forked from suyu/suyu
codecs: Add VP8 codec class
This commit is contained in:
parent
852858c2cb
commit
b39b33b1fe
9 changed files with 90 additions and 20 deletions
|
@ -15,6 +15,8 @@ add_library(video_core STATIC
|
|||
command_classes/codecs/codec.h
|
||||
command_classes/codecs/h264.cpp
|
||||
command_classes/codecs/h264.h
|
||||
command_classes/codecs/vp8.cpp
|
||||
command_classes/codecs/vp8.h
|
||||
command_classes/codecs/vp9.cpp
|
||||
command_classes/codecs/vp9.h
|
||||
command_classes/codecs/vp9_types.h
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "common/settings.h"
|
||||
#include "video_core/command_classes/codecs/codec.h"
|
||||
#include "video_core/command_classes/codecs/h264.h"
|
||||
#include "video_core/command_classes/codecs/vp8.h"
|
||||
#include "video_core/command_classes/codecs/vp9.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
@ -46,6 +47,7 @@ void AVFrameDeleter(AVFrame* ptr) {
|
|||
|
||||
Codec::Codec(GPU& gpu_, const NvdecCommon::NvdecRegisters& regs)
|
||||
: gpu(gpu_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(gpu)),
|
||||
vp8_decoder(std::make_unique<Decoder::VP8>(gpu)),
|
||||
vp9_decoder(std::make_unique<Decoder::VP9>(gpu)) {}
|
||||
|
||||
Codec::~Codec() {
|
||||
|
@ -135,7 +137,9 @@ void Codec::Initialize() {
|
|||
switch (current_codec) {
|
||||
case NvdecCommon::VideoCodec::H264:
|
||||
return AV_CODEC_ID_H264;
|
||||
case NvdecCommon::VideoCodec::Vp9:
|
||||
case NvdecCommon::VideoCodec::VP8:
|
||||
return AV_CODEC_ID_VP8;
|
||||
case NvdecCommon::VideoCodec::VP9:
|
||||
return AV_CODEC_ID_VP9;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
|
||||
|
@ -176,19 +180,27 @@ void Codec::Decode() {
|
|||
return;
|
||||
}
|
||||
bool vp9_hidden_frame = false;
|
||||
std::vector<u8> frame_data;
|
||||
if (current_codec == NvdecCommon::VideoCodec::H264) {
|
||||
frame_data = h264_decoder->ComposeFrameHeader(state, is_first_frame);
|
||||
} else if (current_codec == NvdecCommon::VideoCodec::Vp9) {
|
||||
frame_data = vp9_decoder->ComposeFrameHeader(state);
|
||||
const auto& frame_data = [&]() {
|
||||
switch (current_codec) {
|
||||
case Tegra::NvdecCommon::VideoCodec::H264:
|
||||
return h264_decoder->ComposeFrameHeader(state, is_first_frame);
|
||||
case Tegra::NvdecCommon::VideoCodec::VP8:
|
||||
return vp8_decoder->ComposeFrameHeader(state, is_first_frame);
|
||||
case Tegra::NvdecCommon::VideoCodec::VP9:
|
||||
vp9_decoder->ComposeFrameHeader(state);
|
||||
vp9_hidden_frame = vp9_decoder->WasFrameHidden();
|
||||
return vp9_decoder->GetFrameBytes();
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return std::vector<u8>{};
|
||||
}
|
||||
}();
|
||||
AVPacketPtr packet{av_packet_alloc(), AVPacketDeleter};
|
||||
if (!packet) {
|
||||
LOG_ERROR(Service_NVDRV, "av_packet_alloc failed");
|
||||
return;
|
||||
}
|
||||
packet->data = frame_data.data();
|
||||
packet->data = const_cast<u8*>(frame_data.data());
|
||||
packet->size = static_cast<s32>(frame_data.size());
|
||||
if (const int res = avcodec_send_packet(av_codec_ctx, packet.get()); res != 0) {
|
||||
LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", res);
|
||||
|
@ -252,11 +264,11 @@ std::string_view Codec::GetCurrentCodecName() const {
|
|||
return "None";
|
||||
case NvdecCommon::VideoCodec::H264:
|
||||
return "H264";
|
||||
case NvdecCommon::VideoCodec::Vp8:
|
||||
case NvdecCommon::VideoCodec::VP8:
|
||||
return "VP8";
|
||||
case NvdecCommon::VideoCodec::H265:
|
||||
return "H265";
|
||||
case NvdecCommon::VideoCodec::Vp9:
|
||||
case NvdecCommon::VideoCodec::VP9:
|
||||
return "VP9";
|
||||
default:
|
||||
return "Unknown";
|
||||
|
|
|
@ -29,6 +29,7 @@ using AVFramePtr = std::unique_ptr<AVFrame, decltype(&AVFrameDeleter)>;
|
|||
|
||||
namespace Decoder {
|
||||
class H264;
|
||||
class VP8;
|
||||
class VP9;
|
||||
} // namespace Decoder
|
||||
|
||||
|
@ -72,6 +73,7 @@ private:
|
|||
GPU& gpu;
|
||||
const NvdecCommon::NvdecRegisters& state;
|
||||
