Opentk/Specifications/glxenum.spec

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2006-10-10 22:50:28 +02:00
# License Applicability. Except to the extent portions of this file are
# made subject to an alternative license as permitted in the SGI Free
# Software License B, Version 1.1 (the "License"), the contents of this
# file are subject only to the provisions of the License. You may not use
# this file except in compliance with the License. You may obtain a copy
# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
#
# http://oss.sgi.com/projects/FreeB
#
# Note that, as provided in the License, the Software is distributed on an
# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
# PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
#
# Original Code. The Original Code is: OpenGL Sample Implementation,
# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
# Inc. The Original Code is Copyright (c) 1991-2005 Silicon Graphics, Inc.
# Copyright in any portions created by third parties is as indicated
# elsewhere herein. All Rights Reserved.
#
# Additional Notice Provisions: This software was created using the
# OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
# not been independently verified as being compliant with the OpenGL(R)
# version 1.2.1 Specification.
#
# $Date: 2005/01/20 08:44:12 $ $Revision: 1.6 $
# $Header: /oss/CVS/cvs/projects/ogl-sample/main/doc/registry/specs/glxenum.spec,v 1.6 2005/01/20 08:44:12 ljp Exp $
# This is the GLX enumerant registry.
#
# It is an extremely important file. Do not mess with it unless
# you know what you're doing and have permission to do so.
#
# Rules for modification are the same as the rules for the OpenGL
# enumerant registry (gl.spec). Basically, don't modify this
# file unless you're SGI's ARB Representative.
Extensions define:
VERSION_1_1 = 1
VERSION_1_2 = 1
VERSION_1_3 = 1
VERSION_1_4 = 1
SGIS_multisample = 1
EXT_visual_info = 1
SGI_swap_control = 1
SGI_video_sync = 1
SGI_make_current_read = 1
SGIX_video_source = 1
EXT_visual_rating = 1
EXT_import_context = 1
SGIX_fbconfig = 1
SGIX_pbuffer = 1
SGI_cushion = 1
SGIX_video_resize = 1
SGIX_dmbuffer = 1
SGIX_swap_group = 1
SGIX_swap_barrier = 1
SGIS_blended_overlay = 1
SGIS_shared_multisample = 1
SUN_get_transparent_index = 1
3DFX_multisample = 1
MESA_copy_sub_buffer = 1
MESA_pixmap_colormap = 1
MESA_release_buffers = 1
MESA_set_3dfx_mode = 1
SGIX_visual_select_group = 1
SGIX_hyperpipe = 1
GLXStringName enum:
VENDOR = 0x1
VERSION = 0x2
EXTENSIONS = 0x3
GLXErrorCode enum:
BAD_SCREEN = 1
BAD_ATTRIBUTE = 2
NO_EXTENSION = 3
BAD_VISUAL = 4
BAD_CONTEXT = 5
BAD_VALUE = 6
BAD_ENUM = 7
BAD_HYPERPIPE_CONFIG_SGIX = 91 # SGIX_hyperpipe
BAD_HYPERPIPE_SGIX = 92 # "
GLXDrawableTypeMask enum:
WINDOW_BIT = 0x00000001 # DRAWABLE_TYPE value
PIXMAP_BIT = 0x00000002 # "
PBUFFER_BIT = 0x00000004 # "
WINDOW_BIT_SGIX = 0x00000001 # DRAWABLE_TYPE_SGIX value
PIXMAP_BIT_SGIX = 0x00000002 # "
PBUFFER_BIT_SGIX = 0x00000004 # "
GLXRenderTypeMask enum:
RGBA_BIT = 0x00000001 # RENDER_TYPE value
COLOR_INDEX_BIT = 0x00000002 # "
RGBA_BIT_SGIX = 0x00000001 # RENDER_TYPE_SGIX value
COLOR_INDEX_BIT_SGIX = 0x00000002 # "
RGBA_FLOAT_BIT_ARB = 0x00000004 # RENDER_TYPE value (from ARB_fbconfig_float)
GLXSyncType enum:
SYNC_FRAME_SGIX = 0x00000000 # ChannelRectSyncSGIX synctype
SYNC_SWAP_SGIX = 0x00000001 # "
GLXEventMask enum:
PBUFFER_CLOBBER_MASK = 0x08000000 # SelectEvent mask
BUFFER_CLOBBER_MASK_SGIX = 0x08000000 # SelectEventSGIX mask
GLXPbufferClobberMask enum:
FRONT_LEFT_BUFFER_BIT = 0x00000001 # PbufferClobberEvent mask
FRONT_RIGHT_BUFFER_BIT = 0x00000002 # "
BACK_LEFT_BUFFER_BIT = 0x00000004 # "
BACK_RIGHT_BUFFER_BIT = 0x00000008 # "
AUX_BUFFERS_BIT = 0x00000010 # "
DEPTH_BUFFER_BIT = 0x00000020 # "
STENCIL_BUFFER_BIT = 0x00000040 # "
ACCUM_BUFFER_BIT = 0x00000080 # "
FRONT_LEFT_BUFFER_BIT_SGIX = 0x00000001 # BufferClobberEventSGIX mask
FRONT_RIGHT_BUFFER_BIT_SGIX = 0x00000002 # "
BACK_LEFT_BUFFER_BIT_SGIX = 0x00000004 # "
BACK_RIGHT_BUFFER_BIT_SGIX = 0x00000008 # "
AUX_BUFFERS_BIT_SGIX = 0x00000010 # "
DEPTH_BUFFER_BIT_SGIX = 0x00000020 # "
STENCIL_BUFFER_BIT_SGIX = 0x00000040 # "
ACCUM_BUFFER_BIT_SGIX = 0x00000080 # "
SAMPLE_BUFFERS_BIT_SGIX = 0x00000100 # "
GLXHyperpipeTypeMask enum:
HYPERPIPE_DISPLAY_PIPE_SGIX = 0x00000001 # SGIX_hyperpipe
HYPERPIPE_RENDER_PIPE_SGIX = 0x00000002 # "
GLXHyperpipeAttrib enum:
PIPE_RECT_SGIX = 0x00000001 # SGIX_hyperpipe
PIPE_RECT_LIMITS_SGIX = 0x00000002 # "
HYPERPIPE_STEREO_SGIX = 0x00000003 # "
HYPERPIPE_PIXEL_AVERAGE_SGIX = 0x00000004 # "
GLXHyperpipeMisc enum:
HYPERPIPE_PIPE_NAME_LENGTH_SGIX = 80 # SGIX_hyperpipe
GLXAttribute enum:
USE_GL = 1 # Visual attributes
BUFFER_SIZE = 2 # "
LEVEL = 3 # "
RGBA = 4 # "
DOUBLEBUFFER = 5 # "
STEREO = 6 # "
AUX_BUFFERS = 7 # "
RED_SIZE = 8 # "
GREEN_SIZE = 9 # "
BLUE_SIZE = 10 # "
ALPHA_SIZE = 11 # "
DEPTH_SIZE = 12 # "
STENCIL_SIZE = 13 # "
ACCUM_RED_SIZE = 14 # "
ACCUM_GREEN_SIZE = 15 # "
ACCUM_BLUE_SIZE = 16 # "
ACCUM_ALPHA_SIZE = 17 # "
CONFIG_CAVEAT = 0x20 # "
X_VISUAL_TYPE = 0x22 # "
TRANSPARENT_TYPE = 0x23 # "
TRANSPARENT_INDEX_VALUE = 0x24 # "
TRANSPARENT_RED_VALUE = 0x25 # "
TRANSPARENT_GREEN_VALUE = 0x26 # "
TRANSPARENT_BLUE_VALUE = 0x27 # "
TRANSPARENT_ALPHA_VALUE = 0x28 # "
DONT_CARE = 0xFFFFFFFF # may be specified for ChooseFBConfig attributes
NONE = 0x8000 # several attribute values
SLOW_CONFIG = 0x8001 # CONFIG_CAVEAT attribute value
TRUE_COLOR = 0x8002 # X_VISUAL_TYPE attribute value
DIRECT_COLOR = 0x8003 # "
PSEUDO_COLOR = 0x8004 # "
STATIC_COLOR = 0x8005 # "
GRAY_SCALE = 0x8006 # "
STATIC_GRAY = 0x8007 # "
TRANSPARENT_RGB = 0x8008 # TRANSPARENT_TYPE attribute value
TRANSPARENT_INDEX = 0x8009 # "
VISUAL_ID = 0x800B # Context attribute
SCREEN = 0x800C # "
NON_CONFORMANT_CONFIG = 0x800D # CONFIG_CAVEAT attribute value
DRAWABLE_TYPE = 0x8010 # FBConfig attribute
RENDER_TYPE = 0x8011 # "
X_RENDERABLE = 0x8012 # "
FBCONFIG_ID = 0x8013 # "
RGBA_TYPE = 0x8014 # CreateNewContext render_type value
COLOR_INDEX_TYPE = 0x8015 # "
MAX_PBUFFER_WIDTH = 0x8016 # FBConfig attribute
MAX_PBUFFER_HEIGHT = 0x8017 # "
MAX_PBUFFER_PIXELS = 0x8018 # "
PRESERVED_CONTENTS = 0x801B # CreateGLXPbuffer attribute
LARGEST_PBUFFER = 0x801C # "
WIDTH = 0x801D # Drawable attribute
HEIGHT = 0x801E # "
EVENT_MASK = 0x801F # "
DAMAGED = 0x8020 # PbufferClobber event_type value
SAVED = 0x8021 # "
WINDOW = 0x8022 # PbufferClobber draw_type value
PBUFFER = 0x8023 # "
PBUFFER_HEIGHT = 0x8040 # CreateGLXPbuffer attribute
PBUFFER_WIDTH = 0x8041 # "
VISUAL_CAVEAT_EXT = 0x20 # Visual attribute
X_VISUAL_TYPE_EXT = 0x22 # "
TRANSPARENT_TYPE_EXT = 0x23 # "
TRANSPARENT_INDEX_VALUE_EXT = 0x24 # "
TRANSPARENT_RED_VALUE_EXT = 0x25 # "
TRANSPARENT_GREEN_VALUE_EXT = 0x26 # "
TRANSPARENT_BLUE_VALUE_EXT = 0x27 # "
TRANSPARENT_ALPHA_VALUE_EXT = 0x28 # "
NONE_EXT = 0x8000 # several EXT attribute values
SLOW_VISUAL_EXT = 0x8001 # VISUAL_CAVEAT_EXT attribute value
TRUE_COLOR_EXT = 0x8002 # X_VISUAL_TYPE_EXT attribute value
DIRECT_COLOR_EXT = 0x8003 # "
PSEUDO_COLOR_EXT = 0x8004 # "
STATIC_COLOR_EXT = 0x8005 # "
GRAY_SCALE_EXT = 0x8006 # "
STATIC_GRAY_EXT = 0x8007 # "
TRANSPARENT_RGB_EXT = 0x8008 # TRANSPARENT_TYPE_EXT attribute value
TRANSPARENT_INDEX_EXT = 0x8009 # "
SHARE_CONTEXT_EXT = 0x800A # QueryContextInfoEXT attribute
VISUAL_ID_EXT = 0x800B # "
SCREEN_EXT = 0x800C # "
NON_CONFORMANT_VISUAL_EXT = 0x800D # VISUAL_CAVEAT_EXT attribute value
DRAWABLE_TYPE_SGIX = 0x8010 # FBConfigSGIX attribute
RENDER_TYPE_SGIX = 0x8011 # "
X_RENDERABLE_SGIX = 0x8012 # "
FBCONFIG_ID_SGIX = 0x8013 # "
RGBA_TYPE_SGIX = 0x8014 # CreateContextWithConfigSGIX render_type value
COLOR_INDEX_TYPE_SGIX = 0x8015 # "
MAX_PBUFFER_WIDTH_SGIX = 0x8016 # FBConfigSGIX attribute
MAX_PBUFFER_HEIGHT_SGIX = 0x8017 # "
MAX_PBUFFER_PIXELS_SGIX = 0x8018 # "
OPTIMAL_PBUFFER_WIDTH_SGIX = 0x8019 # "
OPTIMAL_PBUFFER_HEIGHT_SGIX = 0x801A # "
PRESERVED_CONTENTS_SGIX = 0x801B # PbufferSGIX attribute
LARGEST_PBUFFER_SGIX = 0x801C # "
WIDTH_SGIX = 0x801D # "
HEIGHT_SGIX = 0x801E # "
EVENT_MASK_SGIX = 0x801F # "
DAMAGED_SGIX = 0x8020 # BufferClobberSGIX event_type value
SAVED_SGIX = 0x8021 # "
WINDOW_SGIX = 0x8022 # BufferClobberSGIX draw_type value
PBUFFER_SGIX = 0x8023 # "
