forked from suyu/suyu
Merge pull request #13030 from german77/audio-controller
service: audio: Rewrite IAudioController to new IPC
This commit is contained in:
commit
3e41f9a673
6 changed files with 236 additions and 255 deletions
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@ -491,12 +491,12 @@ add_library(core STATIC
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hle/service/apm/apm_controller.h
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hle/service/apm/apm_controller.h
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hle/service/apm/apm_interface.cpp
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hle/service/apm/apm_interface.cpp
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hle/service/apm/apm_interface.h
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hle/service/apm/apm_interface.h
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hle/service/audio/audctl.cpp
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hle/service/audio/audctl.h
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hle/service/audio/audin_u.cpp
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hle/service/audio/audin_u.cpp
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hle/service/audio/audin_u.h
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hle/service/audio/audin_u.h
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hle/service/audio/audio.cpp
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hle/service/audio/audio.cpp
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hle/service/audio/audio.h
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hle/service/audio/audio.h
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hle/service/audio/audio_controller.cpp
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hle/service/audio/audio_controller.h
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hle/service/audio/audout_u.cpp
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hle/service/audio/audout_u.cpp
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hle/service/audio/audout_u.h
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hle/service/audio/audout_u.h
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hle/service/audio/audrec_a.cpp
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hle/service/audio/audrec_a.cpp
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@ -1,201 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/logging/log.h"
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#include "core/hle/service/audio/audctl.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/set/system_settings_server.h"
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#include "core/hle/service/sm/sm.h"
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namespace Service::Audio {
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AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, nullptr, "GetTargetVolume"},
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{1, nullptr, "SetTargetVolume"},
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{2, &AudCtl::GetTargetVolumeMin, "GetTargetVolumeMin"},
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{3, &AudCtl::GetTargetVolumeMax, "GetTargetVolumeMax"},
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{4, nullptr, "IsTargetMute"},
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{5, nullptr, "SetTargetMute"},
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{6, nullptr, "IsTargetConnected"},
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{7, nullptr, "SetDefaultTarget"},
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{8, nullptr, "GetDefaultTarget"},
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{9, &AudCtl::GetAudioOutputMode, "GetAudioOutputMode"},
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{10, &AudCtl::SetAudioOutputMode, "SetAudioOutputMode"},
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{11, nullptr, "SetForceMutePolicy"},
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{12, &AudCtl::GetForceMutePolicy, "GetForceMutePolicy"},
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{13, &AudCtl::GetOutputModeSetting, "GetOutputModeSetting"},
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{14, &AudCtl::SetOutputModeSetting, "SetOutputModeSetting"},
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{15, nullptr, "SetOutputTarget"},
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{16, nullptr, "SetInputTargetForceEnabled"},
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{17, &AudCtl::SetHeadphoneOutputLevelMode, "SetHeadphoneOutputLevelMode"},
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{18, &AudCtl::GetHeadphoneOutputLevelMode, "GetHeadphoneOutputLevelMode"},
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{19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"},
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{20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"},
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{21, nullptr, "GetAudioOutputTargetForPlayReport"},
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{22, nullptr, "NotifyHeadphoneVolumeWarningDisplayedEvent"},
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{23, nullptr, "SetSystemOutputMasterVolume"},
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{24, nullptr, "GetSystemOutputMasterVolume"},
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{25, nullptr, "GetAudioVolumeDataForPlayReport"},
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{26, nullptr, "UpdateHeadphoneSettings"},
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{27, nullptr, "SetVolumeMappingTableForDev"},
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{28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
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{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
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{30, &AudCtl::SetSpeakerAutoMuteEnabled, "SetSpeakerAutoMuteEnabled"},
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{31, &AudCtl::IsSpeakerAutoMuteEnabled, "IsSpeakerAutoMuteEnabled"},
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{32, nullptr, "GetActiveOutputTarget"},
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{33, nullptr, "GetTargetDeviceInfo"},
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{34, nullptr, "AcquireTargetNotification"},
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{35, nullptr, "SetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
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{36, nullptr, "GetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
