Opentk/Source/OpenTK/Platform/DummyGLContext.cs

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#region --- License ---
/* Licensed under the MIT/X11 license.
* Copyright (c) 2006-2008 the OpenTK Team.
* This notice may not be removed from any source distribution.
* See license.txt for licensing detailed licensing details.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using OpenTK.Graphics;
namespace OpenTK.Platform
{
/// <summary>
/// An empty IGraphicsContext implementation to be used inside the Visual Studio designer.
/// This class supports OpenTK, and is not intended for use by OpenTK programs.
/// </summary>
internal sealed class DummyGLContext : IGraphicsContext, IGraphicsContextInternal
{
GraphicsMode format;
bool vsync;
ContextHandle handle;
static int handle_count;
#region --- Constructors ---
public DummyGLContext(GraphicsMode format) { this.format = format; }
#endregion
#region --- IGraphicsContext Members ---
public IntPtr Context { get { return (IntPtr)handle_count; } }
public GraphicsMode GraphicsMode { get { return format; } }
public void CreateContext(bool direct, IGraphicsContext source)
{
if (handle == null)
{
++handle_count;
handle = new ContextHandle((IntPtr)handle_count);
}
}
public void SwapBuffers() { }
public void MakeCurrent(IWindowInfo info) { }
public bool IsCurrent { get { return true; } set { } }
public IntPtr GetCurrentContext() { return IntPtr.Zero; }
public event DestroyEvent<IGraphicsContext> Destroy;
void OnDestroy() { if (Destroy != null) Destroy(this, EventArgs.Empty); }
public void RegisterForDisposal(IDisposable resource)
{
throw new NotImplementedException("Use the general GraphicsContext class instead.");
}
public void DisposeResources()
{
throw new NotImplementedException("Use the general GraphicsContext class instead.");
}
public IntPtr GetAddress(string function) { return IntPtr.Zero; }
//public IEnumerable<DisplayMode> GetDisplayModes() { return null; }
public bool VSync { get { return vsync; } set { vsync = value; } }
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#endregion
#region --- IDisposable Members ---
public void Dispose() { }
#endregion
#region IGraphicsContextInternal Members
public void LoadAll()
{
}
ContextHandle IGraphicsContextInternal.Context
{
get { return handle; }
}
#endregion
}
}