
}
sw.WriteLine("#endif");
sw.Unindent();
sw.WriteLine("};");
// Write wrappers
sw.WriteLine("inline void Init()");
sw.WriteLine("{");
sw.Indent();
last_delegate = null;
foreach (var f in functions.Where(f => !f.Deprecated))
{
last_delegate = WriteInitDelegate(last_delegate, sw, f);
}
last_delegate = null;
sw.WriteLine("#if defined({0})", AllowDeprecated);
foreach (var f in functions.Where(f => f.Deprecated))
{
last_delegate = WriteInitDelegate(last_delegate, sw, f);
}
sw.WriteLine("#endif");
sw.Unindent();
sw.WriteLine("}");
last_delegate = null;
foreach (var f in functions.Where(f => !f.Deprecated))
{
last_delegate = WriteWrapper(last_delegate, f, sw);
}
sw.WriteLine("#if defined({0})", AllowDeprecated);
foreach (var f in functions.Where(f => f.Deprecated))
{
last_delegate = WriteWrapper(last_delegate, f, sw);
}
sw.WriteLine("#endif");
if (extension != "Core")
{
sw.Unindent();
sw.WriteLine("};");
}
}
sw.Unindent();
sw.WriteLine("};");
}
#endregion
string GetNamespace(string ext)
{
if (ext == "Core")
return Settings.GLClass;
else
return String.Format("{0}::{1}", Settings.GLClass, Char.IsDigit(ext[0]) ? DigitPrefix + ext : ext);
}
#region WriteEnums
public void WriteEnums(BindStreamWriter sw, EnumCollection enums)
{
foreach (Enum @enum in enums.Values)
{
sw.WriteLine("struct {0} : Enumeration<{0}>", @enum.Name);
sw.WriteLine("{");
sw.Indent();
sw.WriteLine("inline {0}(int value) : Enumeration<{0}>(value) {{ }}", @enum.Name);
sw.WriteLine("enum");
sw.WriteLine("{");
sw.Indent();
foreach (var c in @enum.ConstantCollection.Values)
{
sw.WriteLine(String.Format("{0} = {1}{2},",
c.Name,
!String.IsNullOrEmpty(c.Reference) ? (c.Reference + Settings.NamespaceSeparator) : "",
!String.IsNullOrEmpty(c.Reference) ? c.Value : c.Value.ToLower()));
}
sw.Unindent();
sw.WriteLine("};");
sw.Unindent();
sw.WriteLine("};");
sw.WriteLine();
}
}
#endregion
#region WriteTypes
void WriteTypes(BindStreamWriter sw)
{
sw.WriteLine(TypeDefinitions);
}
#endregion
#region WriteGetAddress
void WriteGetAddress(BindStreamWriter sw)
{
sw.WriteLine(GetAddressDefinition);
}
#endregion
#region WriteDelegate
static void WriteDelegate(BindStreamWriter sw, Delegate d, ref Delegate last_delegate)
{
// Avoid multiple definitions of the same function
if (d != last_delegate)
{
last_delegate = d;
bool valid = true;
var parameters = GenerateParameterString(d, false, out valid);
sw.WriteLine("typedef {0} (GLPP_APIENTRY *p{1})({2});", d.ReturnType, d.Name, parameters);
sw.WriteLine("inline p{0}& {0}()", d.Name);
sw.WriteLine("{");
sw.Indent();
sw.WriteLine("static p{0} address = 0;", d.Name);
sw.WriteLine("return address;");
sw.Unindent();
sw.WriteLine("}");
}
}
#endregion
#region WriteWrappers
static void WriteMethodBody(BindStreamWriter sw, Function f)
{
//var callstring = f.Parameters.CallString()
// .Replace("String[]", "String*");
var callstring = GenerateCallString(f);
if (f.ReturnType != null && !f.ReturnType.ToString().ToLower().Contains("void"))
sw.Write("return ");
sw.WriteLine("Delegates::{0}()({1});", f.WrappedDelegate.Name, callstring);
}
static object GenerateCallString(Function f)
{
var sb = new StringBuilder();
foreach (var p in f.Parameters)
{
if (p.Reference)
sb.Append("&"); // Convert to pointer
sb.Append(p.Name);
sb.Append(", ");
}
if (f.Parameters.Count > 0)
sb.Remove(sb.Length - 2, 2);
return sb.ToString();
}
void WriteDocumentation(BindStreamWriter sw, Function f)
{
var docs = f.Documentation;
try
{
string warning = "[deprecated: v{0}]";
string category = "[requires: {0}]";
if (f.Deprecated)
{
warning = String.Format(warning, f.DeprecatedVersion);
docs.Summary = docs.Summary.Insert(0, warning);
}
if (f.Extension != "Core" && !String.IsNullOrEmpty(f.Category))
{
category = String.Format(category, f.Category);
docs.Summary = docs.Summary.Insert(0, category);
}
else if (!String.IsNullOrEmpty(f.Version))
{
if (f.Category.StartsWith("VERSION"))
category = String.Format(category, "v" + f.Version);
else
category = String.Format(category, "v" + f.Version + " and " + f.Category);
docs.Summary = docs.Summary.Insert(0, category);
}
for (int i = 0; i < f.WrappedDelegate.Parameters.Count; i++)
{
var param = f.WrappedDelegate.Parameters[i];
if (param.ComputeSize != String.Empty)
{
docs.Parameters[i].Documentation.Insert(0,
String.Format("[length: {0}]", param.ComputeSize));
}
}
sw.Write("/// \brief ");
sw.WriteLine(docs.Summary);
foreach (var p in docs.Parameters)
{
sw.Write(@"/// \param ");
sw.Write(p.Name);
sw.WriteLine(p.Documentation);
}
}
catch (Exception e)
{
Console.WriteLine("[Warning] Error documenting function {0}: {1}", f.WrappedDelegate.Name, e.ToString());
}
}
#endregion
#region WriteLicense
public void WriteLicense(BindStreamWriter sw)
{
sw.WriteLine(File.ReadAllText(Path.Combine(Settings.InputPath, Settings.LicenseFile)));
sw.WriteLine();
}
#endregion
}
}