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{37, nullptr, "SetHearingProtectionSafeguardEnabled"},
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{38, nullptr, "IsHearingProtectionSafeguardEnabled"},
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{39, nullptr, "IsHearingProtectionSafeguardMonitoringOutputForDebug"},
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{40, nullptr, "GetSystemInformationForDebug"},
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{41, nullptr, "SetVolumeButtonLongPressTime"},
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{42, nullptr, "SetNativeVolumeForDebug"},
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{10000, nullptr, "NotifyAudioOutputTargetForPlayReport"},
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{10001, nullptr, "NotifyAudioOutputChannelCountForPlayReport"},
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{10002, nullptr, "NotifyUnsupportedUsbOutputDeviceAttachedForPlayReport"},
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{10100, nullptr, "GetAudioVolumeDataForPlayReport"},
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{10101, nullptr, "BindAudioVolumeUpdateEventForPlayReport"},
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{10102, nullptr, "BindAudioOutputTargetUpdateEventForPlayReport"},
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{10103, nullptr, "GetAudioOutputTargetForPlayReport"},
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{10104, nullptr, "GetAudioOutputChannelCountForPlayReport"},
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{10105, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
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{10106, nullptr, "GetDefaultAudioOutputTargetForPlayReport"},
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{50000, nullptr, "SetAnalogInputBoostGainForPrototyping"},
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};
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// clang-format on
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RegisterHandlers(functions);
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m_set_sys =
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system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
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}
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AudCtl::~AudCtl() = default;
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void AudCtl::GetTargetVolumeMin(HLERequestContext& ctx) {
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LOG_DEBUG(Audio, "called.");
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// This service function is currently hardcoded on the
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// actual console to this value (as of 8.0.0).
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constexpr s32 target_min_volume = 0;
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(target_min_volume);
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}
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void AudCtl::GetTargetVolumeMax(HLERequestContext& ctx) {
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LOG_DEBUG(Audio, "called.");
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// This service function is currently hardcoded on the
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// actual console to this value (as of 8.0.0).
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constexpr s32 target_max_volume = 15;
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(target_max_volume);
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}
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void AudCtl::GetAudioOutputMode(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
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Set::AudioOutputMode output_mode{};
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const auto result = m_set_sys->GetAudioOutputMode(&output_mode, target);
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LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(result);
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rb.PushEnum(output_mode);
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}
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void AudCtl::SetAudioOutputMode(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
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const auto output_mode{rp.PopEnum<Set::AudioOutputMode>()};
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const auto result = m_set_sys->SetAudioOutputMode(target, output_mode);
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LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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}
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void AudCtl::GetForceMutePolicy(HLERequestContext& ctx) {
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LOG_WARNING(Audio, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.PushEnum(ForceMutePolicy::Disable);
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}
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void AudCtl::GetOutputModeSetting(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
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LOG_WARNING(Audio, "(STUBBED) called, target={}", target);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.PushEnum(Set::AudioOutputMode::ch_7_1);
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}
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void AudCtl::SetOutputModeSetting(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
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const auto output_mode{rp.PopEnum<Set::AudioOutputMode>()};
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LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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void AudCtl::SetHeadphoneOutputLevelMode(HLERequestContext& ctx) {
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LOG_WARNING(Audio, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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void AudCtl::GetHeadphoneOutputLevelMode(HLERequestContext& ctx) {
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LOG_WARNING(Audio, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.PushEnum(HeadphoneOutputLevelMode::Normal);
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}
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void AudCtl::SetSpeakerAutoMuteEnabled(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto is_speaker_auto_mute_enabled{rp.Pop<bool>()};
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LOG_WARNING(Audio, "(STUBBED) called, is_speaker_auto_mute_enabled={}",
