forked from suyu/suyu
gl_arb_decompiler: Implement FSwizzleAdd
This commit is contained in:
parent
a63a0daa5e
commit
87011a97f9
1 changed files with 27 additions and 4 deletions
|
@ -786,6 +786,8 @@ ARBDecompiler::ARBDecompiler(const Device& device, const ShaderIR& ir, const Reg
|
|||
ShaderType stage, std::string_view identifier)
|
||||
: device{device}, ir{ir}, registry{registry}, stage{stage} {
|
||||
AddLine("TEMP RC;");
|
||||
AddLine("TEMP FSWZA[4];");
|
||||
AddLine("TEMP FSWZB[4];");
|
||||
if (ir.IsDecompiled()) {
|
||||
DecompileAST();
|
||||
} else {
|
||||
|
@ -991,6 +993,15 @@ void ARBDecompiler::DeclareInternalFlags() {
|
|||
}
|
||||
|
||||
void ARBDecompiler::InitializeVariables() {
|
||||
AddLine("MOV.F32 FSWZA[0], -1;");
|
||||
AddLine("MOV.F32 FSWZA[1], 1;");
|
||||
AddLine("MOV.F32 FSWZA[2], -1;");
|
||||
AddLine("MOV.F32 FSWZA[3], 0;");
|
||||
AddLine("MOV.F32 FSWZB[0], -1;");
|
||||
AddLine("MOV.F32 FSWZB[1], -1;");
|
||||
AddLine("MOV.F32 FSWZB[2], 1;");
|
||||
AddLine("MOV.F32 FSWZB[3], -1;");
|
||||
|
||||
if (stage == ShaderType::Vertex || stage == ShaderType::Geometry) {
|
||||
AddLine("MOV.F result.position, {{0, 0, 0, 1}};");
|
||||
}
|
||||
|
@ -1570,10 +1581,22 @@ std::string ARBDecompiler::FSqrt(Operation operation) {
|
|||
}
|
||||
|
||||
std::string ARBDecompiler::FSwizzleAdd(Operation operation) {
|
||||
LOG_WARNING(Render_OpenGL, "(STUBBED)");
|
||||
const std::string temporary = AllocTemporary();
|
||||
AddLine("ADD.F {}, {}, {};", temporary, Visit(operation[0]), Visit(operation[1]));
|
||||
return temporary;
|
||||
const std::string temporary = AllocVectorTemporary();
|
||||
if (!device.HasWarpIntrinsics()) {
|
||||
LOG_ERROR(Render_OpenGL,
|
||||
"NV_shader_thread_shuffle is missing. Kepler or better is required.");
|
||||
AddLine("ADD.F {}.x, {}, {};", temporary, Visit(operation[0]), Visit(operation[1]));
|
||||
return fmt::format("{}.x", temporary);
|
||||
}
|
||||
const std::string lut = AllocVectorTemporary();
|
||||
AddLine("AND.U {}.z, {}.threadid, 3;", temporary, StageInputName(stage));
|
||||
AddLine("SHL.U {}.z, {}.z, 1;", temporary, temporary);
|
||||
AddLine("SHR.U {}.z, {}, {}.z;", temporary, Visit(operation[2]), temporary);
|
||||
AddLine("AND.U {}.z, {}.z, 3;", temporary, temporary);
|
||||
AddLine("MUL.F32 {}.x, {}, FSWZA[{}.z];", temporary, Visit(operation[0]), temporary);
|
||||
AddLine("MUL.F32 {}.y, {}, FSWZB[{}.z];", temporary, Visit(operation[1]), temporary);
|
||||
AddLine("ADD.F32 {}.x, {}.x, {}.y;", temporary, temporary, temporary);
|
||||
return fmt::format("{}.x", temporary);
|
||||
}
|
||||
|
||||
std::string ARBDecompiler::HAdd2(Operation operation) {
|
||||
|
|
Loading…
Reference in a new issue