d527632d1c
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
33 lines
810 B
C#
33 lines
810 B
C#
using ChocolArm64.Instructions;
|
|
|
|
namespace ChocolArm64.Decoders
|
|
{
|
|
class OpCodeSimdRegElemF64 : OpCodeSimdReg64
|
|
{
|
|
public int Index { get; private set; }
|
|
|
|
public OpCodeSimdRegElemF64(Inst inst, long position, int opCode) : base(inst, position, opCode)
|
|
{
|
|
switch ((opCode >> 21) & 3) // sz:L
|
|
{
|
|
case 0: // H:0
|
|
Index = (opCode >> 10) & 2; // 0, 2
|
|
|
|
break;
|
|
|
|
case 1: // H:1
|
|
Index = (opCode >> 10) & 2;
|
|
Index++; // 1, 3
|
|
|
|
break;
|
|
|
|
case 2: // H
|
|
Index = (opCode >> 11) & 1; // 0, 1
|
|
|
|
break;
|
|
|
|
default: Emitter = InstEmit.Und; return;
|
|
}
|
|
}
|
|
}
|
|
}
|