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is_speaker_auto_mute_enabled);
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const auto result = m_set_sys->SetSpeakerAutoMuteFlag(is_speaker_auto_mute_enabled);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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}
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void AudCtl::IsSpeakerAutoMuteEnabled(HLERequestContext& ctx) {
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bool is_speaker_auto_mute_enabled{};
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const auto result = m_set_sys->GetSpeakerAutoMuteFlag(&is_speaker_auto_mute_enabled);
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LOG_WARNING(Audio, "(STUBBED) called, is_speaker_auto_mute_enabled={}",
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is_speaker_auto_mute_enabled);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(result);
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rb.Push<u8>(is_speaker_auto_mute_enabled);
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}
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} // namespace Service::Audio
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@ -1,50 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/hle/service/service.h"
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namespace Core {
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class System;
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}
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namespace Service::Set {
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class ISystemSettingsServer;
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}
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namespace Service::Audio {
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class AudCtl final : public ServiceFramework<AudCtl> {
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public:
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explicit AudCtl(Core::System& system_);
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~AudCtl() override;
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private:
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enum class ForceMutePolicy {
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Disable,
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SpeakerMuteOnHeadphoneUnplugged,
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};
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enum class HeadphoneOutputLevelMode {
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Normal,
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HighPower,
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};
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void GetTargetVolumeMin(HLERequestContext& ctx);
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void GetTargetVolumeMax(HLERequestContext& ctx);
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void GetAudioOutputMode(HLERequestContext& ctx);
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void SetAudioOutputMode(HLERequestContext& ctx);
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void GetForceMutePolicy(HLERequestContext& ctx);
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void GetOutputModeSetting(HLERequestContext& ctx);
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void SetOutputModeSetting(HLERequestContext& ctx);
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void SetHeadphoneOutputLevelMode(HLERequestContext& ctx);
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void GetHeadphoneOutputLevelMode(HLERequestContext& ctx);
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void SetSpeakerAutoMuteEnabled(HLERequestContext& ctx);
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void IsSpeakerAutoMuteEnabled(HLERequestContext& ctx);
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void AcquireTargetNotification(HLERequestContext& ctx);
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std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
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};
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} // namespace Service::Audio
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@ -2,9 +2,9 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/core.h"
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#include "core/core.h"
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#include "core/hle/service/audio/audctl.h"
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#include "core/hle/service/audio/audin_u.h"
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#include "core/hle/service/audio/audin_u.h"
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#include "core/hle/service/audio/audio.h"
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#include "core/hle/service/audio/audio.h"
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#include "core/hle/service/audio/audio_controller.h"
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#include "core/hle/service/audio/audout_u.h"
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#include "core/hle/service/audio/audout_u.h"
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#include "core/hle/service/audio/audrec_a.h"
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#include "core/hle/service/audio/audrec_a.h"
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#include "core/hle/service/audio/audrec_u.h"
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#include "core/hle/service/audio/audrec_u.h"
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@ -18,7 +18,7 @@ namespace Service::Audio {
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void LoopProcess(Core::System& system) {
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void LoopProcess(Core::System& system) {
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auto server_manager = std::make_unique<ServerManager>(system);
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auto server_manager = std::make_unique<ServerManager>(system);
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server_manager->RegisterNamedService("audctl", std::make_shared<AudCtl>(system));
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server_manager->RegisterNamedService("audctl", std::make_shared<IAudioController>(system));
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server_manager->RegisterNamedService("audout:u", std::make_shared<AudOutU>(system));
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server_manager->RegisterNamedService("audout:u", std::make_shared<AudOutU>(system));
