forked from suyu/suyu
gl_texture_cache: Rescale fixes for multi-layered textures
This commit is contained in:
parent
dfc65cd0a3
commit
0a6c895af7
2 changed files with 32 additions and 16 deletions
|
@ -479,6 +479,9 @@ TextureCacheRuntime::~TextureCacheRuntime() = default;
|
|||
void TextureCacheRuntime::Init() {
|
||||
resolution = Settings::values.resolution_info;
|
||||
is_rescaling_on = resolution.up_scale != 1 || resolution.down_shift != 0;
|
||||
if (is_rescaling_on) {
|
||||
rescale_fbo.Create();
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCacheRuntime::Finish() {
|
||||
|
@ -867,8 +870,10 @@ void Image::CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t b
|
|||
}
|
||||
|
||||
void Image::Scale(u32 up, u32 down) {
|
||||
// TODO: Pass scaling factor?
|
||||
if (gl_format == 0 || gl_type == 0) {
|
||||
if (!runtime->is_rescaling_on) {
|
||||
return;
|
||||
}
|
||||
if (gl_format == 0 && gl_type == 0) {
|
||||
// compressed textures
|
||||
return;
|
||||
}
|
||||
|
@ -876,9 +881,7 @@ void Image::Scale(u32 up, u32 down) {
|
|||
UNIMPLEMENTED();
|
||||
return;
|
||||
}
|
||||
GLint prev_draw_fbo;
|
||||
GLint prev_read_fbo;
|
||||
glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &prev_draw_fbo);
|
||||
glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &prev_read_fbo);
|
||||
const GLenum attachment = [this] {
|
||||
switch (GetFormatType(info.format)) {
|
||||
|
@ -907,15 +910,10 @@ void Image::Scale(u32 up, u32 down) {
|
|||
}
|
||||
}();
|
||||
const GLenum filter = (mask & GL_COLOR_BUFFER_BIT) != 0 ? GL_LINEAR : GL_NEAREST;
|
||||
GLuint fbo_handle;
|
||||
glGenFramebuffers(1, &fbo_handle);
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_handle);
|
||||
glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo_handle);
|
||||
glNamedFramebufferTexture(fbo_handle, attachment, texture.handle, 0);
|
||||
|
||||
const auto scale_up = [&](u32 value) { return std::max<u32>((value * up) >> down, 1U); };
|
||||
const bool is_2d = info.type == ImageType::e2D;
|
||||
const u32 scaled_width = scale_up(info.size.width);
|
||||
const u32 scaled_height = scale_up(info.size.height);
|
||||
const u32 scaled_height = is_2d ? scale_up(info.size.height) : info.size.height;
|
||||
const u32 original_width = info.size.width;
|
||||
const u32 original_height = info.size.height;
|
||||
|
||||
|
@ -923,14 +921,31 @@ void Image::Scale(u32 up, u32 down) {
|
|||
scaled_info.size.width = scaled_width;
|
||||
scaled_info.size.height = scaled_height;
|
||||
auto scaled_texture = MakeImage(scaled_info, gl_internal_format);
|
||||
|
||||
glBlitNamedFramebuffer(fbo_handle, fbo_handle, 0, 0, original_width, original_height, 0, 0,
|
||||
scaled_width, scaled_height, mask, filter);
|
||||
glCopyTextureSubImage3D(scaled_texture.handle, 0, 0, 0, 0, 0, 0, scaled_width, scaled_height);
|
||||
const auto& blit_fbo = runtime->rescale_fbo;
|
||||
for (s32 level = 0; level < info.resources.levels; ++level) {
|
||||
const u32 level_width = scaled_width >> level;
|
||||
const u32 level_height = scaled_height >> level;
|
||||
glBindFramebuffer(GL_READ_FRAMEBUFFER, blit_fbo.handle);
|
||||
glNamedFramebufferTexture(blit_fbo.handle, attachment, texture.handle, level);
|
||||
glBlitNamedFramebuffer(blit_fbo.handle, blit_fbo.handle, 0, 0, original_width,
|
||||
original_height, 0, 0, level_width, level_height, mask, filter);
|
||||
switch (info.type) {
|
||||
case ImageType::e1D:
|
||||
glCopyTextureSubImage2D(scaled_texture.handle, level, 0, 0, 0, 0, level_width,
|
||||
level_height);
|
||||
break;
|
||||
case ImageType::e2D:
|
||||
glCopyTextureSubImage3D(scaled_texture.handle, level, 0, 0, 0, 0, 0, level_width,
|
||||
level_height);
|
||||
break;
|
||||
case ImageType::e3D:
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
texture = std::move(scaled_texture);
|
||||
|
||||
// Restore previous framebuffers
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prev_draw_fbo);
|
||||
glBindFramebuffer(GL_READ_FRAMEBUFFER, prev_read_fbo);
|
||||
}
|
||||
|
||||
|
|
|
@ -155,6 +155,7 @@ private:
|
|||
|
||||
std::array<GLuint, Shader::NUM_TEXTURE_TYPES> null_image_views{};
|
||||
|
||||
OGLFramebuffer rescale_fbo;
|
||||
Settings::ResolutionScalingInfo resolution;
|
||||
bool is_rescaling_on{};
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue