Opentk/tests/OpenTK.Tests/Vector2Tests.fs

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namespace OpenTK.Tests
open Xunit
open FsCheck
open FsCheck.Xunit
open System
open OpenTK
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module Vector2 =
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[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
module Constructors =
//
[<Property>]
let ``Single value constructor sets all components to the same value`` (f : float32) =
let v = Vector2(f)
Assert.Equal(f,v.X)
Assert.Equal(f,v.Y)
[<Property>]
let ``Two value constructor sets all components correctly`` (x,y) =
let v = Vector2(x,y)
Assert.Equal(x,v.X)
Assert.Equal(y,v.Y)
//[<Property>]
// disabled - behaviour needs discussion
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let ``Clamping works for each component`` (a : Vector2,b : Vector2,c : Vector2) =
let inline clamp (value : float32) minV maxV = MathHelper.Clamp(value,minV,maxV)
let r = Vector2.Clamp(a,b,c)
Assert.Equal(clamp a.X b.X c.X,r.X)
Assert.Equal(clamp a.Y b.Y c.Y,r.Y)
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[<Property>]
let ``Length is always >= 0`` (a : Vector2) =
//
Assert.True(a.Length >= 0.0f)
[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
module Length =
//
[<Property>]
let ``Length method works`` (a, b) =
let v = Vector2(a, b)
let l = System.Math.Sqrt((float)(a * a + b * b))
Assert.Equal((float32)l, v.Length)
[<Property>]
let ``Fast length method works`` (a, b) =
let v = Vector2(a, b)
let l = 1.0f / MathHelper.InverseSqrtFast(a * a + b * b)
Assert.Equal(l, v.LengthFast)
[<Property>]
let ``Length squared method works`` (a, b) =
let v = Vector2(a, b)
let lsq = a * a + b * b
Assert.Equal(lsq, v.LengthSquared)
[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
module ``Unit vectors and perpendicularity`` =
//
[<Property>]
let ``Perpendicular vector to the right is correct`` (a, b) =
let v = Vector2(a, b)
let perp = Vector2(a, -b)
Assert.Equal(perp, v.PerpendicularRight)
[<Property>]
let ``Perpendicular vector to the left is correct`` (a, b) =
let v = Vector2(a, b)
let perp = Vector2(-a, b)
Assert.Equal(perp, v.PerpendicularLeft)
[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
module Indexing =
//
[<Property>]
let ``Index operators work for the correct components`` (x,y) =
let v = Vector2(x,y)
Assert.Equal(v.[0],v.X)
Assert.Equal(v.[1],v.Y)
[<Property>]
let ``Vector indexing throws index out of range exception correctly`` (x, y) =
let mutable v = Vector2(x, y)
let invalidIndexingAccess = fun() -> v.[2] |> ignore
Assert.Throws<IndexOutOfRangeException>(invalidIndexingAccess) |> ignore
let invalidIndexingAssignment = (fun() -> v.[2] <- x)
Assert.Throws<IndexOutOfRangeException>(invalidIndexingAssignment) |> ignore
[<Property>]
let ``Component assignment by indexing works`` (x, y) =
let mutable v = Vector2()
v.[0] <- x
v.[1] <- y
Assert.Equal(x, v.X)
Assert.Equal(y, v.Y)
[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
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module ``Simple Properties`` =
//
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[<Property>]
let ``Vector equality is by component`` (a : Vector2,b : Vector2) =
//
Assert.Equal((a.X = b.X && a.Y = b.Y),(a = b))
[<Property>]
let ``Vector length is always >= 0`` (a : Vector2) =
//
Assert.True(a.Length >= 0.0f)
[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
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module Addition =
//
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[<Property>]
let ``Vector addition is the same as component addition`` (a : Vector2,b : Vector2) =
let c = a + b
Assert.ApproximatelyEqual(a.X + b.X,c.X)
Assert.ApproximatelyEqual(a.Y + b.Y,c.Y)
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[<Property>]
let ``Vector addition is commutative`` (a : Vector2,b : Vector2) =
let c = a + b
let c2 = b + a
Assert.ApproximatelyEqual(c,c2)
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[<Property>]
let ``Vector addition is associative`` (a : Vector2,b : Vector2,c : Vector2) =
let r1 = (a + b) + c
let r2 = a + (b + c)
Assert.ApproximatelyEqual(r1,r2)
[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
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module Multiplication =
//
[<Property>]
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let ``Vector2 multiplication is the same as component multiplication`` (a : Vector2, b : Vector2) =
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let c = a * b
Assert.Equal(a.X * b.X,c.X)
Assert.Equal(a.Y * b.Y,c.Y)
[<Property>]
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let ``Vector2 multiplication is commutative`` (a : Vector2, b : Vector2) =
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let r1 = a * b
let r2 = b * a
Assert.Equal(r1,r2)
[<Property>]
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let ``Vector2-float multiplication is the same as component-float multiplication`` (a : Vector2, f : float32) =
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let r = a * f
Assert.Equal(a.X * f,r.X)
Assert.Equal(a.Y * f,r.Y)
// Inverse direction
let r = f * a
Assert.Equal(a.X * f,r.X)
Assert.Equal(a.Y * f,r.Y)
[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
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module Subtraction =
//
[<Property>]
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let ``Vector2 subtraction is the same as component subtraction`` (a : Vector2, b : Vector2) =
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let c = a - b
Assert.Equal(a.X - b.X,c.X)
Assert.Equal(a.Y - b.Y,c.Y)
[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
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module Division =
//
[<Property>]
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let ``Vector2-float division is the same as component-float division`` (a : Vector2, f : float32) =
if not (approxEq f 0.0f) then // we don't support diving by zero.