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server_manager->RegisterNamedService("audin:u", std::make_shared<AudInU>(system));
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server_manager->RegisterNamedService("audin:u", std::make_shared<AudInU>(system));
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server_manager->RegisterNamedService("audrec:a", std::make_shared<AudRecA>(system));
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server_manager->RegisterNamedService("audrec:a", std::make_shared<AudRecA>(system));
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174
src/core/hle/service/audio/audio_controller.cpp
Normal file
174
src/core/hle/service/audio/audio_controller.cpp
Normal file
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@ -0,0 +1,174 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/logging/log.h"
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#include "core/hle/service/audio/audio_controller.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/set/system_settings_server.h"
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#include "core/hle/service/sm/sm.h"
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namespace Service::Audio {
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IAudioController::IAudioController(Core::System& system_)
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: ServiceFramework{system_, "audctl"}, service_context{system, "audctl"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, nullptr, "GetTargetVolume"},
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{1, nullptr, "SetTargetVolume"},
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{2, C<&IAudioController::GetTargetVolumeMin>, "GetTargetVolumeMin"},
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{3, C<&IAudioController::GetTargetVolumeMax>, "GetTargetVolumeMax"},
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{4, nullptr, "IsTargetMute"},
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{5, nullptr, "SetTargetMute"},
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{6, nullptr, "IsTargetConnected"},
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{7, nullptr, "SetDefaultTarget"},
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{8, nullptr, "GetDefaultTarget"},
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{9, C<&IAudioController::GetAudioOutputMode>, "GetAudioOutputMode"},
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{10, C<&IAudioController::SetAudioOutputMode>, "SetAudioOutputMode"},
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{11, nullptr, "SetForceMutePolicy"},
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{12, C<&IAudioController::GetForceMutePolicy>, "GetForceMutePolicy"},
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{13, C<&IAudioController::GetOutputModeSetting>, "GetOutputModeSetting"},
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{14, C<&IAudioController::SetOutputModeSetting>, "SetOutputModeSetting"},
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{15, nullptr, "SetOutputTarget"},
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{16, nullptr, "SetInputTargetForceEnabled"},
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{17, C<&IAudioController::SetHeadphoneOutputLevelMode>, "SetHeadphoneOutputLevelMode"},
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{18, C<&IAudioController::GetHeadphoneOutputLevelMode>, "GetHeadphoneOutputLevelMode"},
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||||||
|
{19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"},
|
||||||
|
{20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"},
|
||||||
|
{21, nullptr, "GetAudioOutputTargetForPlayReport"},
|
||||||
|
{22, nullptr, "NotifyHeadphoneVolumeWarningDisplayedEvent"},
|
||||||
|
{23, nullptr, "SetSystemOutputMasterVolume"},
|
||||||
|
{24, nullptr, "GetSystemOutputMasterVolume"},
|
||||||
|
{25, nullptr, "GetAudioVolumeDataForPlayReport"},
|
||||||
|
{26, nullptr, "UpdateHeadphoneSettings"},
|
||||||
|
{27, nullptr, "SetVolumeMappingTableForDev"},
|
||||||
|
{28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
|
||||||
|
{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
|
||||||
|
{30, C<&IAudioController::SetSpeakerAutoMuteEnabled>, "SetSpeakerAutoMuteEnabled"},
|
||||||
|
{31, C<&IAudioController::IsSpeakerAutoMuteEnabled>, "IsSpeakerAutoMuteEnabled"},
|
||||||
|
{32, nullptr, "GetActiveOutputTarget"},
|
||||||
|
{33, nullptr, "GetTargetDeviceInfo"},
|
||||||
|
{34, C<&IAudioController::AcquireTargetNotification>, "AcquireTargetNotification"},
|
||||||
|
{35, nullptr, "SetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
|
||||||
|
{36, nullptr, "GetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
|
||||||
|
{37, nullptr, "SetHearingProtectionSafeguardEnabled"},
|
||||||
|
{38, nullptr, "IsHearingProtectionSafeguardEnabled"},
|
||||||
|
{39, nullptr, "IsHearingProtectionSafeguardMonitoringOutputForDebug"},
|
||||||
|
{40, nullptr, "GetSystemInformationForDebug"},
|
||||||
|
{41, nullptr, "SetVolumeButtonLongPressTime"},
|
||||||
|
{42, nullptr, "SetNativeVolumeForDebug"},
|
||||||
|
{10000, nullptr, "NotifyAudioOutputTargetForPlayReport"},
|
||||||
|
{10001, nullptr, "NotifyAudioOutputChannelCountForPlayReport"},
|
||||||
|
{10002, nullptr, "NotifyUnsupportedUsbOutputDeviceAttachedForPlayReport"},
|
||||||
|
{10100, nullptr, "GetAudioVolumeDataForPlayReport"},
|
||||||
|
{10101, nullptr, "BindAudioVolumeUpdateEventForPlayReport"},
|
||||||
|
{10102, nullptr, "BindAudioOutputTargetUpdateEventForPlayReport"},
|
||||||
|
{10103, nullptr, "GetAudioOutputTargetForPlayReport"},
|
||||||
|
{10104, nullptr, "GetAudioOutputChannelCountForPlayReport"},
|
||||||
|
{10105, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
|
||||||
|
{10106, nullptr, "GetDefaultAudioOutputTargetForPlayReport"},
|
||||||
|
{50000, nullptr, "SetAnalogInputBoostGainForPrototyping"},
|
||||||
|
};
|
||||||
|
// clang-format on
|
||||||
|
|
||||||
|
RegisterHandlers(functions);
|
||||||
|
|
||||||
|
m_set_sys =
|
||||||
|
system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
|
||||||
|
notification_event = service_context.CreateEvent("IAudioController:NotificationEvent");
|
||||||
|
}
|
||||||
|
|
||||||
|
IAudioController::~IAudioController() {
|
||||||
|
service_context.CloseEvent(notification_event);
|
||||||
|
};
|
||||||
|
|
||||||
|
Result IAudioController::GetTargetVolumeMin(Out<s32> out_target_min_volume) {
|
||||||
|
LOG_DEBUG(Audio, "called.");
|
||||||
|
|
||||||
|
// This service function is currently hardcoded on the
|
||||||
|
// actual console to this value (as of 8.0.0).
|
||||||
|
*out_target_min_volume = 0;
|
||||||
|
R_SUCCEED();
|
||||||
|
}
|
||||||
|
|
||||||
|
Result IAudioController::GetTargetVolumeMax(Out<s32> out_target_max_volume) {
|
||||||
|
LOG_DEBUG(Audio, "called.");
|
||||||
|
|
||||||
|
// This service function is currently hardcoded on the
|
||||||
|
// actual console to this value (as of 8.0.0).
|
||||||
|
*out_target_max_volume = 15;
|
||||||
|
R_SUCCEED();
|
||||||
|
}
|
||||||
|
|
||||||
|
Result IAudioController::GetAudioOutputMode(Out<Set::AudioOutputMode> out_output_mode,
|
||||||
|
Set::AudioOutputModeTarget target) {
|
||||||
|
const auto result = m_set_sys->GetAudioOutputMode(out_output_mode, target);
|
||||||
|
|
||||||
|
LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, *out_output_mode);
|
||||||
|
R_RETURN(result);
|
||||||
|
}
|
||||||
|
|
||||||
|
Result IAudioController::SetAudioOutputMode(Set::AudioOutputModeTarget target,
|
||||||
|
Set::AudioOutputMode output_mode) {
|
||||||
|
LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
|
||||||
|
|
||||||
|
R_RETURN(m_set_sys->SetAudioOutputMode(target, output_mode));
|
||||||
|
}
|
||||||
|
|
||||||
|
Result IAudioController::GetForceMutePolicy(Out<ForceMutePolicy> out_mute_policy) {
|
||||||
|
LOG_WARNING(Audio, "(STUBBED) called");
|
||||||
|
|
||||||
|
// Removed on FW 13.2.1+
|
||||||
|
*out_mute_policy = ForceMutePolicy::Disable;
|
||||||
|
R_SUCCEED();
|
||||||
|
}
|
||||||
|
|
||||||
|
Result IAudioController::GetOutputModeSetting(Out<Set::AudioOutputMode> out_output_mode,
|
||||||
|
Set::AudioOutputModeTarget target) {
|
||||||
|
LOG_WARNING(Audio, "(STUBBED) called, target={}", target);
|
||||||
|
|
||||||
|
*out_output_mode = Set::AudioOutputMode::ch_7_1;
|
||||||
|
R_SUCCEED();
|
||||||
|
}
|
||||||
|
|
||||||
|
Result IAudioController::SetOutputModeSetting(Set::AudioOutputModeTarget target,
|
||||||
|
Set::AudioOutputMode output_mode) {
|
||||||
|
LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
|
||||||
|
R_SUCCEED();
|
||||||
|
}
|
||||||
|
|
||||||
|
Result IAudioController::SetHeadphoneOutputLevelMode(HeadphoneOutputLevelMode output_level_mode) {
|
||||||
|
LOG_WARNING(Audio, "(STUBBED) called");
|
||||||
|
R_SUCCEED();
|
||||||
|
}
|
||||||
|
|
||||||
|
Result IAudioController::GetHeadphoneOutputLevelMode(
|
||||||
|
Out<HeadphoneOutputLevelMode> out_output_level_mode) {
|
||||||
|
LOG_INFO(Audio, "called");
|
||||||
|
|
||||||
|
*out_output_level_mode = HeadphoneOutputLevelMode::Normal;
|
||||||
|
R_SUCCEED();
|
||||||
|
}
|
||||||
|
|
||||||
|
Result IAudioController::SetSpeakerAutoMuteEnabled(bool is_speaker_auto_mute_enabled) {
|
||||||
|
LOG_INFO(Audio, "called, is_speaker_auto_mute_enabled={}", is_speaker_auto_mute_enabled);
|
||||||
|
|
||||||
|
R_RETURN(m_set_sys->SetSpeakerAutoMuteFlag(is_speaker_auto_mute_enabled));
|
||||||
|
}
|
||||||
|
|
||||||
|
Result IAudioController::IsSpeakerAutoMuteEnabled(Out<bool> out_is_speaker_auto_mute_enabled) {
|
||||||
|
const auto result = m_set_sys->GetSpeakerAutoMuteFlag(out_is_speaker_auto_mute_enabled);
|
