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suyu/src/video_core
Lioncash c04203b786 nvdec: Tidy up header includes
Prevents a few unnecessary inclusions.
2020-10-27 02:16:42 -04:00
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buffer_cache video_core: Remove all Core::System references in renderer 2020-09-06 05:28:48 -03:00
command_classes nvdec: Tidy up header includes 2020-10-27 02:16:42 -04:00
engines video_core: Enforce -Wclass-memaccess 2020-10-09 16:46:11 -03:00
host_shaders video_core: Fix instances where msbuild always regenerated host shaders 2020-09-23 22:27:17 -03:00
macro General: Make use of std::nullopt where applicable 2020-09-22 17:32:33 -04:00
renderer_opengl gl_arb_decompiler: Implement robust buffer operations 2020-10-20 03:34:32 -03:00
renderer_vulkan Merge pull request #4204 from ReinUsesLisp/vulkan-1.0 2020-10-19 14:18:54 -07:00
shader shader/texture: Implement CUBE texture type for TMML and fix arrays 2020-10-07 23:17:46 -03:00
texture_cache General: Make use of std::nullopt where applicable 2020-09-22 17:32:33 -04:00
textures textures/decoders: Fix block linear to pitch copies 2020-08-10 20:45:03 -03:00
cdma_pusher.cpp video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
cdma_pusher.h video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
CMakeLists.txt video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
compatible_formats.cpp video_core: Rearrange pixel format names 2020-07-13 01:44:23 -03:00
compatible_formats.h compatible_formats: Add missing header guard 2020-07-21 00:42:19 -04:00
dirty_flags.cpp DirtyFlags: relax need to set render_targets as dirty 2020-03-14 11:47:33 -04:00
dirty_flags.h DirtyFlags: relax need to set render_targets as dirty 2020-03-14 11:47:33 -04:00
dma_pusher.cpp DmaPusher: Remove dead code in step 2020-05-16 12:42:27 +10:00
dma_pusher.h DmaPusher: Remove dead code in step 2020-05-16 12:42:27 +10:00
fence_manager.h video_core: Remove all Core::System references in renderer 2020-09-06 05:28:48 -03:00
gpu.cpp video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
gpu.h video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
gpu_asynch.cpp video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
gpu_asynch.h video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
gpu_synch.cpp video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
gpu_synch.h video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
gpu_thread.cpp video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
gpu_thread.h video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
guest_driver.cpp gl_shader_cache: Rework shader cache and remove post-specializations 2020-03-09 18:40:06 -03:00
guest_driver.h gl_shader_cache: Rework shader cache and remove post-specializations 2020-03-09 18:40:06 -03:00
memory_manager.cpp video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
memory_manager.h video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
morton.cpp video_core: Rearrange pixel format names 2020-07-13 01:44:23 -03:00
morton.h renderer_opengl: Use block linear swizzling for CPU framebuffers 2019-08-21 02:17:14 -03:00
query_cache.h renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore 2020-09-19 01:46:37 -03:00
rasterizer_accelerated.cpp core: memory: Move to Core::Memory namespace. 2020-04-17 00:59:28 -04:00
rasterizer_accelerated.h core: memory: Move to Core::Memory namespace. 2020-04-17 00:59:28 -04:00
rasterizer_interface.h video_core: Remove all Core::System references in renderer 2020-09-06 05:28:48 -03:00
renderer_base.cpp video_core: Initialize renderer with a GPU 2020-08-22 01:51:45 -03:00
renderer_base.h renderer_opengl: Remove emulated mailbox presentation 2020-09-20 16:29:41 -03:00
sampler_cache.cpp video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
sampler_cache.h video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
shader_cache.h shader_cache: Make use of std::erase_if 2020-07-14 15:49:15 -04:00
shader_notify.cpp Fix style issues 2020-07-18 14:24:32 +10:00
shader_notify.h async shaders 2020-07-17 14:24:57 +10:00
surface.cpp video_core: Rearrange pixel format names 2020-07-13 01:44:23 -03:00
surface.h video_core: Rearrange pixel format names 2020-07-13 01:44:23 -03:00
video_core.cpp video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
video_core.h Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00