let r = a / f
Assert.ApproximatelyEqual(a.X / f,r.X)
Assert.ApproximatelyEqual(a.Y / f,r.Y)
[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
module Negation =
//
[<Property>]
let ``Vector negation operator works`` (x, y) =
let v = Vector2(x, y)
let vNeg = -v
Assert.Equal(-x, vNeg.X)
Assert.Equal(-y, vNeg.Y)
[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
module Equality =
//
[<Property>]
let ``Vector equality operator works`` (x, y) =
let v1 = Vector2(x, y)
let v2 = Vector2(x, y)
let equality = v1 = v2
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Assert.True(equality)
[<Property>]
let ``Vector inequality operator works`` (x, y) =
let v1 = Vector2(x, y)
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let v2 = Vector2(x + (float32)1 , y + (float32)1)
let inequality = v1 <> v2
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Assert.True(inequality)
[<Property>]
let ``Vector equality method works`` (x, y) =
let v1 = Vector2(x, y)
let v2 = Vector2(x, y)
let notVector = Matrix2()
let equality = v1.Equals(v2)
let inequalityByOtherType = v1.Equals(notVector)
Assert.True(equality)
Assert.False(inequalityByOtherType)
[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
module Swizzling =
//
[<Property>]
let ``Vector swizzling works`` (x, y) =
let v1 = Vector2(x, y)
let v2 = Vector2(y, x)
let v1yx = v1.Yx;
Assert.Equal(v2, v1yx);
[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
module Interpolation =
//
[<Property>]
let ``Linear interpolation works`` (a : Vector2, b : Vector2, q) =
let blend = q
let rX = blend * (b.X - a.X) + a.X
let rY = blend * (b.Y - a.Y) + a.Y
let vExp = Vector2(rX, rY)
Assert.Equal(vExp, Vector2.Lerp(a, b, q))
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let vRes = Vector2.Lerp(ref a, ref b, q)
Assert.Equal(vExp, vRes)
[<Property>]
let ``Barycentric interpolation works`` (a : Vector2, b : Vector2, c : Vector2, u, v) =
let r = a + u * (b - a) + v * (c - a)
Assert.Equal(r, Vector2.BaryCentric(a, b, c, u, v))
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let vRes = Vector2.BaryCentric(ref a, ref b, ref c, u, v)
Assert.Equal(r, vRes)
[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
module ``Vector products`` =
//
[<Property>]
let ``Dot product works`` (a : Vector2, b : Vector2) =
let dot = a.X * b.X + a.Y * b.Y
Assert.Equal(dot, Vector2.Dot(a, b));
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let vRes = Vector2.Dot(ref a, ref b)
Assert.Equal(dot, vRes)
[<Property>]
let ``Perpendicular dot product works`` (a : Vector2, b : Vector2) =
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let dot = a.X * b.Y - a.Y * b.X
Assert.Equal(dot, Vector2.PerpDot(a, b));
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let vRes = Vector2.PerpDot(ref a, ref b)
Assert.Equal(dot, vRes)
[<Properties(Arbitrary = [| typeof<OpenTKGen> |])>]
module Normalization =
//
[<Property>]
let ``Normalization of instance, creating a new vector, works`` (a, b) =
let v = Vector2(a, b)
let l = v.Length
// Dividing by zero is not supported
if not (approxEq l 0.0f) then
let norm = v.Normalized()
Assert.ApproximatelyEqual(v.X / l, norm.X)
Assert.ApproximatelyEqual(v.Y / l, norm.Y)
[<Property>]
let ``Normalization of instance works`` (a, b) =
let v = Vector2(a, b)
let l = v.Length
if not (approxEq l 0.0f) then
let norm = Vector2(a, b)
norm.Normalize()
Assert.ApproximatelyEqual(v.X / l, norm.X)
Assert.ApproximatelyEqual(v.Y / l, norm.Y)
[<Property>]
let ``Fast approximate normalization of instance works`` (a, b) =
let v = Vector2(a, b)
let norm = Vector2(a, b)
norm.NormalizeFast()
let scale = MathHelper.InverseSqrtFast(a * a + b * b)
Assert.ApproximatelyEqual(v.X * scale, norm.X)
Assert.ApproximatelyEqual(v.Y * scale, norm.Y)
[<Property>]
let ``Normalization by reference works`` (a : Vector2) =
if not (approxEq a.Length 0.0f) then
let scale = 1.0f / a.Length
let norm = Vector2(a.X * scale, a.Y * scale)
let vRes = Vector2.Normalize(ref a)
Assert.ApproximatelyEqual(norm, vRes)
[<Property>]
let ``Normalization works`` (a : Vector2) =
if not (approxEq a.Length 0.0f) then
let scale = 1.0f / a.Length
let norm = Vector2(a.X * scale, a.Y * scale)
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Assert.ApproximatelyEqual(norm, Vector2.Normalize(a));
[<Property>]
let ``Fast approximate normalization by reference works`` (a : Vector2) =
let scale = MathHelper.InverseSqrtFast(a.X * a.X + a.Y * a.Y)
let norm = Vector2(a.X * scale, a.Y * scale)
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let vRes = Vector2.NormalizeFast(ref a)
Assert.ApproximatelyEqual(norm, vRes)
[<Property>]
let ``Fast approximate normalization works`` (a : Vector2) =
let scale = MathHelper.InverseSqrtFast(a.X * a.X + a.Y * a.Y)
let norm = Vector2(a.X * scale, a.Y * scale)
Assert.ApproximatelyEqual(norm, Vector2.NormalizeFast(a));