||||||
|
|
||||||
|
LOG_INFO(Audio, "called, is_speaker_auto_mute_enabled={}", *out_is_speaker_auto_mute_enabled);
|
||||||
|
R_RETURN(result);
|
||||||
|
}
|
||||||
|
|
||||||
|
Result IAudioController::AcquireTargetNotification(
|
||||||
|
OutCopyHandle<Kernel::KReadableEvent> out_notification_event) {
|
||||||
|
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||||
|
|
||||||
|
*out_notification_event = ¬ification_event->GetReadableEvent();
|
||||||
|
R_SUCCEED();
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Service::Audio
|
58
src/core/hle/service/audio/audio_controller.h
Normal file
58
src/core/hle/service/audio/audio_controller.h
Normal file
|
@ -0,0 +1,58 @@
|
||||||
|
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "core/hle/service/cmif_types.h"
|
||||||
|
#include "core/hle/service/service.h"
|
||||||
|
#include "core/hle/service/set/settings_types.h"
|
||||||
|
|
||||||
|
namespace Core {
|
||||||
|
class System;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Service::Set {
|
||||||
|
class ISystemSettingsServer;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Service::Audio {
|
||||||
|
|
||||||
|
class IAudioController final : public ServiceFramework<IAudioController> {
|
||||||
|
public:
|
||||||
|
explicit IAudioController(Core::System& system_);
|
||||||
|
~IAudioController() override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
enum class ForceMutePolicy {
|
||||||
|
Disable,
|
||||||
|
SpeakerMuteOnHeadphoneUnplugged,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class HeadphoneOutputLevelMode {
|
||||||
|
Normal,
|
||||||
|
HighPower,
|
||||||
|
};
|
||||||
|
|
||||||
|
Result GetTargetVolumeMin(Out<s32> out_target_min_volume);
|
||||||
|
Result GetTargetVolumeMax(Out<s32> out_target_max_volume);
|
||||||
|
Result GetAudioOutputMode(Out<Set::AudioOutputMode> out_output_mode,
|
||||||
|
Set::AudioOutputModeTarget target);
|
||||||
|
Result SetAudioOutputMode(Set::AudioOutputModeTarget target, Set::AudioOutputMode output_mode);
|
||||||
|
Result GetForceMutePolicy(Out<ForceMutePolicy> out_mute_policy);
|
||||||
|
Result GetOutputModeSetting(Out<Set::AudioOutputMode> out_output_mode,
|
||||||
|
Set::AudioOutputModeTarget target);
|
||||||
|
Result SetOutputModeSetting(Set::AudioOutputModeTarget target,
|
||||||
|
Set::AudioOutputMode output_mode);
|
||||||
|
Result SetHeadphoneOutputLevelMode(HeadphoneOutputLevelMode output_level_mode);
|
||||||
|
Result GetHeadphoneOutputLevelMode(Out<HeadphoneOutputLevelMode> out_output_level_mode);
|
||||||
|
Result SetSpeakerAutoMuteEnabled(bool is_speaker_auto_mute_enabled);
|
||||||
|
Result IsSpeakerAutoMuteEnabled(Out<bool> out_is_speaker_auto_mute_enabled);
|
||||||
|
Result AcquireTargetNotification(OutCopyHandle<Kernel::KReadableEvent> out_notification_event);
|
||||||
|
|
||||||
|
KernelHelpers::ServiceContext service_context;
|
||||||
|
|
||||||
|
Kernel::KEvent* notification_event;
|
||||||
|
std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace Service::Audio
|
Loading…
Reference in a new issue