forked from suyu/suyu
Merge pull request #2127 from FearlessTobi/fix-screenshot-srgb
renderer_opengl: respect the sRGB colorspace for the screenshot feature
This commit is contained in:
commit
4699fdca8f
1 changed files with 2 additions and 1 deletions
|
@ -380,7 +380,8 @@ void RendererOpenGL::CaptureScreenshot() {
|
||||||
GLuint renderbuffer;
|
GLuint renderbuffer;
|
||||||
glGenRenderbuffers(1, &renderbuffer);
|
glGenRenderbuffers(1, &renderbuffer);
|
||||||
glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer);
|
glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer);
|
||||||
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, layout.width, layout.height);
|
glRenderbufferStorage(GL_RENDERBUFFER, state.GetsRGBUsed() ? GL_SRGB8 : GL_RGB8, layout.width,
|
||||||
|
layout.height);
|
||||||
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer);
|
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer);
|
||||||
|
|
||||||
DrawScreen(layout);
|
DrawScreen(layout);
|
||||||
|
|
Loading…
Reference in a new issue