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suyu/src/video_core
Ameer J 018cf3853e
Merge pull request #7109 from vonchenplus/fix_h264_max__reference_num_error
h264: Use max allowed max_num_ref_frames when using CPU decoding
2021-10-12 14:08:37 -04:00
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buffer_cache buffer_cache: Minor fixes 2021-09-19 20:35:07 -04:00
command_classes Merge pull request #7109 from vonchenplus/fix_h264_max__reference_num_error 2021-10-12 14:08:37 -04:00
engines gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
host_shaders host_shaders: Remove opengl_copy_bgra.comp 2021-09-16 19:49:13 -04:00
macro xbyak: Update include path 2021-08-15 19:26:38 +01:00
renderer_opengl gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
renderer_vulkan Merge pull request #7118 from ameerj/vc-gpu-impl 2021-10-06 20:02:31 +02:00
texture_cache gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
textures Merge pull request #6879 from ameerj/decoder-assert 2021-08-30 15:24:04 -07:00
vulkan_common vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier 2021-09-23 19:40:53 -04:00
cdma_pusher.cpp gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
cdma_pusher.h gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
CMakeLists.txt cmake: Add VDPAU and NVDEC support to FFmpeg 2021-08-16 14:40:52 -04:00
compatible_formats.cpp texture_cache: Blacklist BGRA8 copies and views on OpenGL 2021-03-04 14:14:49 -05:00
compatible_formats.h texture_cache: Blacklist BGRA8 copies and views on OpenGL 2021-03-04 14:14:49 -05:00
delayed_destruction_ring.h video_core: Add a delayed destruction ring abstraction 2020-12-30 02:10:19 -03:00
dirty_flags.cpp shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 -04:00
dirty_flags.h shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 -04:00
dma_pusher.cpp BufferCache: Additional download fixes. 2021-07-09 22:20:36 +02:00
dma_pusher.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
fence_manager.h Fence Manager: remove reference fencing. 2021-07-09 22:20:36 +02:00
framebuffer_config.h gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
gpu.cpp nvhost_ctrl: Refactor usage of gpu.LockSync() 2021-10-03 00:35:57 -04:00
gpu.h nvhost_ctrl: Refactor usage of gpu.LockSync() 2021-10-03 00:35:57 -04:00
gpu_thread.cpp gpu: Use std::jthread for async gpu thread 2021-09-15 20:49:07 -04:00
gpu_thread.h gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
memory_manager.cpp video_core/memory_manager: Add missing <algorithm> include 2021-09-11 17:19:15 -04:00
memory_manager.h Texture Cache: Address feedback. 2021-07-04 22:32:35 +02:00
query_cache.h gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
rasterizer_accelerated.cpp rasterizer: Update pages in batches 2021-06-11 17:27:17 +02:00
rasterizer_accelerated.h video_core: rasterizer_cache: Use u16 for cached page count. 2021-05-27 14:47:24 -07:00
rasterizer_interface.h shader: Remove old shader management 2021-07-22 21:51:22 -04:00
renderer_base.cpp renderers: Add explicit invert_y bool to screenshot callback 2021-07-28 21:46:08 -04:00
renderer_base.h renderers: Add explicit invert_y bool to screenshot callback 2021-07-28 21:46:08 -04:00
shader_cache.cpp shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
shader_cache.h shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
shader_environment.cpp gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
shader_environment.h gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
shader_notify.cpp vk_pipeline_cache,shader_notify: Add shader notifications 2021-07-22 21:51:35 -04:00
shader_notify.h vk_pipeline_cache,shader_notify: Add shader notifications 2021-07-22 21:51:35 -04:00
surface.cpp Reaper: Address Feedback. 2021-06-16 21:35:03 +02:00
surface.h Reaper: Address Feedback. 2021-06-16 21:35:03 +02:00
transform_feedback.cpp transform_feedback: Read buffer stride from index instead of layout 2021-07-22 21:51:34 -04:00
transform_feedback.h shader: Split profile and runtime info headers 2021-07-22 21:51:38 -04:00
video_core.cpp configure_graphics: Add GPU nvdec decoding as an option 2021-08-16 14:40:53 -04:00
video_core.h Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00