DIGITAL_MEDIA_PBUFFER_SGIX = 0x8024 # PbufferSGIX attribute
BLENDED_RGBA_SGIS = 0x8025 # TRANSPARENT_TYPE_EXT attribute value
MULTISAMPLE_SUB_RECT_WIDTH_SGIS = 0x8026 # Visual attribute (shared_multisample)
MULTISAMPLE_SUB_RECT_HEIGHT_SGIS = 0x8027 # "
VISUAL_SELECT_GROUP_SGIX = 0x8028 # Visual attribute (visual_select_group)
HYPERPIPE_ID_SGIX = 0x8030 # Associated hyperpipe ID (SGIX_hyperpipe)
SAMPLE_BUFFERS_SGIS = 100000 # Visual attribute (SGIS_multisample)
SAMPLES_SGIS = 100001 # "
SAMPLE_BUFFERS_ARB = 100000 # Visual attribute (ARB_multisample - alias of SGIS_multisample)
SAMPLES_ARB = 100001 # "
SAMPLE_BUFFERS = 100000 # Visual attribute (GLX 1.4 core - alias of SGIS_multisample)
SAMPLES = 100001 # "
###############################################################################
# NVIDIA: 0x20A0 - 0x219F
# NV_float_buffer enum:
FLOAT_COMPONENTS_NV = 0x20B0
# NV_future_use: 0x20B1-0x20B8
# ARB_fbconfig_float enum:
RGBA_FLOAT_TYPE_ARB = 0x20B9
# NV_future_use: 0x20BA-0x219F
###############################################################################
# MESA (not in a reserved block)
# MESA_set_3dfx_mode enum:
# 3DFX_WINDOW_MODE_MESA = 0x1
# 3DFX_FULLSCREEN_MODE_MESA = 0x2
###############################################################################
# SGI_future_use: 0x8029-0x802F
# SGIX_hyperpipe adds attribute name HYPERPIPE_ID_SGIX = 0x8030
# SGI_future_use: 0x8031-0x803F
###############################################################################
# ARB_future_use: 0x8042-0x804F
###############################################################################
# 3DFX: 0x8050-0x805F
# 3DFX_multisample enum:
# SAMPLE_BUFFERS_3DFX = 0x8050
# SAMPLES_3DFX = 0x8051
###############################################################################
# OML: 0x8060-0x806F
# OML_swap_method enum:
# SWAP_METHOD_OML = 0x8060
# SWAP_EXCHANGE_OML = 0x8061
# SWAP_COPY_OML = 0x8062
# SWAP_UNDEFINED_OML = 0x8063
# OML_future_use: 0x8064-0x806F
###############################################################################
# NVIDIA: 0x8070 - 0x816F
###############################################################################
# SUN: 0x8170 - 0x817F
###############################################################################
### PLEASE REMEMBER THAT NEW ENUMERANT ALLOCATIONS MUST BE OBTAINED BY
### REQUEST TO SGI'S ARB REPRESENTATIVE (see comments at the top of this file)
###############################################################################
# Any_vendor_future_use: 0x8180-0xFFFF
#
# This range must be the last range in the file. To generate a new
# range, allocate multiples of 16 from the beginning of the
# Any_vendor_future_use range and update glxenum.spec, glxenumext.spec,
# and extensions.reserved.