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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
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"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
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<refentry id="glSampleCoverage">
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<refmeta>
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<refmetainfo>
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<copyright>
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<year>1991-2006</year>
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<holder>Silicon Graphics, Inc.</holder>
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</copyright>
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</refmetainfo>
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<refentrytitle>glSampleCoverage</refentrytitle>
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<manvolnum>3G</manvolnum>
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</refmeta>
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<refnamediv>
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<refname>glSampleCoverage</refname>
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<refpurpose>specify multisample coverage parameters</refpurpose>
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</refnamediv>
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<refsynopsisdiv><title>C Specification</title>
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<funcsynopsis>
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<funcprototype>
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<funcdef>void <function>glSampleCoverage</function></funcdef>
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<paramdef>GLclampf <parameter>value</parameter></paramdef>
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<paramdef>GLboolean <parameter>invert</parameter></paramdef>
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</funcprototype>
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</funcsynopsis>
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</refsynopsisdiv>
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<!-- eqn: ignoring delim $$ -->
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<refsect1 id="parameters"><title>Parameters</title>
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<variablelist>
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<varlistentry>
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<term><parameter>value</parameter></term>
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<listitem>
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<para>
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Specify a single floating-point sample coverage value. The value is
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clamped to the range
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<inlineequation><mml:math>
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<!-- eqn: [0 ,1]: -->
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<mml:mfenced open="[" close="]">
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<mml:mn>0</mml:mn>
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<mml:mn>1</mml:mn>
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</mml:mfenced>
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</mml:math></inlineequation>.
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The initial value is 1.0.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>invert</parameter></term>
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<listitem>
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<para>
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Specify a single boolean value representing if the coverage masks should be
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inverted. <constant>GL_TRUE</constant> and <constant>GL_FALSE</constant> are accepted. The initial value
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is <constant>GL_FALSE</constant>.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</refsect1>
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<refsect1 id="description"><title>Description</title>
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<para>
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Multisampling samples a pixel multiple times at various
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implementation-dependent subpixel locations to generate antialiasing
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effects. Multisampling transparently antialiases points, lines, polygons,
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and images if it is enabled.
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</para>
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<para>
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<parameter>value</parameter> is used in constructing a temporary mask used in determining which
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samples will be used in resolving the final fragment color. This mask is
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bitwise-anded with the coverage mask generated from the multisampling
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computation. If the <parameter>invert</parameter> flag is set, the temporary mask is inverted
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(all bits flipped) and then the bitwise-and is computed.
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</para>
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<para>
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If an implementation does not have any multisample buffers available, or
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multisampling is disabled, rasterization occurs with only a single sample
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computing a pixel's final RGB color.
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</para>
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<para>
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Provided an implementation supports multisample buffers, and multisampling
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is enabled, then a pixel's final color is generated by combining several
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samples per pixel. Each sample contains color, depth, and stencil
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information, allowing those operations to be performed on each sample.
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</para>
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</refsect1>
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<refsect1 id="associatedgets"><title>Associated Gets</title>
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<para>
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<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_SAMPLE_COVERAGE_VALUE</constant>
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</para>
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<para>
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<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_SAMPLE_COVERAGE_INVERT</constant>
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</para>
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<para>
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<citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> with argument <constant>GL_MULTISAMPLE</constant>
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</para>
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<para>
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<citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> with argument <constant>GL_SAMPLE_ALPHA_TO_COVERAGE</constant>
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</para>
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<para>
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<citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> with argument <constant>GL_SAMPLE_ALPHA_TO_ONE</constant>
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</para>
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<para>
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<citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> with argument <constant>GL_SAMPLE_COVERAGE</constant>
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</para>
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</refsect1>
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<refsect1 id="seealso"><title>See Also</title>
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<para>
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<citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry>
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</para>
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</refsect1>
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<refsect1 id="Copyright"><title>Copyright</title>
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<para>
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Copyright <trademark class="copyright"></trademark> 1991-2006
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Silicon Graphics, Inc. This document is licensed under the SGI
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Free Software B License. For details, see
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<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
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</para>
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</refsect1>
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</refentry>
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