file_sys: fix LayeredFS error when loading some games made with… (#3602)
* fix LayeredFS error when loading some games made with the Unity
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1 changed files with 2 additions and 1 deletions
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@ -5,6 +5,7 @@
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#include <memory>
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#include <memory>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/string_util.h"
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#include "common/swap.h"
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#include "common/swap.h"
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#include "core/file_sys/fsmitm_romfsbuild.h"
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#include "core/file_sys/fsmitm_romfsbuild.h"
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#include "core/file_sys/romfs.h"
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#include "core/file_sys/romfs.h"
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@ -126,7 +127,7 @@ VirtualDir ExtractRomFS(VirtualFile file, RomFSExtractionType type) {
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return out->GetSubdirectories().front();
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return out->GetSubdirectories().front();
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while (out->GetSubdirectories().size() == 1 && out->GetFiles().empty()) {
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while (out->GetSubdirectories().size() == 1 && out->GetFiles().empty()) {
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if (out->GetSubdirectories().front()->GetName() == "data" &&
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if (Common::ToLower(out->GetSubdirectories().front()->GetName()) == "data" &&
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type == RomFSExtractionType::Truncated)
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type == RomFSExtractionType::Truncated)
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break;
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break;
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out = out->GetSubdirectories().front();
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out = out->GetSubdirectories().front();
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