std::unique_ptr<Decoder::H264> h264_decoder;
|
||||
std::unique_ptr<Decoder::VP8> vp8_decoder;
|
||||
std::unique_ptr<Decoder::VP9> vp9_decoder;
|
||||
|
||||
std::queue<AVFramePtr> av_frames{};
|
||||
|
|
20
src/video_core/command_classes/codecs/vp8.cpp
Normal file
20
src/video_core/command_classes/codecs/vp8.cpp
Normal file
|
@ -0,0 +1,20 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
#include "video_core/command_classes/codecs/vp8.h"
|
||||
|
||||
namespace Tegra::Decoder {
|
||||
VP8::VP8(GPU& gpu_) : gpu(gpu_) {}
|
||||
|
||||
VP8::~VP8() = default;
|
||||
|
||||
const std::vector<u8>& VP8::ComposeFrameHeader(const NvdecCommon::NvdecRegisters& state,
|
||||
bool is_first_frame) {
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace Tegra::Decoder
|
31
src/video_core/command_classes/codecs/vp8.h
Normal file
31
src/video_core/command_classes/codecs/vp8.h
Normal file
|
@ -0,0 +1,31 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/command_classes/nvdec_common.h"
|
||||
|
||||
namespace Tegra {
|
||||
class GPU;
|
||||
namespace Decoder {
|
||||
|
||||
class VP8 {
|
||||
public:
|
||||
explicit VP8(GPU& gpu);
|
||||
~VP8();
|
||||
|
||||
/// Compose the VP8 header of the frame for FFmpeg decoding
|
||||
[[nodiscard]] const std::vector<u8>& ComposeFrameHeader(
|
||||
const NvdecCommon::NvdecRegisters& state, bool is_first_frame = false);
|
||||
|
||||
private:
|
||||
std::vector<u8> frame;
|
||||
GPU& gpu;
|
||||
};
|
||||
|
||||
} // namespace Decoder
|
||||
} // namespace Tegra
|
|
@ -770,7 +770,7 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
|
|||
return uncomp_writer;
|
||||
}
|
||||
|
||||
const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters& state) {
|
||||
void VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters& state) {
|
||||
std::vector<u8> bitstream;
|
||||
{
|
||||
Vp9FrameContainer curr_frame = GetCurrentFrame(state);
|
||||
|
@ -792,7 +792,6 @@ const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters
|
|||
frame.begin() + uncompressed_header.size());
|
||||
std::copy(bitstream.begin(), bitstream.end(),
|
||||
frame.begin() + uncompressed_header.size() + compressed_header.size());
|
||||
return frame;
|
||||
}
|
||||
|
||||
VpxRangeEncoder::VpxRangeEncoder() {
|
||||
|
|
|
@ -116,16 +116,19 @@ public:
|
|||
VP9(VP9&&) = default;
|
||||
VP9& operator=(VP9&&) = delete;
|
||||
|
||||
/// Composes the VP9 frame from the GPU state information. Based on the official VP9 spec
|
||||
/// documentation
|
||||
[[nodiscard]] const std::vector<u8>& ComposeFrameHeader(
|
||||
const NvdecCommon::NvdecRegisters& state);
|
||||
/// Composes the VP9 frame from the GPU state information.
|
||||
/// Based on the official VP9 spec documentation
|
||||
void ComposeFrameHeader(const NvdecCommon::NvdecRegisters& state);
|
||||
|
||||
/// Returns true if the most recent frame was a hidden frame.
|
||||
[[nodiscard]] bool WasFrameHidden() const {
|
||||
return !current_frame_info.show_frame;
|
||||
}
|
||||
|
||||
[[nodiscard]] const std::vector<u8>& GetFrameBytes() const {
|
||||
return frame;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Generates compressed header probability updates in the bitstream writer
|
||||
template <typename T, std::size_t N>
|
||||
|
|
|
@ -35,7 +35,8 @@ AVFramePtr Nvdec::GetFrame() {
|
|||
void Nvdec::Execute() {
|
||||
switch (codec->GetCurrentCodec()) {
|
||||
case NvdecCommon::VideoCodec::H264:
|
||||
case NvdecCommon::VideoCodec::Vp9:
|
||||
case NvdecCommon::VideoCodec::VP8:
|
||||
case NvdecCommon::VideoCodec::VP9:
|
||||
codec->Decode();
|
||||
break;
|
||||
default:
|
||||
|
|
|
@ -13,9 +13,9 @@ namespace Tegra::NvdecCommon {
|
|||
enum class VideoCodec : u64 {
|
||||
None = 0x0,
|
||||
H264 = 0x3,
|
||||
Vp8 = 0x5,
|
||||
VP8 = 0x5,
|
||||
H265 = 0x7,
|
||||
Vp9 = 0x9,
|
||||
VP9 = 0x9,
|
||||
};
|
||||
|
||||
// NVDEC should use a 32-bit address space, but is mapped to 64-bit,
|
||||
|
|
Loading…
Reference in a new issue