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Subv 8335b2f115 Shader: Implemented the predicate and mode arguments of LOP.
The mode can be used to set the predicate to true depending on the result of the logic operation. In some cases, this means discarding the result (writing it to register 0xFF (Zero)).

This is used by Super Mario Odyssey.
2018-08-18 14:36:37 -05:00
..
audio_core Merge pull request #1033 from MerryMage/interp 2018-08-13 12:19:59 -04:00
common common: Namespace hex_util.h/.cpp 2018-08-15 23:24:00 -04:00
core Implement SetIdleTimeDetectionExtension & GetIdleTimeDetectionExtension (#1059) 2018-08-17 00:23:08 -04:00
input_common input_common: Use std::move where applicable 2018-08-02 21:51:11 -04:00
tests externals: Update catch to 2.3.0 2018-08-07 19:26:13 -04:00
video_core Shader: Implemented the predicate and mode arguments of LOP. 2018-08-18 14:36:37 -05:00
yuzu qt/main: Unindent code in OnMenuInstallToNAND() 2018-08-16 10:37:58 -04:00
yuzu_cmd loader: Make ResultStatus directly compatible with fmt 2018-08-15 05:52:37 -04:00
.clang-format
CMakeLists.txt audio_core: Add initial code for keeping track of audout state. 2018-07-27 22:33:31 -04:00