forked from suyu/suyu
core/cheat_engine: Make MemoryReadImpl and MemoryWriteImpl internally linked
These don't need to be visible outside of the translation unit, so they can be enclosed within an anonymous namespace.
This commit is contained in:
parent
3f74518e19
commit
b26481c94b
1 changed files with 2 additions and 0 deletions
|
@ -423,6 +423,7 @@ std::array<u8, 16> TextCheatParser::ParseSingleLineCheat(const std::string& line
|
||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
namespace {
|
||||||
u64 MemoryReadImpl(u32 width, VAddr addr) {
|
u64 MemoryReadImpl(u32 width, VAddr addr) {
|
||||||
switch (width) {
|
switch (width) {
|
||||||
case 1:
|
case 1:
|
||||||
|
@ -457,6 +458,7 @@ void MemoryWriteImpl(u32 width, VAddr addr, u64 value) {
|
||||||
UNREACHABLE();
|
UNREACHABLE();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
} // Anonymous namespace
|
||||||
|
|
||||||
CheatEngine::CheatEngine(Core::System& system, std::vector<CheatList> cheats_,
|
CheatEngine::CheatEngine(Core::System& system, std::vector<CheatList> cheats_,
|
||||||
const std::string& build_id, VAddr code_region_start,
|
const std::string& build_id, VAddr code_region_start,
|
||||||
|
|
Loading…
Reference in a new issue