ChocolArm64/Translation/ILMethodBuilder.cs
gdkchan 8d5a48ba0a Misc. CPU optimizations (#575)
* Add optimizations related to caller/callee saved registers, thread synchronization and disable tier 0

* Refactoring

* Add a config entry to enable or disable the reg load/store opt.

* Remove unnecessary register state stores for calls when the callee is know

* Rename IoType to VarType

* Enable tier 0 while fixing some perf issues related to tier 0

* Small tweak -- Compile before adding to the cache, to avoid lags

* Add required config entry
2019-02-28 13:03:31 +11:00

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3.2 KiB
C#

using ChocolArm64.State;
using System;
using System.Collections.Generic;
using System.Reflection.Emit;
using System.Runtime.Intrinsics;
namespace ChocolArm64.Translation
{
class ILMethodBuilder
{
private const int RegsCount = 32;
private const int RegsMask = RegsCount - 1;
public RegisterUsage RegUsage { get; private set; }
public ILGenerator Generator { get; private set; }
private Dictionary<Register, int> _locals;
private ILBlock[] _ilBlocks;
private string _subName;
public bool IsAarch64 { get; }
public bool IsSubComplete { get; }
private int _localsCount;
public ILMethodBuilder(
ILBlock[] ilBlocks,
string subName,
bool isAarch64,
bool isSubComplete = false)
{
_ilBlocks = ilBlocks;
_subName = subName;
IsAarch64 = isAarch64;
IsSubComplete = isSubComplete;
}
public TranslatedSub GetSubroutine(TranslationTier tier, bool isWorthOptimizing)
{
RegUsage = new RegisterUsage();
RegUsage.BuildUses(_ilBlocks[0]);
DynamicMethod method = new DynamicMethod(_subName, typeof(long), TranslatedSub.FixedArgTypes);
long intNiRegsMask = RegUsage.GetIntNotInputs(_ilBlocks[0]);
long vecNiRegsMask = RegUsage.GetVecNotInputs(_ilBlocks[0]);
TranslatedSub subroutine = new TranslatedSub(
method,
intNiRegsMask,
vecNiRegsMask,
tier,
isWorthOptimizing);
_locals = new Dictionary<Register, int>();
_localsCount = 0;
Generator = method.GetILGenerator();
foreach (ILBlock ilBlock in _ilBlocks)
{
ilBlock.Emit(this);
}
subroutine.PrepareMethod();
return subroutine;
}
public int GetLocalIndex(Register reg)
{
if (!_locals.TryGetValue(reg, out int index))
{
Generator.DeclareLocal(GetFieldType(reg.Type));
index = _localsCount++;
_locals.Add(reg, index);
}
return index;
}
private static Type GetFieldType(RegisterType regType)
{
switch (regType)
{
case RegisterType.Flag: return typeof(bool);
case RegisterType.Int: return typeof(ulong);
case RegisterType.Vector: return typeof(Vector128<float>);
}
throw new ArgumentException(nameof(regType));
}
public static Register GetRegFromBit(int bit, RegisterType baseType)
{
if (bit < RegsCount)
{
return new Register(bit, baseType);
}
else if (baseType == RegisterType.Int)
{
return new Register(bit & RegsMask, RegisterType.Flag);
}
else
{
throw new ArgumentOutOfRangeException(nameof(bit));
}
}
public static bool IsRegIndex(int index)
{
return (uint)index < RegsCount;
}
}
}